Forum posts

Posted 14 years ago2010-07-31 10:05:55 UTC
in Desktops of August! Post #283656
Jumping the gun a bit, eh?
User posted image
Posted 14 years ago2010-07-30 06:15:32 UTC
in Delightfuly Astonishing Discovery! Post #283623
That totally defies the point of being able to see models in Hammer in the first place. Also, that crash only happens with the Half Life fgd as far as I know.

I just use monster_furniture as placeholders until I'm done, then I use the CS 1.6 fgd to change them all to cycler_sprites in the end. The model's placement stays exactly the same when changing from a monster_furniture to a cycler_sprite.
Posted 14 years ago2010-07-29 20:21:43 UTC
in Post your screenshots! WIP thread Post #283610
...What?
Posted 14 years ago2010-07-29 20:00:55 UTC
in Post your screenshots! WIP thread Post #283607
Starting to look really great there, Joe.
Posted 14 years ago2010-07-29 18:36:49 UTC
in Post your screenshots! WIP thread Post #283601
CT wins the internet for the power hour timer.
Posted 14 years ago2010-07-29 03:46:41 UTC
in Beginning Source Post #283586
Valve is the Super Wal-Mart of the game industry.
I don't get your analogy. It would be more appropriate to say that Valve is to digital distribution as Microsoft is to operating systems. Wal-Mart has plenty of viable competitors.
Steam isn't needed to distribute content digitally, nor is any standardized platform.
But it's more convenient for both the consumer and the seller. Besides, for years Steam was exclusively for Valve games. Then they branched out and let other companies sell their games through Steam. During that time, other companies had plenty of opportunities to build their own digital distribution platform, but they didn't. They flocked to Steam. That was their choice, and they chose to make a standard out of Steam. Stop using Windows all together if you're against this sort of thing, because it's exactly the same story.
Well, for one, I think it would do justice to say Valve STARTED the realism plague. They basically created the stardard model for a next-gen FPS with HL2.
That's about as sound as blaming ID Software for the mere existence of the FPS genre. For a while after the first Doom came out, all first-person shooters were called "Doom clones".
If Valve didn't do it, someone else would have had the ingenuity to do it eventually, anyway. You can't blame the creative people who did it first. Companies observe a product's success and think, "Well if I do that too, then I could be just as successful as they are!" You see this all the time in television, film, toys -- you name it. But you don't blame who did it first. Ever. Because that's just promoting a total lack of ingenuity.

Edit: Ugh it's late/early and I'm tired. That argument probably isn't even on the right topic.
Posted 14 years ago2010-07-27 17:21:54 UTC
in Building Your Own Rig Post #283537
I'd say it's worth building your own nowadays if only for the sheer number of choices you have. You can be as picky as you want, and you can compare all the parts as specifically as possible to get exactly what you want.

Another thing is that companies like Dell and HP like to use their own motherboards, and I don't agree with that.

Last I checked, it doesn't save you too much money, if any. Don't quote me on that, I didn't do a very thorough check.
Posted 14 years ago2010-07-25 18:19:28 UTC
in Beginning Source Post #283458
The 5 gigs is both Portal and the common files that are shared across ALL Source games. This includes a large array of scripts, sounds, textures, and models. The vast majority of these common files are really just the game files for HL2, but they're still shared across all games nonetheless.
Portal, alone, is really only just over 1 gig.

If you want to map using Source technology, you will have to map for a Source game. If Portal is the only Source game you have, then you will have to map for Portal.

If you want to map something that will look good on your resume or profile, Portal might not be the best way to go, since it's quite restricting as far as environments go. You might be better mapping for plain ol' Half Life 2.
Posted 14 years ago2010-07-25 16:19:48 UTC
in Car shooting games Post #283447
I totally thought you were talking about Spy Hunter for a while there.
Posted 14 years ago2010-07-23 17:12:57 UTC
in TWHL's Classic DM Server Post #283373
I might as well just come out and say it instead of having everyone find out on their own.

TWHL's HLDM server is shutting down tomorrow, July 24th. I don't have money that I'm willing to spend on half of another subscription, much less a full one. Judging from the community's activity, I'd guess most of you probably won't notice it being gone.
It's nice to have available, but the lack of players and the overwhelming ping issues due to being a low budget server, coupled with the undeniable fact that HLDM is actually pretty boring these days (be honest)... it's just not worth it with my budget.

TWHL servers are fun to have, I hope another opens up for some game in the future, when people can more practically afford one that's fast enough for people across the world. But right now, this one is going down.

Sooooooooo, yeah.
Posted 14 years ago2010-07-23 15:32:07 UTC
in Desktops of July Post #283365
What does the unshooped photo look like?
Posted 14 years ago2010-07-21 03:04:10 UTC
in Last movie you saw? Post #283292
I just saw Inception today.
It was great. Go see it. Do it.

It's more straightforward than reviews would have you believe, but still a really, really good movie.
Posted 14 years ago2010-07-19 18:44:54 UTC
in Hello here Burner Post #283209
You made fun of his poor English.

And "henceforth" means "from now on".
Posted 14 years ago2010-07-19 18:02:27 UTC
in Hello here Burner Post #283205
Skals was insulting you. Don't worry about him, he's a dick.

"Striker" is another Romanian guy here. http://www.twhl.co.za/user.php?id=4979
Posted 14 years ago2010-07-19 17:57:07 UTC
in Hello here Burner Post #283203
Fuck off, Skals.

Hello, Burner. You can submit your maps here: http://www.twhl.co.za/vault.php?id=2
Go down to the bottom of the page and click "Upload a Map".

Welcome to TWHL.
Posted 14 years ago2010-07-16 22:37:02 UTC
in Desktops of July Post #283126
Just replaced my smaller second monitor with another 1280x1024 monitor from my parent's house, so I finally have 2 monitors with matching resolutions.
Just a placeholder wallpaper until I get around to finding a decent replacement.
User posted image
Posted 14 years ago2010-07-15 15:15:41 UTC
in TWHL's Classic DM Server Post #283071
It should be fixed now. There was no res file for the map.
Posted 14 years ago2010-07-15 14:16:47 UTC
in TWHL's Classic DM Server Post #280274
No problems on my end.

No error logs on the server either.

Edit: Ready for replies.
Posted 14 years ago2010-07-15 02:30:43 UTC
in Post your screenshots! WIP thread Post #283060
Whoops, it's because I got his name wrong. It's H4wk.
Meh, while we're at it, you can take a look at the other 3 by Millenia, Stone, and Wronz.
User posted image
Upper left: Millenia
Upper Right: Stone
Lower left: H4wk
Lower right: Wronz
There's matching gloves for each.

http://www.megaupload.com/?d=O1A4B3AL
Posted 14 years ago2010-07-14 22:33:09 UTC
in Post your screenshots! WIP thread Post #283058
Diamond didn't make anything, he just pulled the materials together for the release. The arms were made by RavenGT. They were his second try at skinning the HEV arms.

Personally, I still think Hawx's arms are the best out there, but hey.
Posted 14 years ago2010-07-13 15:13:11 UTC
in Show Your City Pride Post #283014
I respectfully but wholeheartedly disagree.
Posted 14 years ago2010-07-13 13:47:47 UTC
in Post Your Photos Post #283008
Tough guy? I thought a nice vodka like Stoli would make it look more classy :x
Posted 14 years ago2010-07-13 01:04:58 UTC
in Rooms (mini co-op project) Post #282981
Sweet.
No need to change anything with my room, though. Not unless you feel like changing the credited name from "World Crafter" to "Soup Miner", anyway.
Posted 14 years ago2010-07-12 22:38:20 UTC
in Show Your City Pride Post #282970
Charlotte, North Carolina
But I already knew most of what's on the Wiki page.
Posted 14 years ago2010-07-12 19:12:15 UTC
in Post Your Photos Post #282964
Meh, I like how one of those looked before the shopping, too.
User posted image
Posted 14 years ago2010-07-12 18:09:55 UTC
in Post Your Photos Post #282960
Uhhhhhhhhhhhhhhhh...
...
No :walter:
Posted 14 years ago2010-07-12 18:04:11 UTC
in Post Your Photos Post #282958
They're legal where I live unless they're carried concealed. IIRC, butterflies are illegal in NY if the blade is over 2 inches, but don't quote me on that.
I enjoy hooka maybe once a week with friends, but I don't smoke otherwise and that's not why I have the lighter. It's just another piece of fandom.

Monocles illegal in NY? That doesn't even make sense :zomg:
Posted 14 years ago2010-07-12 17:41:34 UTC
in Post Your Photos Post #282955
New knife, new photos:
User posted image
User posted image
Posted 14 years ago2010-07-10 13:44:35 UTC
in Desktops of July Post #282900
I really like your wallpaper, Soup Miner... sauce?
http://browse.deviantart.com/customization/wallpaper/multidisplay/?qh=&section=&q=dew#/ddk6lf
The original is 5448x2008, so you'll have to crop it.
Posted 14 years ago2010-07-08 17:51:39 UTC
in Last movie you saw? Post #282832
My brother watched it and pretty much had the same thing to say.
Posted 14 years ago2010-07-08 10:28:39 UTC
in Competition 28 Post #282805
Use a tiny gargantua, 2much. You can call it a notsogargantua.
Posted 14 years ago2010-07-05 14:36:59 UTC
in Post your screenshots! WIP thread Post #282719
"What do you think?"
"It's blocky"
"That's not relevant"

Gold.

Needs wires, trims, or moar pipes along the walls.
Posted 14 years ago2010-07-04 21:29:36 UTC
in Desktops of July Post #282696
It's a highly customizable GUI suite for your desktop. Everything you see on TJB's desktop is a Rainmeter element, except for the task bar.
Posted 14 years ago2010-07-04 21:24:43 UTC
in Desktops of July Post #282694
TWHL is now wg.
Everyone who doesn't use Rainmeter has a shit desktop.
Posted 14 years ago2010-07-04 02:42:04 UTC
in Desktops of July Post #282656
You know what you doing. Move Zig.
User posted image
Posted 14 years ago2010-07-01 19:44:57 UTC
in Skybox fail =( Post #282560
There's probably something wrong with the texture's name if it's showing a brush with the actual sky texture instead of turning into a skybox. If your skybox name was wrong it would just use the default "desert" skybox, it wouldn't show up as a brush ingame.
Posted 14 years ago2010-07-01 05:15:46 UTC
in What is your favrite Call of Duty game? Post #282541
I've only played Modern Warfare and MW2.
Modern Warfare 1 was better.
Posted 14 years ago2010-06-29 20:35:00 UTC
in Turnstile Weapons v3 Post #282489
Looks good. But why does the shatter cannon fire chicken eggs?

Planning to use these for something?
Posted 14 years ago2010-06-29 18:31:14 UTC
in TWHL Weight & Height Post #282480
You're a tall fucker, aren't you?

I haven't weighed myself in years. I have no clue.
Posted 14 years ago2010-06-29 06:07:42 UTC
in func_wall turns into "world" Post #282466
:walter:
Same thing happened to me years ago before I knew that you could even do that. Ignore is pretty much the greatest tool ever, though.
Posted 14 years ago2010-06-29 05:53:05 UTC
in func_wall turns into "world" Post #282464
De-press the ignore button. It's the button with 'ig' on it, next to the ungroup button.
I'll accept payment by money order.
Posted 14 years ago2010-06-29 04:31:40 UTC
in func_wall turns into "world" Post #282459
What do you mean? Like you literally can't turn brushes into entities?
Posted 14 years ago2010-06-27 19:02:39 UTC
in Competition 28 Post #282415
You can only do that with Source. Source bsps can be all-inclusive.
Posted 14 years ago2010-06-27 04:20:42 UTC
in Post your screenshots! WIP thread Post #282391
Forum makes it smaller.
Open it in a new tab. Do it. It's like fucking magic.
Posted 14 years ago2010-06-25 18:12:37 UTC
in Competition 28 Post #282335
Holy shit, 2 months.
...
It's funny because people will still be rushed near the end.
Posted 14 years ago2010-06-23 19:46:04 UTC
in Competition 28 Vote-O-Rama Post #282302
What, drug trips count as dreams now? You people.
It does if it's DMT :walter:
Posted 14 years ago2010-06-21 00:20:41 UTC
in porting model from hl2 to hl Post #282184
If you can model for HL2, then you can model for HL1. The models use the exact same kind of format before they are compiled, except that Source models can be rigged with vertex weights and jiggle bones and whatnot.
Posted 14 years ago2010-06-20 02:19:20 UTC
in Half-Life 2: GoldSrc Post #282101
Although, i'd like to see a goldsource-coded gravity gun.
There's an AMXX plugin for that. It's pretty primitive, but hey.
Posted 14 years ago2010-06-19 22:52:34 UTC
in Half-Life 2: GoldSrc Post #282086
Hey guys, what's goi-[quote]I colour my text to annoy readers![/quote]Oh. Well fine, be that way.
Posted 14 years ago2010-06-19 18:14:47 UTC
in Half-Life 2: GoldSrc Post #282059
Consider this: most of the Route Canal chapter wouldn't even be possible because the levels are too big to fit within the map boundaries of a Goldsrc map. I mean, the map literally won't fit on the grid in Hammer.