Comments

Commented 20 years ago2004-04-07 13:05:22 UTC in vault item: Issues Comment #1524
Um, that should be big, not nig.
Commented 20 years ago2004-04-07 13:04:44 UTC in vault item: Issues Comment #1523
I can't play this...it's far too nig...and blackie's on holiday. I'll get him to burn it onto a CD when he gets back.
Commented 20 years ago2004-04-06 15:21:07 UTC in vault item: de_heimat Comment #1515
Why not just -wadinclude it.
Commented 20 years ago2004-04-06 15:19:34 UTC in vault item: de_heimat Comment #1514
It comes with 1.1.0.8 FGS!
Commented 20 years ago2004-04-06 15:17:36 UTC in vault item: Op4_Reyal Comment #1513
Well, it's nice to see opfor being resurrected...I just wish more people took advantage of its amazing SP entity set.
Commented 20 years ago2004-04-06 15:16:21 UTC in vault item: de_trenches Comment #1512
Corrupt zip file...bloody TWHL server...email it to me: seb_vass@hotmail.com
Commented 20 years ago2004-04-06 15:15:36 UTC in vault item: de_trenches Comment #1511
Sweet.
Commented 20 years ago2004-03-30 15:19:32 UTC in vault item: de_rocket Comment #1460
THIS is your first map? Top stuff! Well done!
Commented 20 years ago2004-03-29 12:17:40 UTC in vault item: Op4_Smallzone Comment #1455
Why doesn't anyone ever make OpFor SP maps? Still, looks good.
Commented 20 years ago2004-03-26 13:14:01 UTC in vault item: de_sahara Comment #1415
Very nice.
Commented 20 years ago2004-03-26 13:13:29 UTC in vault item: de_rocket Comment #1414
Very nice looking...but stay on the site.
Commented 20 years ago2004-03-25 17:47:17 UTC in vault item: Breakfree Comment #1400
Looks cool!
Commented 20 years ago2004-03-21 16:37:00 UTC in vault item: Lost Valve intro Comment #1359
Already seen it...it's got a nice atmosphere...
Commented 20 years ago2004-03-21 05:23:55 UTC in vault item: The Lobby v2 Comment #1349
Um, Anthony, texture work is always an issue. That's one reason people complain about noob maps...bad texturing...but still, I like this map a lot. 4 stars.
Commented 20 years ago2004-03-16 15:46:15 UTC in vault item: The Lobby Comment #1269
Very nice job. That's one shiny floor! I know shiny floors are easy, but not many people use them, and they look very good!
Commented 20 years ago2004-03-16 15:44:57 UTC in vault item: Op4_Ikasaka Comment #1268
Oh good! More opfor...I just wish there was more SP. Still, nice to see people mapping for such a cool mod.
Commented 20 years ago2004-03-13 10:56:16 UTC in vault item: Timefall (SP Mod) Comment #1230
WOOHOO! FINISHED IT! EXCELLENT MOD! WELL DONE!

5/5
Commented 20 years ago2004-03-11 17:32:23 UTC in vault item: de_dustirt Comment #1223
Clever name, and it has a nice atmosphere.
Commented 20 years ago2004-03-11 17:29:47 UTC in vault item: jax_aim Comment #1222
Actually, come to think of it, it looks pretty good. Nice job :)
Commented 20 years ago2004-03-11 13:43:11 UTC in vault item: jax_aim Comment #1219
AAAAARGH! CS FLOOD! NOOOOOOOOO!
Commented 20 years ago2004-03-07 15:07:49 UTC in vault item: Timefall (SP Mod) Comment #1177
Cheat!!!!! It's not that difficult. You just have to use your surroundings to your advantage...:D....use the ledge to reach the crowbar. It takes a while, but it's not that hard to work out.
Commented 20 years ago2004-03-05 18:13:43 UTC in vault item: My entry for Vassy's compo Comment #1160
A 5 star effort! Well done!
Commented 20 years ago2004-03-05 17:54:42 UTC in vault item: Timefall (SP Mod) Comment #1158
I decided not to noclip: MUCH more fun.
Commented 20 years ago2004-03-04 17:51:58 UTC in vault item: Timefall (SP Mod) Comment #1152
Oooh....it's getting good.
Commented 20 years ago2004-03-02 13:55:40 UTC in vault item: Timefall (SP Mod) Comment #1141
Hmm. Well...it's alright. The architecture is excellent. However, I spent half the time wandering around aimlessly trying to figure out how you do some stuff. I've had to noclip a lot as well, 'cos it's so hard. Like the sniper rifle though! 3 stars at the moment, but I'm not gonna give it a final rating until I complete it.
Commented 20 years ago2004-03-01 16:35:11 UTC in vault item: Timefall (SP Mod) Comment #1138
Downloading now. WOOHOO!
Commented 20 years ago2004-02-23 06:40:56 UTC in vault item: Vassy Compo Comment #1087
Actually, it can't win...there are better maps which follow the rules. It may get in though...
Commented 20 years ago2004-02-23 06:39:58 UTC in vault item: Vassy Compo Comment #1086
I never said that you can't win...it'll just lose you a lot of points. However, I actually found this map impossible to complete without noclipping.
Commented 20 years ago2004-02-23 06:39:04 UTC in vault item: My entry for Vassy's compo Comment #1085
Email it to me...it got corrupted when I downloaded it.
Commented 20 years ago2004-02-15 06:14:43 UTC in vault item: de_tube Comment #1015
Looks excellent from the screenie. Really realistic. Well done.
Commented 20 years ago2004-02-14 14:47:31 UTC in vault item: Camp Aign Comment #1009
Hmmm....sorry, but it's not great...
Commented 20 years ago2004-02-14 14:46:38 UTC in vault item: boxguns Comment #1008
I think a motion manager is in spirit.
Commented 20 years ago2004-02-14 06:34:01 UTC in vault item: Discs of Tron (Ricochet) Comment #1003
Love the colour scheme!
Commented 20 years ago2004-02-13 16:27:42 UTC in vault item: First map beta 3 Comment #998
Then put it in the unfinished vault.
Commented 20 years ago2004-02-13 13:21:05 UTC in vault item: op4_classic Comment #995
Aww...oh well. It's nice to see people resurrecting opfor anyway...it appeared to have died.
Commented 20 years ago2004-02-08 14:28:33 UTC in vault item: The prison Comment #949
Got corrupted :(
Commented 20 years ago2004-02-08 13:56:25 UTC in vault item: The prison Comment #948
Looks interesting.
Commented 20 years ago2004-02-08 13:43:09 UTC in vault item: rc_Roundabout (Ricochet) Comment #947
Very interesting.
Commented 20 years ago2004-02-08 13:42:19 UTC in vault item: cs_well Comment #946
I mean there are too many multiplayer maps and it's driving me insane 'cos multiplayer is actually pretty boring. I'm desperate for some good SP. If there isn't any soon, I'll probably die.
Commented 20 years ago2004-02-07 16:42:44 UTC in vault item: Op4_Entrenchment Comment #939
I agree....OpFor is a much underestimated mod.
Commented 20 years ago2004-02-02 13:32:09 UTC in vault item: de_kse Comment #914
Lol. Very nice idea.
Commented 20 years ago2004-02-01 18:30:19 UTC in vault item: Op4_Entrenchment Comment #908
WHAT? MORE possibilities? Um, SP has loads more "possibilities". And more advanced??? Valve spent most of their time on HL SP, not MP. It's obvious, the quality of their maps is amazing.
Commented 20 years ago2004-02-01 06:35:13 UTC in vault item: Op4_Entrenchment Comment #904
I never said they can't. Ever. I just said that I'm pissed off by all this MP and a lack of SP....we used to get a little more SP....
Also, bear in mind that I very rarely play MP. Still, it's nice to see people branching out from cs.
Commented 20 years ago2004-01-31 13:55:33 UTC in vault item: Op4_Entrenchment Comment #893
I'll try it later. Looks very good. Can you start making SP please though?
Commented 20 years ago2004-01-31 13:54:52 UTC in vault item: Op4_Camper_Hunting Comment #892
Indeed....except it's multiplayer. I'll try it later. Looks pretty good. Good to see people branching out from cs, even if it IS still multiplayer.
Commented 20 years ago2004-01-31 08:21:22 UTC in vault item: jax_mansionraid Comment #884
It looks very good...........................BUT WHEN IS EVERYONE GONNA STOP MAKING CS MAPS? I MAY CONSIDER SUICIDE IF THIS DOESN'T STOP!!!!!!!!!!!!
Commented 20 years ago2004-01-31 07:10:08 UTC in vault item: cs_well Comment #879
Looks great, but not more CS....
Commented 20 years ago2004-01-29 16:39:17 UTC in vault item: Crap Map Comment #855
You need an info_player_start as well. Just the one. I think it's where player 1 spawns.
Commented 20 years ago2004-01-29 13:28:35 UTC in vault item: fy_ospace Comment #852
MORE CS MAPS??? Still, this looks good too.
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