Forum posts

Posted 17 years ago2006-09-23 15:19:02 UTC
in questions? Post #197312
Yeah wc dude, u should've known that!
Posted 17 years ago2006-09-22 23:30:24 UTC
in Invasion Post #197268
Well I dun get more ram and better grafics till xmas soo.... i praise your burden, but feel sorry for you at the same time.
Posted 17 years ago2006-09-22 21:00:29 UTC
in Invasion Post #197252
Sounds good. I would like to see a mod especially that focuses on the portal storms, 7hr war, and overwatch rise to power... especially one under the system that i can play, (i can play hl2 mods but.... lets just say 256 ram and intel xtreme grafics controler doesnt cut it.). Hope this makes it to the very end!
Posted 17 years ago2006-09-22 04:37:37 UTC
in maps:How many spawns?? Post #197177
only thing i dislike about it is it doesn't show the textures... unless they are compressed or w/e in the bsp.
Posted 17 years ago2006-09-22 01:06:20 UTC
in maps:How many spawns?? Post #197173
i have a bsp veiwer that shows entities grouped by entity name and what not, and that could be helpful, although im not sure where i got it from
Posted 17 years ago2006-09-20 20:48:05 UTC
in questions? Post #197089
4. I'm not sure how to answer it, but to worldcraft dude, I think he means, "How do you make the player spawn at a different spawn point, and not the one he orignally spawned at."
Posted 17 years ago2006-09-19 20:19:55 UTC
in G-max modeling video : P-90 Post #196974
Posted 17 years ago2006-09-18 22:34:23 UTC
in FUCK YA! Post #196891
Yeah I didn't like that too much, although it was quite neat. But they never made it to Half-Life 2, so screw them. =D
Posted 17 years ago2006-09-18 21:43:09 UTC
in FUCK YA! Post #196889
that's the point, they were expansions showing the other things happening while gordon went towards the surface.
Posted 17 years ago2006-09-18 21:26:31 UTC
in FUCK YA! Post #196887
Ugh, yeah, they couldn't have a half-life movie, gordon doesn't talk. If they DID want to make a Half-Life movie, the would have to combine Half-Life + blueshift + op4, otherwise it would be boring as hell.
Posted 17 years ago2006-09-18 17:10:19 UTC
in School project survey Post #196875
Sean W.

Chicken: 1st
Beef: 2nd
Pork: 3rd
Lamb: 4th
Duck: 5th

Yes, I am honest to hell about that. =D
Posted 17 years ago2006-09-17 22:45:37 UTC
in Xyos projects! Post #196811
looks good. although i think something just feels unnatural about the white amongst the black
Posted 17 years ago2006-09-17 19:47:12 UTC
in Apache Crash Destination Post #196807
Umm... google?
Posted 17 years ago2006-09-16 18:35:23 UTC
in Half Life Mapping Quiz Post #196700
OUCHHHH!!!! Why?? That would be virtually impossible. unless you had LOTS of cover, and TONS of ammo.
Posted 17 years ago2006-09-16 17:29:50 UTC
in Half Life Mapping Quiz Post #196694
Maybe he's using something similar, with different models and such....
Posted 17 years ago2006-09-16 16:56:12 UTC
in Half Life Mapping Quiz Post #196681
I started buying Half-Life games in Febuary, so... yeah. And where's your question???
Posted 17 years ago2006-09-16 16:50:32 UTC
in Half Life Mapping Quiz Post #196679
You mean the gfc.
Sorry, I'm good at mixing those two up. :P
Posted 17 years ago2006-09-16 11:34:21 UTC
in Half Life Mapping Quiz Post #196652
And the sound files are in the pak, not the FGD.
I bought Half-Life through steam, so I don't even HAVE a pak file. All my sound, model, gfx, ect. files are in the FGD.
Posted 17 years ago2006-09-16 09:05:20 UTC
in Month of September mini-compos Post #196627
zomg, i clicked it, thats awesome! see:
Microsoft OLE DB Provider for SQL Server error '80004005'

[dbmssocn]General network error. Check your network documentation.

/adclick.asp, line 29
Posted 17 years ago2006-09-16 09:00:45 UTC
in Half Life Mapping Quiz Post #196626
Uhhh... extract the sound file from the FGD that says that, and use it as a env_ambience or w/e in a map? Ahh and trigger it to the npc in way of choosing.

I'm not sure how this whole thing works though.... and I don't have any questions right now...
Posted 17 years ago2006-09-14 22:33:47 UTC
in Now Playing: ... Post #196550
sobs Oh well, I'll listen to what I want, you listen to what you want.
Posted 17 years ago2006-09-14 21:51:10 UTC
in Month of September mini-compos Post #196546
aight. wait, GIMP lets you animate frames together? -.0
Posted 17 years ago2006-09-14 21:32:37 UTC
in Month of September mini-compos Post #196542
Special photo programs. I use Adobe Photoshop.
Posted 17 years ago2006-09-13 22:02:06 UTC
in Now Playing: ... Post #196474
Now Playing - My Chemical Romance - Welcome to the Black Parade
Posted 17 years ago2006-09-13 08:31:39 UTC
in FUCK YA! Post #196418
Yeah, they would have to edit it from the actual game alot, otherwise it would be just like watching 3rd-person Half-Life with better graphics, and worse graphics depending on some of their special effects.
Posted 17 years ago2006-09-12 21:35:53 UTC
in FUCK YA! Post #196400
yeah someone posted that in the shoutbox sometime ago

it was an ok trailer.
Posted 17 years ago2006-09-12 20:58:28 UTC
in Black Mesa Complete-comming late 2007 Post #196395
Yeah, but they are official mods available via Steam.

P.S.

I don't, but I thought it was fun when I occasionally did. :)
Posted 17 years ago2006-09-12 20:46:37 UTC
in Black Mesa Complete-comming late 2007 Post #196392
Ahh retail... I think.... there are 10 on steam:
1. Half-Life
2. Opposing Force
3. Blue Shift
4. Counter-Strike
5. Day of Defeat
6. Team Fortress Classic
7. Ricochet
8. Deathmatch Classic
9. Condition Zero
10. Condition Zero Deleted Scenes

Any I missed? Also, Codename: Gordon isn't under Goldsource, it's a 2-D game by Nuclear Vision (just for those stupid enough to even think about it).
Posted 17 years ago2006-09-12 18:02:26 UTC
in Black Mesa Complete-comming late 2007 Post #196379
i dun have any doom or quake games :P but isn't doom 2d? wow mapping must be alot easier for it. or is it 3d?
Posted 17 years ago2006-09-11 22:40:00 UTC
in Woot Deviant Art Page is up!! Post #196335
Lookin good. I like the page with the guns.
Posted 17 years ago2006-09-10 16:58:30 UTC
in They Hunger Source (Lost Souls) Post #196237
Lol. I didn't like Halo much. I can shoot people and capture the flag in half-life and its mods.
Posted 17 years ago2006-09-10 16:43:06 UTC
in Landmines - but not in tutorial... Post #196224
I dunno, does spirit have an explosions only flag? If so try it, (my hammer isn't configured to spirit yet, im too laaaazzzeeee).
Posted 17 years ago2006-09-08 22:55:42 UTC
in Grenades and such in TFC Post #196022
The Spawn Point entity should have some settings that allow different amounts of ammo, grenades, and armour.