I've been thinking about making a series of tutorials on fragMOTION for a long time. Is anybody interested in that? Maybe someone wants to start modeling(modelling?) for Half-Life, but Blender seems too intimidating?
I've spent too much time in fragMOTION, and I've got a thing or two to tell about it.
If you have a suggestion on what to cover specifically, please, tell me.
I'm scratching my head over how to do IK. I want to freeze a bone in place while moving the root bone in an animation. it doesn't work, the "frozen" bone just moves along with the rest of the skeleton. a tutorial on how to it how i meant it to work would be much much appreciated.
I'll look into it again, mayhaps I'll figure it out.
Anyway, let's just take small steps forward. As long as we move forward it'd be ok.