That's HL bytheway, I don't know whether this behavior has been removed in TFC.Probably the Team Fortress Classic player class extends CBasePlayer - it wouldn't be the only Team Fortress Classic code in the Half-Life SDK anyway.
WIP pics of a single player mod I'm working on. Would love feedback. Really hoping it feels like black mesa. (Also first post so hello!)Is that GoldSource?
At that point I'd probably do a MDL and SPR parser, if I just wanted to read the texture data. It'd be easy too, there are several open-source apps doing that stuff, so, we can use it as a reference / steal the code.Oh agreed - I was just hoping the data was modifiable at runtime.