Forum posts

Posted 6 years ago2018-08-22 08:00:03 UTC
in Can we get a new poll? Post #340627
We had a tournament for favorite HL chapter which is very similar to what you are proposing.

I am more concerned about:
DM_Cybrain & TDM_Cybrain is map of the month for September 2012!
Can we make this at least a yearly thing? :D
rufee rufeeSledge fanboy
Posted 6 years ago2018-08-16 06:28:25 UTC
in why are you mapping/modding Post #340558
Mainly because I wanted to create something. I remember seeing all the Quake 2 levels when I was a kid and wanted to make something of my own, so that's how I got into it. Later switched from Q2 to CS.
Have not released a level in almost a decade though :D
rufee rufeeSledge fanboy
Posted 6 years ago2018-08-13 14:41:45 UTC
in Competition 35: Vanilla Half-Life Post #340523
I believe he got confused over what we were talking about.
There is a limit for map names, but I don't know it.
rufee rufeeSledge fanboy
Posted 6 years ago2018-08-13 12:08:11 UTC
in Competition 35: Vanilla Half-Life Post #340512
Your entry must be for the Steam version of one of the following games: Half-Life
So vanilla steam HL. Also you can only submit a .bsp.
rufee rufeeSledge fanboy
I feel quite the opposite, to me Source looks like more troublesome to get textures right.

Here's the basic gist of it:
Make sure your texture sizes are a power of 2 (16, 32, 64...) up to 512px.
Open wally, create a new wad and drag all the textures to it, to make it easier create the wad directly in your mods folder.
If you don't want to mess with res files (lets face it who does?) use -nowadtextures or -wadinclude compile options to include your textures in the bsp directly.

There's something about the texture color too, but I don't know off the top of my head now.
rufee rufeeSledge fanboy
Yeah I've got that running on my server, It works though the movement feels jerky since the plugin isn't that fast at detecting it I guess. I'd love a native option :)
rufee rufeeSledge fanboy
I think they should have just stuck with it either on or off (a cvar maybe) rather than having it then after a while disabling it etc...

What it does is it just lowers the skill ceiling, I personally enjoy seeing people just fly across maps and I think it should be as an option for servers.
rufee rufeeSledge fanboy
The only thing that annoys me with the crossbow is the zoom (there might be some way to go around it, but its out of the scope here) other than that its a great gun.

Q2/Q3's railgun did 100 damage to non armored enemies, they dumbed that down in Quake Live to 80 as far as I remember which made it more fun imo, since now you had to hit 2 shots or splash the f*cker with RL afterwards :D

It really comes down to personal preference and skill level, that's why multiple weapons exist in the first place. Having only one gun or all guns be 100% accurate just wouldn't make the game fun. That being said the egun should really die in hell.
rufee rufeeSledge fanboy
Posted 6 years ago2018-07-17 11:33:21 UTC
in 6 minutes speedrun of Half-Life Post #340168
@tschumann They utilize the wait command in the command queue to delay a level change when you enter a changelevel trigger, then they save the game with different relative position to the land_mark (being able to move around the level before it changes) once the other level is loaded they load the game and poof you are somewhere else on the new level or something like that, that's how I understood it.
rufee rufeeSledge fanboy
Posted 6 years ago2018-07-17 08:30:00 UTC
in 6 minutes speedrun of Half-Life Post #340161
While I'm not a really big fan of speedruns, I do enjoy GDQ, SGDQ (and derivatives) mostly for the commentary that goes along with the run.

Segmented runs like this though, not so much.
rufee rufeeSledge fanboy
This post was made on a thread that has been deleted.
Posted 6 years ago2018-05-09 05:10:05 UTC
in Half-Life RPG (one for the coders) Post #339532
Its all entirely possible It just comes down to how good a coder can "navigate" the jungle that is Source.
rufee rufeeSledge fanboy
Posted 6 years ago2018-05-08 13:23:30 UTC
in Half-Life RPG (one for the coders) Post #339521
I've been toying with the dialog idea for some time and how it could be made to work with Source, though mine was way scaled up with impact for future interactions, open other dialog trees etc... But it was just an idea.

Would love to see something like this happen.
rufee rufeeSledge fanboy
Posted 6 years ago2018-05-08 07:40:27 UTC
in Windows XP usage Post #339518
2010 was still 4 years away from EOL. Back then it was a pretty current OS, 7 was still rising after the Vista flop.
rufee rufeeSledge fanboy
Posted 6 years ago2018-05-05 14:46:48 UTC
in Windows XP usage Post #339499
Only thing XP is still needed for these days is hardware machine control, cnc mills etc... Machines which are very expensive to replace to justify switching to anything newer.

I would be surprised who would even be able to use XP as a daily driver these days.
rufee rufeeSledge fanboy
Posted 6 years ago2018-05-03 04:06:26 UTC
in Best Half-Life Chapter Tournament Post #339483
ST
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-30 05:47:17 UTC
in Best Half-Life Chapter Tournament Post #339459
Unforeseen Consequences
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-20 09:03:22 UTC
in Best Half-Life Chapter Tournament Post #339394
TRAMS !
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-19 06:13:19 UTC
in Best Half-Life Chapter Tournament Post #339371
Ethics... Questionable Ethics.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-17 05:20:59 UTC
in Best Half-Life Chapter Tournament Post #339342
Surface Tension
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-16 09:37:43 UTC
in Best Half-Life Chapter Tournament Post #339336
This is a tough one. Unforeseen takes it, but only just.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-14 11:03:55 UTC
in Best Half-Life Chapter Tournament Post #339324
Tram ! Can't beat the Tram.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-13 06:24:39 UTC
in Best Half-Life Chapter Tournament Post #339301
Questionable Ethics
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-11 06:17:12 UTC
in Best Half-Life Chapter Tournament Post #339287
Surface Tension
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-10 07:04:00 UTC
in Best Half-Life Chapter Tournament Post #339275
I like Residue Processing that it gives a feeling where you can catch a breath before the action picks up again. However if your'e not a fan of platforming like me the conveyor level seems like it was made by the devil himself.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-09 04:17:57 UTC
in Best Half-Life Chapter Tournament Post #339261
Tough one. Im going with Core.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-08 07:26:12 UTC
in Best Half-Life Chapter Tournament Post #339247
Dislike both, one is frustrating with low HP the other is a maze I always get lost in. So OaR because trains.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-07 20:08:48 UTC
in Best Half-Life Chapter Tournament Post #339240
FAF for me too.

I never quite got why it seemed like all the games from the 90's had to end in a singular big boss fight. HL's boss is probably the worst one out there in terms of looks and placement, feels like they just had to cross that one off the TODO list.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-06 07:47:00 UTC
in Best Half-Life Chapter Tournament Post #339221
Unforeseen Consequences
Reasons explained above
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-05 05:59:44 UTC
in Best Half-Life Chapter Tournament Post #339193
Inbound hands down.

Xen was always just weird for me, I guess its supposed to be, but nevertheless organic shapes were not a thing the engine (everyones PC's) could handle back then and a lot was left for the head to filter and make pretty.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-04 06:04:31 UTC
in Best Half-Life Chapter Tournament Post #339177
Questionable Ethics
Design fits the title quite well.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-02 19:59:01 UTC
in Post your screenshots! WIP thread Post #339148
I had the idea that SOMA used for its basis a few years before it came out.
So it beat me there too :) Still one of the better horror games I've played.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-02 19:10:51 UTC
in Post your screenshots! WIP thread Post #339146
That Quake3 railgun sound :)
Reminds me of SOMA.
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-01 17:49:26 UTC
in Quake 2 mod for Xbox Post #339142
Its not very user friendly, unless it changed in the past 12 years since I used it :D
rufee rufeeSledge fanboy
Posted 6 years ago2018-04-01 15:30:48 UTC
in Quake 2 mod for Xbox Post #339140
@Windawz Yeah maybe Jack is better, back when I used to do Quake levels Jack didn't exist.
rufee rufeeSledge fanboy
Posted 6 years ago2018-03-31 07:07:00 UTC
in Quake 2 mod for Xbox Post #339126
Quake as a very similar file structure to HL. The Steam release is packed in .pak files (essentially glorified zip archives), but inside them the folder structure is the same.

Anyway get the Steam release, copy all the game files to another directory, delete the quake2.exe that it comes with or not, get Q2Pro or R1Q2 and go nuts.

Get Quark for level editing. Coding is usually only needed to make MP mods so no worries there. Not that there's much to improve in the game anyway.
rufee rufeeSledge fanboy
Posted 6 years ago2018-03-14 10:31:27 UTC
in Creating Textures Post #339021
When you are used to a particular style of interface others seem weird and uncomfortable until you get used to them, maybe its better I just don't know.

As far as piracy goes I would rather pay that amount and get the app plus updates than risk having the crack installing who knows what else :)
rufee rufeeSledge fanboy
Posted 6 years ago2018-03-13 15:24:48 UTC
in Creating Textures Post #339018
Its 10$ per month which is really decent tbh.
I'm not a fan of SaaS myself and if all you are going to do is textures I don't think its worth it, so Gimp is a good alternative to that.
rufee rufeeSledge fanboy
Posted 6 years ago2018-03-13 14:41:17 UTC
in Creating Textures Post #339016
Heh so much I did not know about GS textures :)

I'm with Urbs here, been using PS since v7 you would have to pry it out of my cold dead hands before I switch to anything else :D
rufee rufeeSledge fanboy
Posted 6 years ago2018-03-11 19:46:09 UTC
in [release] Half-Life DM GOLD Map Megapack Post #339001
Did not pay attention I guess. No big deal :)
rufee rufeeSledge fanboy
Posted 6 years ago2018-03-11 13:36:59 UTC
in [release] Half-Life DM GOLD Map Megapack Post #338999
Ah my map isn't in there :(

Anyway have a mirror:
https://node.rufee.eu/mirror/hldm_gold_megapack_v1.7z

Should be way faster than M$ for those who don't use torrents.
rufee rufeeSledge fanboy
This post was made on a thread that has been deleted.
Posted 6 years ago2018-02-28 16:52:49 UTC
in Who Wants my old laptop? Post #338894
Way to go Tet :)

FYI you can find replacement keyboards on ebay for ~30$.
rufee rufeeSledge fanboy
Posted 7 years ago2017-08-30 12:18:14 UTC
in HL2: Episode 3 Post #337163
Valve is now in the business of making money rather than games.
By now the "flat" hierarchy has inherently turned back to a normal upside-down tree with developers that stuck to teams for their specific games (CS, DOTA, TF2 apparently is still a thing) nobody wants to or can move around that freely anymore. This is speculation though.

Anyway the fact of the matter is selling a few skins it takes a day to make is much more worth it than selling a game that takes years (decades) to make.
rufee rufeeSledge fanboy
Posted 7 years ago2017-08-29 20:04:57 UTC
in How do .NOD files know they are up to da Post #337159
I figured. Anyway an interesting choice.
rufee rufeeSledge fanboy
Posted 7 years ago2017-08-29 12:20:11 UTC
in How do .NOD files know they are up to da Post #337157
Checksums would probably be better in this situation.
rufee rufeeSledge fanboy
Posted 7 years ago2017-08-16 11:57:42 UTC
in TWHL's Discord? Post #336910
Depending on how the API works it might be possible to engineer an authentication system so that only TWHL members could join or have permissions to do stuff etc...

Never used Discord, it doesn't seem like a traditional client-server system.
rufee rufeeSledge fanboy
Posted 7 years ago2017-08-15 19:43:31 UTC
in help convert mp3 to HL wav Post #336896
On the contrary they are more affordable than ever.
Photoshop is 10$/month this is not expensive even for a casual user.
rufee rufeeSledge fanboy
Posted 7 years ago2017-07-25 15:07:07 UTC
in TWHL Pockets Post #336358
Count me in
rufee rufeeSledge fanboy
Posted 7 years ago2017-07-23 17:56:36 UTC
in 3D graphics in C++ Post #336262
I'm not trying to put you down, just that C++ is hard enough to deal with w/o 3D graphics. Just jumping right in is a recipe for failure, trust me been there done that.
rufee rufeeSledge fanboy