Comments

Commented 13 years ago2011-04-11 13:07:48 UTC in journal: #7157 Comment #44761
It's all about the pivot point. I love it cause you can move the pivot to a corner and then snap 90 degree walls for example in seconds.
Commented 13 years ago2011-04-10 21:53:57 UTC in journal: #7157 Comment #44760
Woops, yeah it was a typo.
Commented 13 years ago2011-04-10 21:24:05 UTC in journal: #7157 Comment #44759
They had an illustrator there for three months before he was fired fulltime. We'll see eh.
Commented 13 years ago2011-04-10 20:55:31 UTC in journal: #7154 Comment #48087
It was the only film to put me on edge. At the end I swear my heart beat was all over the place. So intense and awesome.
Commented 13 years ago2011-04-03 11:25:27 UTC in journal: #7137 Comment #44748
Thank you guys.
Commented 13 years ago2011-04-02 19:11:46 UTC in journal: #7137 Comment #44747
They're indie. They made Plain Sight and are currently working with Channel 4 on something secret.
Commented 13 years ago2011-04-02 15:34:16 UTC in journal: #7139 Comment #63758
Bye!

Hail!
Commented 13 years ago2011-04-02 15:23:49 UTC in journal: #7137 Comment #44746
Yeah sure, I'll just sign an NDA and then tell you all what I'm working on :P

Thanks all.
Commented 13 years ago2011-04-01 20:03:14 UTC in journal: #7137 Comment #44745
Mah Maddow! We must strive to work in the games indussstry. This is LEGAL you know. U! bebebebebebebe!
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Commented 13 years ago2011-03-25 19:19:54 UTC in journal: #7125 Comment #44737
Sure thing bro...llo.
Commented 13 years ago2011-03-25 19:00:00 UTC in journal: #7125 Comment #44736
Heh, I didn't notice that. Odd, maybe he recorded it using the Unity editor preview which is a square like Hammer.
Commented 13 years ago2011-03-25 10:17:23 UTC in journal: #7125 Comment #44735
How about finishing a certain volcano map first :P
Commented 13 years ago2011-03-24 21:42:09 UTC in journal: #7125 Comment #44734
Hehe, I'm sure he read it mate.
Commented 13 years ago2011-03-24 19:07:22 UTC in journal: #7125 Comment #44733
I believe he was inspired by the game, Limbo. Also he isn't much of an artist and probably chose this style because it's easy to work with. Same with my Iphone game, I chose vector art cause my painting skills are not as good.
Commented 13 years ago2011-03-23 10:08:25 UTC in journal: #7122 Comment #55240
Sex sells ^^
Commented 13 years ago2011-03-23 10:07:42 UTC in journal: #7121 Comment #44728
Yeah I was just curious what others thought. I've never played the modern COD games so the whole perk thing was new to me.

Jeff: Indeed, it's all about the right time and a good marketing plan. I have one roughly in my head.
Commented 13 years ago2011-03-22 11:39:34 UTC in journal: #7116 Comment #41756
It's called sarcasm Rimrook.
Commented 13 years ago2011-03-19 22:02:12 UTC in journal: #7114 Comment #57365
Farewell .co.za and helllllooooooooo twhl.nurse I mean info.
Commented 13 years ago2011-03-18 09:27:00 UTC in journal: #7112 Comment #60771
And I'll invite Habboi Lover 1,2,3,4 etc
Commented 13 years ago2011-03-17 13:43:19 UTC in journal: #7108 Comment #44723
Fuck the 2 comments journal above. NO MORE.

I really want to play this but it's 360 only at the moment. :<
Commented 13 years ago2011-03-12 17:49:16 UTC in news: TWHL is Moving! Comment #99818
So what's the benefit of moving again? I've not been following. What will TWHL4 have that 3 does not?
Commented 13 years ago2011-03-10 20:08:11 UTC in journal: #7093 Comment #57346
I've never played it but I know of it at least :P
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Commented 13 years ago2011-03-07 18:36:51 UTC in journal: #7088 Comment #55780
Heh I've seen worse teeth and they truly deserve the title horse teeth. You're very picky.
Commented 13 years ago2011-03-06 19:47:42 UTC in journal: #7085 Comment #57336
It also sucks for breads because they get soggy.
But that's why I love it. Ever had a soggy cheese melty?
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Commented 13 years ago2011-02-25 16:40:39 UTC in journal: #7066 Comment #44719
I'm looking forward to an actual playthrough of some quest instead of a flash of clips.

oh and...
User posted image
Commented 13 years ago2011-02-23 09:33:21 UTC in journal: #7064 Comment #41733
Gah the reverse treadmill and speed ups got me.
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Commented 13 years ago2011-02-21 12:32:03 UTC in journal: #7057 Comment #62155
Nothing wrong with that. You just like to keep to yourself. Although perhaps you should find a goal in life to keep you going or being on your own really will make you depressed.
Commented 13 years ago2011-02-14 12:48:56 UTC in journal: #1672 Comment #50198
Madcow! I'm so hungry I could eat an oktorok!
Commented 13 years ago2011-02-10 20:49:08 UTC in journal: #7033 Comment #44716
Well that's just perfect cause guess what? Skyrim will have:

1. Manually designed dungeons and caverns. In oblivion they had just 1 guy make them and in Skyrim it's 8.

2. The world is smaller so each area is more refined and more immersive.

3. Animation team is all new with more talent this time.

4. Humans look a whole lot better as seen in the pictures. The conversations no longer do that horrible ZOOM in thing. Instead they'll move around while talking, people behind them will carry on doing whatever it is they're doing.

5. The new sidequest mechanic means you'll never go to the same cave twice. If the game detects you've already been in a certain cave it'll change the quest to lead you to another. Although don't get too pumped for this cause I reckon it'll be like Red Dead Redemption with the same old random quests out in the desert.

6. They know the fighting sucked balls. No longer can you run backwards as fast as you can forwards. Instead of swinging like a mad man they've changed it to be more strategic. You can't just hold block, it drains your stamina, instead you must tap defend at the right time leaving an opening. Finally there are death kill animations.

Glitches will probably be there but not as bad as New Vegas, oh god never again.

P.S. New fuzzy pic: http://i.imgur.com/sXEm6.jpg
Commented 13 years ago2011-02-10 18:01:14 UTC in journal: #7033 Comment #44715
How come?
Commented 13 years ago2011-02-09 18:08:33 UTC in journal: #7033 Comment #44714
Oh I know it's new but that doesn't tell me if it's better. I have faith though cause Fallout 3 and Oblivion ran decently but the shit that is New Vegas (Obsidian) did not. I just don't want to experience "that" ever again.
Commented 13 years ago2011-02-09 15:25:14 UTC in journal: #7033 Comment #44713
I really hope not but from what I've read they've learnt a lot from their past games.

Lots of voice actors, better combat, supposedly better engine.
Commented 13 years ago2011-02-09 14:19:55 UTC in journal: #7033 Comment #44712
Probably for the best that you don't then. There's only oh so much Oblivion that one can take and I'm only interested cause I haven't played in ages and it's something new and with good reviews.
Commented 13 years ago2011-02-09 12:23:22 UTC in journal: #6985 Comment #34778
Saribous! You legend you :D Welcome back.
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Commented 13 years ago2011-02-08 17:26:52 UTC in journal: #7030 Comment #61583
Yeah best learn to model your levels from now on.
Commented 13 years ago2011-02-07 16:56:28 UTC in journal: #7026 Comment #53633
I take it this was the PC version since you said E key. Well no surprise then that it's buggy.
Commented 13 years ago2011-02-06 19:40:21 UTC in journal: #7024 Comment #44700
Interesting idea. But in regards to the Facebook one, is that for adding possible employers as friends? My personal facebook would indeed be inappropriate.

Oh and good luck with your career. Film industry sounds like a rewarding job to work in.

Edit: K, I took your advice and made a Linkedin account, added to portfolio CV and to my surprise a bunch of industry people I didn't know looked at it while I was asleep.

http://uk.linkedin.com/pub/william-nicholls/2a/a3b/4a9

Overall though I'm just gonna work on sewer above, Iphone game, keep applying for jobs and update the blog every so often.
Commented 13 years ago2011-02-06 16:57:54 UTC in journal: #7024 Comment #44699
Yes can't agree more. That's essentially my plan anyway.

To work on my portfolio, my skills, get a game out on the Iphone platform and to just keep applying in the future. Tommorow is another day and new jobs may arise.

Other than that I'll just try to get another job. Perhaps even train for something else and carry on developing in my free time.
Commented 13 years ago2011-02-06 11:38:34 UTC in journal: #7024 Comment #44698
Oh I don't consider testing bad at all. I'd gladly do it for pennies if it got me some experience and meet some people.
Commented 13 years ago2011-02-05 21:55:01 UTC in journal: #7024 Comment #44697
The red things next to the fountain are crudely drawn valves. They manage the flow of water coming out of the shrine.

To be fair the world is fantasy and how often is there a shrine in a sewer in real life? I'm sort of blending real and fantasy. But you do pose an interesting point and perhaps I should reassess the drain. Maybe replace it with a collapsed ceiling. One more reason for the grate was the interesting shadows it'd create on the shrine itself.

Thank you Striker.
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Commented 13 years ago2011-01-28 13:18:51 UTC in journal: #7005 Comment #39145
Sadly I agree. I wouldn't mind owning them but for that price it's too much for me.
Commented 13 years ago2011-01-28 13:12:17 UTC in journal: #7007 Comment #44678
Yeah sorry if it upsets people but I think you all have a right to know about it.

Personally if I had the power I'd throw her off the ledge but I can't and she knows it which is why she's probably laughing because we show our anger but can't actually do anything about it.

At least I can make my cat happy.