'Forrest Gump'a very good film, as is 'lost in translation'
'Waterboy' (or whatever its called) was very good, brilliant really
'Forrest Gump'a very good film, as is 'lost in translation'
lasersaberlightsaber...
Well, if you like Anime, 38_98, you've clearly got no taste at all.you clearly have no taste.
38: "percent eighty-five"? Dude, wake up .DO'H!
Hitchhikeres guide = pwnagehitchhikers suck, i didn't know it was out yet though.
even the new Hitchhikers film is better than the tripe you guys are talking about.LIES!!! YOU TELL LIES!!! Even this 'tripe' is better then that...that...there is no name for films like that..
Lift
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[u]Flying controls[/u]Tried triggering it with a button to check if it wasn't a problem with the train?havne't tried that yet...
SPACE JAM FOR THE WIN!!!!!you mean the looney toons film? That was ok
I eat like crazy. And I do play sports. I just have a very high metabolism.thats because its harder for a younger person to gain weight then older people..
If you have two loud ambient generics going/starting at the exact time will cause this error. Other than that, well... anyone else?thats what tommy14 said, i checked everything and ran through my map again, yet whenever i trigger the train it still didn't work, it just gave me the same error...Thats the confusing part
This is a sound collision that can happen when 2 entitys try to make the same sound at the same time. An example: 2 trains running the same rail sound, both trains started by the same button so they try to open the sound file at the same time. The only known solution is to turn off the sound fx for both entitys....but that was for one case, feel free to experiment!i checked out other sounds, no other sounds were being activated at the same time, the train was created sound. The ambience was the only thing that was a sound and yet no matter what i try it didn't work..
(For the SV also see SVC_BAD - since I am uncertain if it may not be related to memory overflow of too many entitys loading too many wavs into the precache. sv_startsound is just a guess so far....)
You can also try typing developer 3 into the console while playing the map, then walking through a trigger that targets the wav. The report may give a hint as to what is wrong.
Are you a good mapper Mr.Good Map? for I never saw any map of yours!must be, his name says so! Obey the name...Obey the name...
Big Lollynever heard of that one before, candyland style im guessing, like alice in wonderland or something?
Joined: 2nd June 2005 (91 days ago)as you can clearly see luke, i have been here for a very short period of time compared to most people, and would not know this.
hl2 doesn't have any cool mods yet..indeed
Been there, done that.amen..
Rulz Or DrulzRulz if you like it or Drulz if you dont. Easy. My turn- Rulzwhy on earth do you make us say rulz or drulz!? Not only is it completely LAME (no offence) but can't we just say if it was good or not?
I really doubt we'll be here in twenty years.of course...the martians will kills us...either that are big multi-national corporations and enterprises ready to reap our souls
okay.....
Imagine a group of mid-aged regulars chat about hlnot going to happen! So mi-aged people may talk about it now but im certain we'll all end up moving on from this site...
ban-nukeso thats what TWHL3 is, its a coverup to hide his strange acts in which he has been making the ban-nuke!!! runs for bunker