A few more mapping crimes i thought of??
File Not Found Error!
People not putting all the required files in a mod/map. I was guilty of this myself in the first release of my Life?s End mod (for HL1, fixed version in the Vault if you didn?t know) I missed out some textures. In HL2 if you do this you just get a nice pink checkerboard pattern (type ?map intro? at the HL2 console to see an alternate intro with this).
Stupid Dead Barney/NPC
If you have a bit where you lead an NPC somewhere to open a door, and they die please put a player_loadsaved entity in! Or in HL2 you can make them invincible.
(HL1 specific) Elevator Bug
If you can?t avoid the elevator bug, put an auto-save in just before you hop on. There was a map in the Project Quantum Leap pack where a scientist got stuck, I?d saved thinking he was just behind me?.I know this one belongs in the HL1 section but it really annoyed me!
Unavoidable Pain/death
I?ve come across this in several HL1 maps, not seen it in HL2 yet, but:
Usually this is a big fall or something where the player can?t avoid being hurt. Problem is, if you only have about 3% health left, you?re gonna die. A simple health pack/terminal before the fall would ensure you had enough health to survive.
Every type of baddie/texture on screen at once!
I?ve only seen this once on an HL2 mod, there was a Strider, soldiers (and super soldiers), turrets, antlions, headcrabs and an APC on screen at the same time and my game degenerated into a slideshow before I saw anything else.
Thanks for all your posts on this so far