Forum posts

Posted 18 years ago2006-06-06 17:20:26 UTC
in I should know this by now. Sprite issue Post #184099
Maybe they used combinations of sprites with different modes?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-06 16:12:27 UTC
in for those with a webcam Post #184080
That... wasn't an answer.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-06 15:06:05 UTC
in how do u make godmod on a server? Post #184070
Why not just put a trigger_hurt of value -9999 covering the entire map?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-06 12:00:04 UTC
in Half-Life: Hostage Situation Post #184043
Impressive.

So, you want a hand?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-06 11:07:21 UTC
in [WIP][HL1] Xen Assault Post #184035
Last shot is the best.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-06 07:19:45 UTC
in Half-Life: Hostage Situation Post #184013
Was it a big part? I'd be... interested, otherwise. Not right now, but in a few weeks' time.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 18:03:18 UTC
in DDR map :O Post #183950
This is in the "HL" forum.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 15:09:19 UTC
in lighting difficulties Post #183933
Well, are you using light_spots? If not, you're looking at a point source, which is going to spill light everywhere.

As for keeping it dark to start off with... is the hangar in a dark map, or what?

Suggestion, too: gotta have dramatic CLUNK noises when each light comes on... right?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 10:55:16 UTC
in DDR map :O Post #183899
Yeah, that's veeeeery obviously not a game model.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 10:27:52 UTC
in "Why do we Swear?" Post #183893
I'm about 100% sure that's nonsense, Dorian :P.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 10:27:18 UTC
in Now Playing: ... Post #183892
Elliott Smith - Coast to Coast
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 10:27:14 UTC
in [CS:S] - de_venetia (WIP) Post #183891
Yes!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 08:06:00 UTC
in Is the Jaffa Cake a cake or a biscuit? Post #183861
Jaffa Cakes are cakes. It's been demonstrated in a court of law.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 07:44:20 UTC
in The Pirate Bay Raid Post #183855
INCOMPREHENSIBLE WORDS ARE YOU SPEAK
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 07:43:50 UTC
in Now Playing: ... Post #183854
Jimmy Eat World - Kill

Cha-a-aaance
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 06:02:09 UTC
in Now Playing: ... Post #183845
Well said.

Jimmy Eat World - Night Drive
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 04:36:37 UTC
in Now Playing: ... Post #183835
Mitch Hedberg
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-05 04:11:26 UTC
in AMD's Alchemy Processors Post #183832
Never heard of Alchemy. It does say "low-power", so I don't think they're talking about dual-core 64-bitters.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-04 16:38:07 UTC
in Flaws with vertex manipulation Post #183770
Well, you really shouldn't be using Worldcraft anyway, y'know...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-04 16:37:09 UTC
in CS intro Views Post #183769
Well, I think it was done with trigger_cameras in 1.6; may be similar in Source?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-04 15:49:41 UTC
in bump mapping in HL1 Post #183754
Try it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-04 15:27:09 UTC
in Now Playing: ... Post #183750
Daft Punk, eh? Well, good show on the rest, fo' sho'
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-04 15:23:47 UTC
in 2006 Mapping competition. Post #183749
Cool.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-04 15:22:54 UTC
in Hello thread! Here?s the hello thread! Post #183747
Tere.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-04 10:09:45 UTC
in Hammer Sprite View Post #183702
Did sprites show in 3.4, then?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 18:52:40 UTC
in Half-life 2: Episode 1. Steamy ham Post #183610
Dude, you're clearly in a dressing gown. You really do want to bitch about Episode One, huh? :D

IEMC, what's with the content-less insulting all of a sudden?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 17:10:04 UTC
in Half-life 2: Episode 1. Steamy ham Post #183567
[m]No spoilers![/m]
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 15:28:33 UTC
in Now Playing: ... Post #183548
The Dresden Dolls - First Orgasm
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 12:34:50 UTC
in "Why do we Swear?" Post #183524
People should stop complaining about swearing. If you don't find it offensive, it isn't offensive, and just becomes another slang expression.

Anglo-Saxon is cool, though, wankers.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 12:33:21 UTC
in Newest art work! =) Post #183523
Nice. Now use that as a reference for a model...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 10:13:01 UTC
in Hammer 3.5 Model Preview Post #183506
env_sprite for a model? cycler_sprite is customary, where a monster_furniture/generic is unpossible.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 10:10:52 UTC
in Texture problem? Post #183505
Orpheus, he's talking about a shell extension, which are loaded by Explorer on-demand, judging by the massive lag you can have if you install too many such things.

That's from a fellow tweak-geek.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 07:32:51 UTC
in Keep your jesus off my penis Post #183480
"Bear", in this case, I'm afraid :).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 07:31:44 UTC
in Hammer 3.5 Model Preview Post #183479
You need to extract the models... somewhere in the Hammer file tree. There's an article on it at the VERC.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 06:51:06 UTC
in Keep your jesus off my penis Post #183475
jobabob for the win.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 06:46:49 UTC
in Half-Life: Hostage Situation Post #183471
That's it, keep it up.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 06:45:25 UTC
in The Pirate Bay Raid Post #183469
The BMAA (Bicycle Manufacturers Association of America) would be all over your arse.
You actually spelt it right! Whoot ;D.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 06:42:03 UTC
in env_explosion is not working! Post #183467
No, that won't help anything.

What version of HL are you using?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-03 06:21:31 UTC
in Competition 20 Post #183464
I noticed the pendulums (pendula?) right at the start.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-01 05:45:37 UTC
in Now Playing: ... Post #183080
The Dresden Dolls - Missed Me

If you kiss me, mister, take responsibility
I'm fragile, mister, just like any girl would be
And so misunderstood, so treat me del-i-cate-ly
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-01 05:45:08 UTC
in Making a mirror Post #183079
No. Map for Source.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-01 04:49:05 UTC
in Now Playing: ... Post #183071
Youk - Gastrolnaya
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-01 04:48:24 UTC
in [WIP] Horror Map! Post #183070
You have a freakishly bright monitor, Unbreakable. You need to either crank it down, or design everything to look too bright at your end.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-01 04:46:56 UTC
in Reflecting? Post #183069
Probably look pretty bad though.

Just map for Source...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-06-01 04:46:03 UTC
in new weapons Post #183068
You need to be able to model and code. The first's not too hard ? see our XSI tutorials ? but coding is a fair bit trickier.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-05-31 18:51:32 UTC
in Competition 20 Post #183011
I noticed the water cooler. I was all "hey, sweet, that's some impressive attention to detail". Didn't see the speakerphone, though.

<Flips open book>

rowleybob
Unnamed

+ Superb attention to detail
+ Excellent brushwork
+ Water!
  • BM theme?
90%
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-05-31 18:48:06 UTC
in Reflecting? Post #183005
What sort of reflection? Just a dull gleam, or like a mirror? The former can be achieved using a model...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-05-31 17:15:08 UTC
in map acting up Post #182987
Yeah, so basically, Muzzle, it's pointless, because very few servers will have it on ;).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-05-31 16:53:30 UTC
in map acting up Post #182977
Yeah. You don't have scientists in multiplayer. No monsters.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-05-31 16:28:27 UTC
in Hello thread! Here?s the hello thread! Post #182974
Now we have a hello thread, eh? Caught on quickly :).

Welcome, Muddy.
Seventh-Monkey Seventh-MonkeyPretty nifty