Commented 13 years ago2011-08-10 07:30:52 UTC
in journal: #7353Comment #55270
Gratz Skals
Yeah stu 19 sucks, but in sweden you aren't allowed to buy alcohol in the store until you are 20, however you are allowed to buy alcohol when going out from when you are 18. Oh swedish goverment, you so random. Point is, 20 is awesome in sweden.
Commented 13 years ago2011-07-16 09:38:44 UTC
in journal: #7323Comment #46793
Thanks everyone
I'll save that for my Phd research Satchmo
Yeah there were only 30 places here. Last year 160 people applied for it, so I concider myself quite lucky!
Truth is that there is a supposedly even harder course of physics called "Technical Physics". However I never applied for it since it contained much less theory and more practical things. And I never was much of an experimentalist. Love experiments but I screw up most of the time D: So theory is the way to go for me
Commented 13 years ago2011-07-04 13:59:00 UTC
in journal: #7307Comment #60858
I quite liked the Single Player Campain but I thought the gels were a bit boring to solve puzzles with. I didn't enjoy coop nearly as much as I enjoyed SP. Still it's a very good game.
Commented 13 years ago2011-07-02 18:10:07 UTC
in journal: #7303Comment #55810
Wat Terror I've got The elegant universe as well! And I've never managed to get through it. It's in English and when I bough it my English was worse than it is now. I'll get trough it some day though. It's an interesting subject
Commented 13 years ago2011-07-02 15:53:19 UTC
in journal: #7303Comment #55809
I read Einstein's Universe by Nigel Calder using only time spent shitting. People look strangely at me as I walk out of the bathroom with a big picture of Einstein's face, which is the frontpage. Maybe it is porn, in a way. Good book tho
Also I agree with Stu. You get great ideas while on the can. However, most of the time there is no paper and pen around to actually write it down. And once you are out again you've forgotten it D':
Commented 13 years ago2011-06-19 23:22:38 UTC
in vault item: de_twhl2011Comment #19286
I played this map in the mini competition we had here at TWHL. I thought it was a fun map, although it had a few flaws.
Gameplay: Playing as a terrorist was fun, but I couldn't help feeling that the map was unbalanced while playing as CT, as the same team who had won as T lost almost each round as CT. It felt as though T had more options to spread out at round start than what CT had. It was however fun either way.
I liked how the map forced you to go inside because if you stayed outside you would undoubtedly get shot by someone hidden inside where all the cover was.
I didn't like bombsite A, it was too hard to defuse, and it felt as though the terrorists had too much of a defence advantage. B was more balanced.
Also the invisible wall bug at T spawn ruined many flanking opportunities. Goldsource can be a bitch.
Visuals: When I first saw the screenshots of this map I thought it was a Source map. It looks great, even though that truck at T spawn sometimes decides to defy gravity, an odd bug I must say.
I'm not great at reviewing visuals, I'm more of a gameplay guy, so I'll just say that I thought it was nice, and that's it. I especially liked walking around inside the server room (bombsite B) which was dark and perfect ambush territory.
I'll give this map a Weak 4. I thought about giving it a three, mostly because of the imbalance, but I do realise that balancing a map is really really hard and I also thought the visuals of the map lifted it to a 4. Good job Huntey!
Yeah stu 19 sucks, but in sweden you aren't allowed to buy alcohol in the store until you are 20, however you are allowed to buy alcohol when going out from when you are 18. Oh swedish goverment, you so random.
Point is, 20 is awesome in sweden.
And if it wasn't carbonated, then it was one shitty cider
But I strongly believe that my manlyness compensates for the gayness of what I drink
Were the small worms eating the bigger worm? Eugh. Damn nature
Theoretical physics indeed There will be quite a lot of experimenting too, but theory is the main focus
I'll save that for my Phd research Satchmo
Yeah there were only 30 places here. Last year 160 people applied for it, so I concider myself quite lucky!
Truth is that there is a supposedly even harder course of physics called "Technical Physics". However I never applied for it since it contained much less theory and more practical things. And I never was much of an experimentalist. Love experiments but I screw up most of the time D: So theory is the way to go for me
Still it's a very good game.
I own one of the carmageddons. I'm guessing it's the first one. It was indeed loads of fun.
Never take baths tho. Taking baths takes forever in the morning. Seems simpler and more efficient to just take a shower to me
People look strangely at me as I walk out of the bathroom with a big picture of Einstein's face, which is the frontpage. Maybe it is porn, in a way.
Good book tho
Also I agree with Stu. You get great ideas while on the can. However, most of the time there is no paper and pen around to actually write it down. And once you are out again you've forgotten it D':
Oh and welcome back
Good thing you two stayed strong tho
Gameplay:
Playing as a terrorist was fun, but I couldn't help feeling that the map was unbalanced while playing as CT, as the same team who had won as T lost almost each round as CT. It felt as though T had more options to spread out at round start than what CT had. It was however fun either way.
I liked how the map forced you to go inside because if you stayed outside you would undoubtedly get shot by someone hidden inside where all the cover was.
I didn't like bombsite A, it was too hard to defuse, and it felt as though the terrorists had too much of a defence advantage. B was more balanced.
Also the invisible wall bug at T spawn ruined many flanking opportunities. Goldsource can be a bitch.
Visuals:
When I first saw the screenshots of this map I thought it was a Source map. It looks great, even though that truck at T spawn sometimes decides to defy gravity, an odd bug I must say.
I'm not great at reviewing visuals, I'm more of a gameplay guy, so I'll just say that I thought it was nice, and that's it. I especially liked walking around inside the server room (bombsite B) which was dark and perfect ambush territory.
I'll give this map a Weak 4. I thought about giving it a three, mostly because of the imbalance, but I do realise that balancing a map is really really hard and I also thought the visuals of the map lifted it to a 4. Good job Huntey!