Commented 16 years ago2008-09-13 14:11:12 UTC
in vault item: The Stockades v1.4Comment #16859
^_^ i haven't finished it yet. When i upload 1.3 then you can ... im doing some clipping! every single blocky corner will be round now. (not every single one, but most. im trying to make it less blocky as much as i can)
Commented 16 years ago2008-09-13 13:49:36 UTC
in vault item: The Stockades v1.4Comment #16857
Edit: ok you win. i fixed them all!
Even the zombies are less now (more gonomes tho) wtf!
Edit2: ok i also fixed the jail bars. monsters couldnt run/walk trough them altho you could. now they can too! no hiding from gonomes! Ill remove the crates too so you can't jump on them for protection.
Commented 16 years ago2008-09-13 13:28:30 UTC
in vault item: The Stockades v1.4Comment #16855
@1: have you got to the final boss? you'd understand why they are there if you did.
@4: thats the only electricity box that isnt a switch. try the other two. they switch of lights (the ones in the second room that is)
@7: lol you fell in it
@8: if it was see trough, the player would see the boss... or, i might make the boss a teleporter :))
@9: i can't fix flying boxes. its an engine fault of func_pushables... some fall, buggy ones dont.
@10: voltadron is a boss stupid. too challenging? Note: there is an egon weapon near voltadron. run to it. that way you may kill voltadron in 3-4 deaths. use explosives too!
Edit: too much health too challenging for you? its a mp map. not an sp map.
Commented 16 years ago2008-09-13 07:55:24 UTC
in vault item: The Stockades v1.4Comment #16842
ooh, info_nodes? never used those before! ok ive added lots of content. ill test the map, then try adding some info_nodes...
Muzz, singleplayer map you say? maybe later. it currently has too much svencoop content (eg. babygargs, voltigores, gonomes) ill see what i can do tho.
Commented 16 years ago2008-09-13 05:55:27 UTC
in vault item: TheCoreComment #16834
This map/maps is/are very small tho. I made them because i was bored. if you want to check out a better work of mine, check out "Stockade" it's unfinishd but its going quite nice so far. i plan getting 5 stars with that.
Commented 16 years ago2008-09-11 14:52:14 UTC
in journal: #5343Comment #44957
raver, if your quite new to the compo's business, go in the competitons section of twhl and check out some previous competitions. then youll get the idea of what its about.
Rimrook, why source? I'd rather hl1... i meen i can do source but im better with hl1
Commented 16 years ago2008-09-04 15:03:21 UTC
in journal: #5328Comment #54889
fear of... ninjas? OMFGSAKE STRIKER IS A NINJA!!!! RUN!
lol no, the game is awesome! ive already completed 2 chapters and... i love it. its a very-fast-ass-kicking-limb-head-ripping-off-ninja-killing game. it's r liek freeman with sord and crazy japanese skillz... except this 1 can talk.
MuzzleFlash: i dont live with my dad so he cant do anything
Commented 16 years ago2008-09-03 12:30:04 UTC
in vault item: TempleComment #16805
Ok i checked it out. Its quite a nice map. It kinda reminded me of stargate SG2. Where did you get an idea to make something like this? And where did you get nice textures like these?
tie.
darkphoenix, lol
Edit: Dl again and rate!
EDIT: v1.3!
Even the zombies are less now (more gonomes tho) wtf!
Edit2: ok i also fixed the jail bars. monsters couldnt run/walk trough them altho you could. now they can too! no hiding from gonomes! Ill remove the crates too so you can't jump on them for protection.
@4: thats the only electricity box that isnt a switch. try the other two. they switch of lights (the ones in the second room that is)
@7: lol you fell in it
@8: if it was see trough, the player would see the boss... or, i might make the boss a teleporter :))
@9: i can't fix flying boxes. its an engine fault of func_pushables... some fall, buggy ones dont.
@10: voltadron is a boss stupid. too challenging? Note: there is an egon weapon near voltadron. run to it. that way you may kill voltadron in 3-4 deaths. use explosives too!
Edit: too much health too challenging for you? its a mp map. not an sp map.
Potatis: Possibly. depends on what i feel like doing
saw: i supose.
Muzz, singleplayer map you say? maybe later. it currently has too much svencoop content (eg. babygargs, voltigores, gonomes) ill see what i can do tho.
This map/maps is/are very small tho. I made them because i was bored. if you want to check out a better work of mine, check out "Stockade" it's unfinishd but its going quite nice so far. i plan getting 5 stars with that.
Edit: i just added NICE new features to the map. ill check for bugs then upload.
Next patch will include: 7 new areas and a new boss. there are many other new features like fixes, but i don't want to add any spoilers
Edit: lol i rated my own map again
Edit: ok i removed it again -.-
...Compiling!!...
Edit: WTF I JUST RATED MY MAP!
Edit: ok i good boy. i removed the rating
Rimrook, why source?
I'd rather hl1... i meen i can do source but im better with hl1
yay a new compo!
raver: every one can join
lol no, the game is awesome! ive already completed 2 chapters and... i love it. its a very-fast-ass-kicking-limb-head-ripping-off-ninja-killing game. it's r liek freeman with sord and crazy japanese skillz... except this 1 can talk.
MuzzleFlash: i dont live with my dad so he cant do anything
Texturing 9/10
Architecture 9/10
Effects 6/10
4.5 stars then?