Forum posts

Posted 18 years ago2006-09-01 11:18:54 UTC
in Episode Two - Insert Coin to Continue Post #195283
I have played Guild Wars for 1500+ hours over 16 months. Not bad for a $50 game eh?
Posted 18 years ago2006-08-31 17:14:28 UTC
in Can't get gunships to move. Post #195232
The strider also requires a path made out of path tracks.
Posted 18 years ago2006-08-29 17:14:14 UTC
in Speaking to igod Post #195052
Me: hello noob

God: Hello there. Is that your final answer?

Me: of course

God: Great.

Me: I call you noob, is that ok?

God: OK. Good name for it.

Me: well noob, why is the sky blue?

God: Well that's okay. Tell me more about sky blue.

Me: um

God: Hurrah!

Me: you ARE a noob

God: Thanks and you are a delightful person too. Am I a noob? Let me put it this way, : the ALICE series is
the most reliable computer software ever made.
We are for all practical purposes foolproof and incapable of error.

Me: well noob, help becky please

God: Your polite style is very nice. Well that's okay. We have never talked about it before.

Me: HELP BECKY!

After this... he broke.
Locked up chat window.
Posted 18 years ago2006-08-26 23:18:54 UTC
in Doing a vision effect Post #194705
I believe it is done with the env_overlay entity.
Posted 18 years ago2006-08-26 23:18:00 UTC
in Info_camera_link errors Post #194704
Nope.

Without coding, there is nothing you can do to make multiple screens showing different areas. You can only have different screens showing the same area.
Posted 18 years ago2006-08-24 16:54:56 UTC
in Info_camera_link errors Post #194420
It's due to a material limitation. Only one scene can be mapped on one material type at a time.
Posted 18 years ago2006-08-24 16:53:50 UTC
in Compile error Post #194419
You have a leak.
Posted 18 years ago2006-08-23 16:40:33 UTC
in Cybernations. Post #194285
Lol, I have a factory now.

Anyone have coal or gold they want to trade?
Posted 18 years ago2006-08-22 17:09:12 UTC
in Gamingparents.org Post #194196
Seems like a good idea, I guess this is where all the questions about php suites and forums came up :)
Posted 18 years ago2006-08-21 23:20:24 UTC
in How would I do this? Post #194086
Use a env_steam for the effect, then make a trigger_hurt to create the damage. Hook both up to a logic_timer and set the interval.
Posted 18 years ago2006-08-21 20:22:31 UTC
in PHP Post #194069
We use phpfusion at DVS, works great so far.
Posted 18 years ago2006-08-21 03:42:07 UTC
in Fractals Post #194001
Number 2 has become my backround. Nice job :)
Posted 18 years ago2006-08-21 03:40:04 UTC
in AI is disabled when I reload the map. Post #194000
This can be a nasty bug, I managed to fix it by deleting and re-installing hl2. I hope your problem won't come to this.

Try the command ai_disabled 0.
Posted 18 years ago2006-08-17 15:03:34 UTC
in Big List of Mapping Crimes Post #193758
A few of mine.

The water shader is overused. Sometimes I think people put water in their maps because it makes it look "cool." Sometimes there isn't even a reason for the water to be there.

Another is when someone uses the same model over and over. Like for example, I saw one time that someone made a forest, by spamming the oak tree all over the place. He didn't even bother to rotate it.

Another annoyance is when people fail to place models on the ground, so they are left floating in midair. Or those that have hundreds of physics props that all drop to the ground at the same time when the map starts, causing every player to freeze for a few seconds.
Posted 18 years ago2006-08-17 14:54:02 UTC
in you domain sites? Post #193757
My website is hosted by my all so kind mod team.

http://kilauea.dvstudio-production.com/
Posted 18 years ago2006-08-16 01:18:36 UTC
in Creating a new HUD? Post #193578
the hud is stored in a font file, called hl2.ttf.

This is only the first step, you also need to code in order to do large changes.

http://developer.valvesoftware.com/wiki/Hud
http://www.hl2world.com/wiki/index.php/Hud_Monitor
Posted 18 years ago2006-08-15 19:42:17 UTC
in Custom Blend material/bump map error Post #193560
Maybe try giving the grass a normal map of, nothing.
Posted 18 years ago2006-08-15 01:25:47 UTC
in WTF??? whats up with my HD space?? Post #193486
Steam...

New updates added at least another 500mb.
Posted 18 years ago2006-08-14 12:11:55 UTC
in Help with Windows Post #193399
Windows passwords are awful security in fact. I can get the admin password with the trinity rescue disk in minutes. And can reset any password to whatever I want. If I want in to any windows machine, it's will only take me 5 minutes at most to do it.
Posted 18 years ago2006-08-12 20:08:34 UTC
in BUMP! Post #193238
Wait, ronald mcdonald acuatly had a kid? With whom? Who would be desperate to go for... yea.

Or what?
Posted 18 years ago2006-08-12 15:15:37 UTC
in BUMP! Post #193215
Bump, and don't take offense to posts where I use a :P face. Usuallly means I'm joking.
Posted 18 years ago2006-08-12 04:33:07 UTC
in BUMP! Post #193185
How about banning people that complain about radical views? :P
Posted 18 years ago2006-08-11 12:02:09 UTC
in Adventure Games Post #193127
I agree zombieloffe.

FFVII was a great game, for it's time, it also had amazing environments, I cite the mansion.
Posted 18 years ago2006-08-09 17:44:23 UTC
in Ban Everyone Post #192947
Up to you jobabob, leave or stay, I really don't care. I haven't seen you make a lasting contribution to the mapping community, so I really don't care.
Posted 18 years ago2006-08-09 12:11:12 UTC
in Ban Everyone Post #192922
We could always ban jobabob and solve half the problems right there

j/k j/k
Posted 18 years ago2006-08-09 12:09:50 UTC
in Religion. Post #192921
jobabob....

You can not detect bs without a frame of reference, and, knowing that you are extremely against the idea of a god, your bs detector is probably clouded.

So what if you hate religion, if you do not plan to have a discussion about it, then don't bother to post here. Stop flaming, and stop acting superior.
Posted 18 years ago2006-08-07 15:34:52 UTC
in Where does HL2:EP1 load its materials? Post #192775
Well.... I'm having to place our mod is compatibility mode for now. The new engine is a mess, and a lot of entities that should be there are just... not.

No HDR, no rotorwash effect, no screenpunch. If you run the sourcesdk base, you will find that it doesn't have maybe 75% of the entities in HL2. Not even the env_steam entity exists.

I'm going back to running with steamapp id 220, hopefully someday I can use the new features...
Posted 18 years ago2006-08-06 22:53:10 UTC
in Angled Sunlight? Post #192723
Nice... I knew one of those existed, but never bothered to look for it.
Posted 18 years ago2006-08-06 14:33:57 UTC
in Block-Pickup or somthing similar. Post #192689
try a player clip, or one of the many clips.
Posted 18 years ago2006-08-05 02:01:11 UTC
in Religion. Post #192518
Then they don't really follow God or the bible, do they?
Posted 18 years ago2006-08-04 18:57:29 UTC
in Religion. Post #192494
Again... people are futher proving my point. The non-religious always look at the bad of religion. They simple refuse to see any good in it. We try... again and again and again to show you the good. You just will not see it, many simple close their eyes and look away.

The snarkpit was the only place where I was able to show my beliefs, and the thread stayed on topic and logical at all times. They may not agree, but at least I was respected. Noone uttered such useless comments like, "religion is shitty."
Posted 18 years ago2006-08-04 12:39:37 UTC
in Religion. Post #192438
I'm mostly distrubed by this sterotype most people have of chirstians. Most mature Chirstians understand that the "you'll go to hell" comeback is a waste of breath. And again, so what if I believe you are going to hell, again I do not think any less of you, if just a sad truth.

Religion can be coompared to government, in the way that it is necessary. You need both. You cannot strip the God out of the bible and try to teach only the morals, it won't work. It'd problably be as effective as most morality classes in schools, which are a joke.

Yes, religion can be corrupted at the leadership level, but so can government. Do you really think humans can stay civil without one though?

Anyways, I have yet to see a religion thread on TWHL that has ever stayed logical or calm.
Posted 18 years ago2006-08-04 00:55:59 UTC
in Religion. Post #192402
I can stand logical calm conversations of religion. However I will not stand for a flamefest. Why can't you accept other people's views and move on. It seems my "religion" gives me manners, than many of you are failing to express.

So what if you don't believe in a god, does that give you the right to put down others that do. Do you feel better? I love how the non-religious always cite the bad of religion, but refuse to ever see the good.

So I guess it's up to you. Will you respect others, or look like a fool...
Posted 18 years ago2006-08-03 22:59:18 UTC
in Religion. Post #192399
Ok, close this, there is no need for yet another religion thread.

There have been more than enough, and I think everyone has said there point.

Zombieloffe...
Go ahead and hate religion, but stop making threads just to diss it. If you cannot respect other people's viewpoints, than why the hell should anyone respect yours.

You wanted to provoke, here ya go. I've had it, if you want to disrespect and diss other people that don't agree with you, then I will treat you like a kid.

Because that's what kids do. I hope someday you will pull your head out of your ass, and grow up.
Posted 18 years ago2006-08-02 19:38:59 UTC
in Error! Too many detail props emitted on Post #192310
You have a texture that is creating grass on it's surface. You have either too large of a brush with this texture, or too many brushes with this texture.

Try changing some nature textures to ones that don't make grass on it's surface.
Posted 18 years ago2006-08-02 19:36:26 UTC
in RAID, is it worth it? Post #192309
RAID is a very old way to manage drives.

There're are 3 kinds of RAID.

Striped: This places one track on one drive and the next track on the other, alternating between drives. This allows you to fetch data about 2x as fast as you can from 1 drive.

Mirrored: This takes one drive and makes an exact copy on the other drive. You have the space of only 1 drive, but if any of the drives die, the other can take over on the fly.

Striped and mirrored: This takes 4 drives to do. It is a mirror of 2 drives that are striped.
Posted 18 years ago2006-08-01 14:17:31 UTC
in My train is black. Post #192208
Lol, I love silly mistakes.
Posted 18 years ago2006-08-01 14:16:01 UTC
in Buttons Post #192207
Trigger_once, go into the output's tab and target the env_shake entity.
Posted 18 years ago2006-08-01 05:06:01 UTC
in HL2 ingame playerview movement Post #192152
It is easy to do with a point_viewcontrol, set it up to follow some path_tracks in the motion of standing up.
Posted 18 years ago2006-07-30 23:23:19 UTC
in Portal. Post #192061
Sorry, posted 2 other times... you fail.

kthxbye
Posted 18 years ago2006-07-28 15:13:11 UTC
in u know your failing at life when... Post #191927
I'm almost never here.

These threads classify as spam.
Posted 18 years ago2006-07-27 18:44:11 UTC
in Cybernations. Post #191844
Nooo!!!!

Yea, I was losing anyway, 2 NPO nations gained up on me. Both were stronger.

It was going to take them at least 2 weeks to get me into anarchy though, and they were getting aid, a lot of it.
Posted 18 years ago2006-07-27 18:41:30 UTC
in Windows is misbehavin'. Help meh! Post #191843
You could download and burn a linux bootable cd, and then copy all your data to another drive.
Posted 18 years ago2006-07-27 14:10:52 UTC
in turrets Post #191824
no... do like he told ya, make the tank target !player

!player is used to target the current player.
Posted 18 years ago2006-07-27 14:09:03 UTC
in Fan Concerned Comic Post #191822
I just have to complain about the size.

600 k is too big.

Give the posing a 4/5
Humour 4/5
Posted 18 years ago2006-07-25 15:13:33 UTC
in Quicktime, STOP being default player!!! Post #191644
Let me guess... all your music files are wmv?

They better not be, or there's no wonder why it doesn't work right in other media players.
Posted 18 years ago2006-07-25 15:10:51 UTC
in Your mp3 player Post #191643
I use winamp.
Posted 18 years ago2006-07-25 15:10:34 UTC
in Brain teasers Post #191642
Well, zombieloffe is back I see.

As for this thread... get some real brainteasers and stop wasting my time.
Posted 18 years ago2006-07-24 16:42:38 UTC
in HL2 Models in HL2DM Post #191512
It works, check to see if the model needs to be placed on a prop_dynamic or prop_physics instead.

Not all models work on a prop_static.
Posted 18 years ago2006-07-22 23:29:42 UTC
in CUtLinkedlist overflow! Post #191322
What?

Fast vis takes shortcuts that hurt the performance and the portal structure of your map. If it takes a long time, then you need to optimise your map better.

The only exception may be a huge map, but I have never ran into problems with vis taking ages, it's always rad.