Commented 19 years ago2005-02-01 20:32:06 UTC
in vault item: cs_alpineComment #5847
Thanks for comments C_man. You should have seen it before I simplified the lodge architecture, shrunk the entire map, scaled up textures, and added vis-blockers. It was way, WAY worse. Thanks againe for the input!
Commented 19 years ago2005-01-04 16:19:40 UTC
in vault item: csde_school_assaultComment #5481
The battlecruiser architecture is superb, but the texturing is ridiculous. Brushed tanks looked great! If you ever want to work on a coop project that has something to do with StarCraft, please let me know...I love SC.
Commented 20 years ago2004-11-20 03:48:59 UTC
in vault item: Compo 12 Egyptian MuseumComment #5108
I put it in minimod format and checked it out--really cool map. If you read the minimod tutorial--on this site--you can set it up in less than 5 minutes.
Commented 20 years ago2004-11-18 22:14:49 UTC
in vault item: Compo 12 Egyptian MuseumComment #5101
Drop this valve folder in your half-life folder then run the map called "rx_museum".
Really, and overwrite the valve folder that's already there? Why don't you put your map in minimod format as stated in the compo, and I might look at it.
Commented 20 years ago2004-11-17 20:41:25 UTC
in vault item: Office ComplexComment #5086
PTS why no screenie? I'm very upset with you about this, but I think you had a link to this map from one of the threads, with the human assasin blowing up the door? Kool map.
Since the deadline was Wed, 9pm GMT, feel free to judge it. If I'm not mistaken, noone else submited anything, so maybe if we all agree to extend the deadline, this is it.
Commented 20 years ago2004-10-28 04:43:37 UTC
in vault item: Open ComputerComment #4774
yeah, the mouse and the monitor were weakpoints for sure. I wanted to rotate them both to make them look more real. Prolly should have left them straight on. The monitor scale was awful tool. I can't believe I submited it that way, but it was the last part I worked on and was tired of the whole project. Thanks for the compliments and pointers!
Commented 20 years ago2004-10-25 09:30:17 UTC
in vault item: SubCompo entryComment #4733
Looks cool in hammer, but I can't run it in half-life. In 1.5 I get some weird opengl error, and in steam it asks for a wad called pts_carryl something-or-other.
That aside, looks really cool. Reminds me of the old french castle inside the walls of Fort Niagara. I've been thinking of doing a map of it myself.
Finish!
Greater consistency in size, time to complete, and quality, would have helped, IMHO.
I also reazlize co-op projects are a nightmare to execute efficiently, especially with this many people. All things considered, Great Job!
If you ever want to work on a coop project that has something to do with StarCraft, please let me know...I love SC.
Really, and overwrite the valve folder that's already there? Why don't you put your map in minimod format as stated in the compo, and I might look at it.