Forum posts

Posted 20 years ago2004-09-07 01:39:05 UTC
in Help with multiplayer maps. Post #57137
lol.. stop saying bye
bye
Posted 20 years ago2004-09-05 14:33:12 UTC
in hl2 is almost there!! Post #56733
i dont have enough disk space to pre-load it -.-
Posted 20 years ago2004-09-05 14:17:54 UTC
in cstrike/models Post #56726
what do u mean by system specs?
Posted 20 years ago2004-09-04 13:05:02 UTC
in I can't veiw models with 3.5! plz he Post #56520
i found out that i need a custom made .fgd file =/... doese any1 know where to get it? Or you can just edit the .fgd that would be good too.
u didnt capitalize the first I, and the second I. and u spelled anyone wrong!
im reoprting u to ur teacher lady person guy
Posted 20 years ago2004-09-04 13:03:31 UTC
in Mappers everywhere!!! (hopefully) Post #56519
Brooklyn, NEW YORK BABY!!! WOOTAGE
Posted 20 years ago2004-09-04 12:57:38 UTC
in cstrike/models Post #56515
yep checked it..set to opengl
Posted 20 years ago2004-09-04 12:54:41 UTC
in cstrike/models Post #56512
oh that was a horible map though.. i think its because i carved/hollowed EVERYTHING! its just a bad map..
right now im working on a map called fy_sewers.. its turning out pretty good.. i did not over lap a single brush, so everything is exactly touching.. and it runs at a steady 20fps =D
but ill try the opengl thing thanx for telling me
Posted 20 years ago2004-09-04 12:51:53 UTC
in Custom sky? Post #56510
Can u make a custom sky for ur map, and somehow include it with the map.. kinda like the -wadinclude command, only with "-skyinclude".. i mean is it possible to do that? and what is the command?
Posted 20 years ago2004-09-04 00:58:32 UTC
in Textures Post #56426
hmm ok..
i realized i can make my own :P
Posted 20 years ago2004-09-04 00:26:27 UTC
in to world? Post #56423
yeah.. retarted question.. what does the tie to world thing do? control+w
can it help me increse my fps magically?
Posted 20 years ago2004-09-03 20:02:45 UTC
in Textures Post #56367
i actually just want to get the wads from fy_poolday
Posted 20 years ago2004-09-03 19:15:47 UTC
in omg new hammer!! =D Post #56357
ahh.. and also notice the new sign under decals and above the clip tool on the left bottom
is it carve?
Posted 20 years ago2004-09-03 18:52:04 UTC
in omg new hammer!! =D Post #56350
Posted 20 years ago2004-09-03 17:43:51 UTC
in Hole In Walls?? Post #56328
i dont know how to clip T.T
Posted 20 years ago2004-09-03 17:42:30 UTC
in making a moving chicken on cs Post #56327
cs_italy has a moving chicken :D Btw i love chickens!!!
Posted 20 years ago2004-09-03 17:41:04 UTC
in cstrike/models Post #56325
yeah ok.. and i dont know what i run.. i have no clue.. al i know is that i use steam!
yeah other maps run perfectly fine.. some even go up to like 70
but the maps i make always run so friggin slowly!!
like one map i made, i had a friend put it on his server.. and it went at like 12 fps for everyone, so its not just my computer.. its something wrong with my maps
Posted 20 years ago2004-09-03 17:38:39 UTC
in Laggy Maps! Post #56323
uc.. whenever i compile a map. it either turns out good, like 40 fps.. (very rarley) or it comes out like 8 fps (80% of the time)
Posted 20 years ago2004-09-03 17:23:28 UTC
in cstrike/models Post #56312
i mean hammer btw.. not worldcraft
Posted 20 years ago2004-09-03 17:22:48 UTC
in cstrike/models Post #56309
umm. i can only load a sprite in the cycler_sprite entity!
i cant load a .mdl
Posted 20 years ago2004-09-03 16:52:18 UTC
in cstrike/models Post #56298
will it make my map even worse than my already fucked up 8fps?
Posted 20 years ago2004-09-03 12:46:33 UTC
in Laggy Maps! Post #56206
72/40?? lucky my maps run at 8fps!!
Posted 20 years ago2004-09-03 12:40:48 UTC
in Textures Post #56204
-wadincluded textures can be obtained only by decompiling the bsp file.
wait.. how do u decompile a map??
Posted 20 years ago2004-09-03 12:39:50 UTC
in Textures Post #56202
hmm. if u want to use the whole wad file, just put isnstead of -wadinclude, put -nowadwad
Posted 20 years ago2004-09-03 12:36:43 UTC
in Hole In Walls?? Post #56199
theres the carve.. to do it u have to first make the wall.. then take anotehr brush, and put it in the wall.. (for whatever u want the hole to be)
then with the second brush (the "hole" brush) selected, press control+c
then delete it or move it somewhere else.. and ull see the hole in the wall
Posted 20 years ago2004-09-03 12:34:37 UTC
in cstrike/models Post #56197
i was wondering how i can put a model from the cstrike/models folder such as pi_tree1, or pi_tree2, into a worldcraft map.. is this possible?
btw this is for counter-strike
Posted 20 years ago2004-08-31 00:14:55 UTC
in FPS/Wpoly/Epoly LAG! Post #55383
http://cariad.co.za/twhl/mapvault_map.php?id=1945

tehres a download to my map..
the problem is that it lags so much.. i jsut dont understand what the problem is this time...
Posted 20 years ago2004-08-30 23:43:09 UTC
in Laggy Maps! Post #55380
i have the same damn problem.. like sometimes i make them.. they are not laggy.. but when i make a map that i actually like.. like the one im working on awp_gurad.. it has like 9fps
Posted 20 years ago2004-08-28 14:01:29 UTC
in Reflect?? Post #54852
There's no mirror in that. Simply a GLASS-textured wall.
yeah i noticed that too.. sorry but i didnt notice that dude..
but still hope i could use a mirror texture in hl2
im gonna make a map called fy_funhouse
Posted 20 years ago2004-08-27 17:34:21 UTC
in HL2 and CS:S!! Post #54616
COUNTERTSRIKE RULES!!!
YOU WILL BURN WITH THE FIRES OF A THOUSAND EVILS FOR SAYING THAT!!!!!
but specialists is pretty cool =D
Posted 20 years ago2004-08-27 17:27:18 UTC
in buyzone help Post #54612
oh thanx for that rabidmonkey
Posted 20 years ago2004-08-27 17:26:23 UTC
in Reflect?? Post #54610
ok thanx
Posted 20 years ago2004-08-24 22:08:47 UTC
in buyzone help Post #53722
i know that that works.. but when lest say u go in a map like scoutzknivez.. when u go into the buy zone it says "terrorists aren't allowed to buy anything on this map"
Posted 20 years ago2004-08-24 22:07:52 UTC
in Reflect?? Post #53721
hmm.. but maybe u dont.. but yeah hope tat it does happen in HL2
god.. i cant wait till that comes out!!
~??
Posted 20 years ago2004-08-24 22:05:30 UTC
in Reflect?? Post #53719
but yeah.. thats the wierd part. u can also see the person.. not just the room!
Posted 20 years ago2004-08-24 15:48:32 UTC
in buyzone help Post #53655
how do i make it so that terrorists and counterterorists cant buy anyting on the map?
like scoutzknivez, he_glass, ect
Posted 20 years ago2004-08-24 15:47:31 UTC
in Help out Post #53654
haha. it worked.. my map has 30-40 fps ^>^
thanx people for helping out
oh btw.. doom editing?
Posted 20 years ago2004-08-24 14:06:43 UTC
in Reflect?? Post #53630
what about fy_poolday? theres a mirror there and it works fine.. im talking about countertrike
Posted 20 years ago2004-08-24 13:27:01 UTC
in Reflect?? Post #53608
hey.. i decompiled the cstrike folder and was checking out the wads.. and i found a texture called reflectl.. does anyone know how to use this?
cause i was hoping i could make a mirror or something for one of my levels!
Posted 20 years ago2004-08-24 13:23:24 UTC
in Help out Post #53607
ooh... alright.. i get it now.. but still dont understand why my maps lagg so much.. ill try turning everything into a func_wall.. see if it runs more smoothley
Posted 20 years ago2004-08-23 19:55:53 UTC
in How do I run mods? Post #53353
if u have steam.. go down to third person games
Posted 20 years ago2004-08-23 19:55:09 UTC
in steam lovers Post #53352
i like and dislike steam
1. i like steam because its easier to find the games and everything
2. i dont like steam because IT SUCKS FOR MAPPING!!! ARGH!!

D

Posted 20 years ago2004-08-23 19:50:59 UTC
in Help with wad's Post #53347
i did that.. but then... i tried running the maps.. and said the wads could not be found!
i mean.. if i put them in my cstrike folder.. will others find them or will they have to download them from me?
Posted 20 years ago2004-08-23 19:46:51 UTC
in HL2 and CS:S!! Post #53344
when's the new worldcraft coming out for the halflife 2 engine??
Posted 20 years ago2004-08-23 19:45:28 UTC
in Help with wad's Post #53343
ok. this is the problemm...how do i make it so that when i make a map.. i use textures that everyone else has.. because in steam. i dont have any wad files!!
Posted 20 years ago2004-08-23 19:36:26 UTC
in Help out Post #53340
ok.. all tehse terms are so confusing!!lol
i dont know what all this stuff is.. someone in english pleez!!
Posted 20 years ago2004-08-21 20:07:40 UTC
in Help out Post #52618
ok.. i checked the r_speeds most of the map its the w_poly like 820... and sometimes more but even then the map is SOO laggy
like for exapmle.. u know when u crouch ur crosshair gets smaller..
well it takes about 7 seconds for it to get smaller ..
the fps in the whole map is from a range of 5fps-12fps.. and sometimes the w_poly is like 1000.. but rarley.. its mostly bellow 900
Posted 20 years ago2004-08-21 02:21:56 UTC
in Help out Post #52436
no thats not the problem
its just that other maps run fine for me and my friends
but when we play my map.. the fps is like 12 and works laggishly (wierd word)
Posted 20 years ago2004-08-21 00:45:25 UTC
in jump out of window. Post #52415
be cool if u could do that for cs
Posted 20 years ago2004-08-21 00:35:30 UTC
in Help out Post #52413
i have a pretty wide question...
whenever imake a map and it runs all good.. when i strart to to play it.. its very laggy. it has very low fps.. does anyone know where i can get a guide to fix that?
Posted 20 years ago2004-08-21 00:33:32 UTC
in HL2 and CS:S!! Post #52412
OMFG.. i cant wait till half life 2 and counterstrike source come out!!
i dont care how much they cost.. IM GETTING THEM!!!!
speaking of it.. how much will they cost?