Comments

Commented 15 years ago2008-05-23 13:16:25 UTC in journal: #5084 Comment #54803
How will the gameplay be?
Commented 15 years ago2008-05-23 12:54:14 UTC in journal: #5084 Comment #54802
Use -texdata 8192 when compiling.
That should allow you to use more textures.
By default it's set to 4096 if you are using ZHLT.
If you use The Compilator it should be set to 8192 (twice as much) by default.
Commented 15 years ago2008-05-23 12:31:12 UTC in journal: #5086 Comment #51569
Skals, you have obviously never downloaded Harry Potter and the Half-Blood Prince.
Commented 15 years ago2008-05-23 05:23:35 UTC in journal: #5086 Comment #51568
TheGrimReafer :D
Commented 15 years ago2008-05-22 16:56:42 UTC in journal: #5084 Comment #54801
Maybe it is to release air/gas into space or something, you're right, it's a bit odd.
Commented 15 years ago2008-05-22 16:48:11 UTC in journal: #5084 Comment #54800
Yes, that looks better :)
The lights look much more realistic now.
Commented 15 years ago2008-05-22 15:24:54 UTC in journal: #5084 Comment #54799
Try lights.rad then.
Commented 15 years ago2008-05-22 14:44:50 UTC in journal: #5084 Comment #54798
"Make sure you load this rad file in your compiler. If you're using Hammer, i can't tell you how"
When I compile my maps using Hammer, ZHLT loads lights.rad automatically.

EDIT:
@Skals: see if there is a .rad file in you Hammer Editor\tools\ folder, if there is, copy it to your ZHLT folder.
Commented 15 years ago2008-05-22 13:10:54 UTC in journal: #5084 Comment #54797
If you want a certain texture to give out light you can edit lights.rad (should be in the same folder as your map compilers).

EDIT: Muzz beat me to it.
Commented 15 years ago2008-05-22 12:11:08 UTC in journal: #5084 Comment #54796
Image link
I guess that the #2 makes at least a little bit more sense than #1.

The new screenshot looks even better than the others, now show us the inside :D
Commented 15 years ago2008-05-22 11:18:33 UTC in journal: #5084 Comment #54795
I like the new screenshots, but the top left of the space station doesn't look very space-stationish, and there also are some unnecessary (?) lights.
Everything else is just perfect.
Commented 15 years ago2008-05-22 06:38:24 UTC in journal: #5084 Comment #54794
You can see a door and some floor, walls and ceiling.
Commented 15 years ago2008-05-22 05:37:57 UTC in journal: #5084 Comment #54793
The outside looks really good, but the little that I can tell from the screenshots the inside doesn't.
Commented 15 years ago2008-05-21 11:34:31 UTC in journal: #5082 Comment #35968
Both beautiful and nerdy ^^
Commented 15 years ago2008-05-20 09:46:10 UTC in journal: #5074 Comment #39778
Have you read the date he posted this? :D
Commented 15 years ago2008-05-20 09:44:27 UTC in journal: #5075 Comment #59269
You made it with Hammer?
I never could have guessed.
That's really a weird way of making an avatar...
Looks good though.
Commented 15 years ago2008-05-20 09:35:02 UTC in journal: #5072 Comment #54751
Nosferatu is from 1922, so I guess that doesn't say that much about the laws today.
Commented 15 years ago2008-05-20 09:30:36 UTC in journal: #5075 Comment #59268
Looks familiar... did your rip the symbol from somewhere, or did you make it yourself?
Commented 15 years ago2008-05-19 12:49:06 UTC in journal: #5072 Comment #54750
Why would it be illegal?
Commented 15 years ago2008-05-19 09:47:36 UTC in journal: #5071 Comment #58806
This is the only kz map that I have seen that doesn't look like crap.
In fact, it looks very good.
Commented 16 years ago2008-05-18 13:30:28 UTC in journal: #5074 Comment #39777
Merry Christmas!
Commented 16 years ago2008-05-18 11:31:14 UTC in journal: #5072 Comment #54749
"Produced by The Asylum, a company known for it?s cheap rip-off DVD movies, which also includes: Transmorphers, Snakes on a Train, I Am Omega, Da Vinci Treasure, HG Wells? War of the Worlds, and Pirates of Treasure Island."
Commented 16 years ago2008-05-17 19:06:53 UTC in journal: #5067 Comment #58678
you know there is an edit link rite?

I wouldn't bother overclocking, wouldn't be fun if something went wrong.
Commented 16 years ago2008-05-17 19:01:41 UTC in journal: #5070 Comment #42487
I find your entry interesting, and well worth reading.
Commented 16 years ago2008-05-17 17:09:06 UTC in journal: #5069 Comment #56068
Aw you broke my edit :P

Or:

you could buy Half-Life ($19.99) and Episode Two ($14.99).

... then buy GMod ($9.99) separately.
Commented 16 years ago2008-05-17 17:02:34 UTC in journal: #5069 Comment #56067
"Can I purchase 3 games at a time ?"
No.

Buy The Orange Box ($39.99):
Inkluderar: Half-Life 2, Half-Life 2: Lost Coast, Half-Life 2: Episode One, Portal, Half-Life 2: Episode Two, Team Fortress 2, Peggle Extreme

Or even better, the Source Premier Pack ($79.99):
Half-Life 2, Counter-Strike: Source, Half-Life: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, Half-Life 2: Lost Coast, Half-Life Deathmatch: Source, Half-Life 2: Episode One, Portal, Half-Life 2: Episode Two, Team Fortress 2, Peggle Extreme

Then buy GMod serparately.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 16 years ago2008-05-15 13:50:51 UTC in journal: #5064 Comment #35962
That looks great. How are you going to use it?
Commented 16 years ago2008-05-11 13:17:17 UTC in journal: #5059 Comment #58801
It looks good. Unlike most kz maps.
Commented 16 years ago2008-05-09 05:59:36 UTC in journal: #5056 Comment #35957
I need to learn how to model :D

Now that I think about it, replacing the engineer or spy would probably be a better idea (since Scalpy looks a little geeky).

Good work, anyway, looks great.
Commented 16 years ago2008-05-09 03:39:26 UTC in journal: #5056 Comment #35956
I like the hair the way it was before a lot more.
Everything else looks great.
It would look great in a game (replacing the TF2 scout model?). Maybe you could convert it to a player model for Source when you are done?
Commented 16 years ago2008-05-07 13:33:15 UTC in journal: #5053 Comment #52255
Raver what are you talking about?
Commented 16 years ago2008-05-06 22:53:35 UTC in journal: #5053 Comment #52254
Commented 16 years ago2008-05-06 18:04:26 UTC in journal: #5051 Comment #58660
Yes, but your updates may stop working soon, if you run Windows Update on two computers running XP with the same key.
Commented 16 years ago2008-05-06 12:09:29 UTC in journal: #5051 Comment #58659
PM away! :)
Commented 16 years ago2008-05-06 11:23:24 UTC in journal: #5051 Comment #58658
You need to crack Windows Genuine Advantage and change your CD key.
I'll write and PM you a walkthrough soon.
Is it Home or Pro edition?
Commented 16 years ago2008-05-05 16:57:20 UTC in journal: #5051 Comment #58657
Install NT, or Server Edition 2003.
Commented 16 years ago2008-05-05 09:56:20 UTC in journal: #5048 Comment #56050
no u!
Commented 16 years ago2008-05-05 09:54:52 UTC in journal: #5049 Comment #35944
Learn from m0p, and only write things that makes sense.
Commented 16 years ago2008-05-05 09:50:35 UTC in journal: #5050 Comment #54736
no u dont
Commented 16 years ago2008-05-05 09:45:46 UTC in news: TWHL Wiki Comment #98504
Agrees with naserve
Commented 16 years ago2008-05-04 14:58:11 UTC in journal: #5044 Comment #58641
Don't use wordpad, use a plain text editor, like notepad or notepad++.
Commented 16 years ago2008-05-04 11:18:46 UTC in journal: #5044 Comment #58640
If you enter the letter 'n' it will output this:
You shure?
Are you retard? you can only use N/Y!!!
Commented 16 years ago2008-05-03 20:03:01 UTC in journal: #5044 Comment #58639
"There is no point of using break; after last case" No, but after "You shure?".

"For the ram thing its easy to use Sleep(100)" thats not what I meant. If a function calls itself, without terminating itself, some memory are still left, and it will be, always, if the instance of the function is not terminated. And every time you call the function more and more memory will be used. It's like saying "every time you think of a throw a ball, throw another one". Eventually there will be to many balls.
It doesn't really matter if you hold down enter, or just use the program as you are supposed to be using it. Use a while statement instead.
Commented 16 years ago2008-05-03 17:56:34 UTC in journal: #5044 Comment #58638
Why are you calling main() at the end of main()?
If you hold down enter that you will eventually run out of RAM.
And I think you forgot some break; statements...
Commented 16 years ago2008-05-03 15:13:30 UTC in journal: #5044 Comment #58637
And... what's the problem?
Install CygWIN and the gcc-g++ package, then open the cygwin console and write this:
g++ -o /test.exe /spikes_project_main.cpp
Just like you would do if you were running linux/os x.
Commented 16 years ago2008-05-03 13:14:31 UTC in journal: #5044 Comment #58636
SPIDER PIG SPIDER PIG, DOES WHATEVER A SPIDER PIG DOES, CAN HE SUCK, AS MUCH AS SPIKE? NO HE CANT, HES A PIG, WATCH OUT, HERE COMES THE SPIDERPIIIG
Commented 16 years ago2008-05-03 13:12:49 UTC in journal: #5042 Comment #54724
:Y
Commented 16 years ago2008-05-02 18:44:22 UTC in journal: #5042 Comment #54723
WAAAAAAT? TEEEEEEEE FAAAAAAK?
What are ya all talking bout?