I'm happy with IE7Take it back... NOW
EDIT:
Now lets get back on topic and lets not bash IE users for once.Oh.....
I'm happy with IE7Take it back... NOW
Now lets get back on topic and lets not bash IE users for once.Oh.....
Can't say the same about your choice of OS grin -If potatis_invalid didn't say it, someone else would have
God does not existDING!!! 10,000 points!
The UN says its planes carrying vital food supplies cannot enter because they still do not have permission to land.This is just unbelievable though, the stubborn little *****
I'm doing it =]Good, me too!
Strider sucks!Lol!
This is a known problem. A fix is currently not known.
alex: that is caused by your cache remembering the old versions of the avatars. press f5 whenever you see an oversized avatar, or just clear your cache.Clearing the cache works.
If you want to test something, without having to recompile everything, make a new map, and test things there, and when it works, copy and paste it into your real map. If you want to move something without fucking up the textures, use texture lock (the "tl" button, Shift+L or Tool>Texture lock)....Or just set the compile boundary