Forum posts

Posted 20 years ago2003-12-31 05:55:44 UTC
in Cartoon Selves Post #9894
:lol:
I was only wondering why you were Swan Man ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-31 05:54:59 UTC
in MAP VAULT Post #9893
I also prefer SP :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-31 05:54:08 UTC
in Entity problem Post #9892
The object thing? I'm not sure anything's wrong. Have you tried compiling? Bear in mind that this is a Half-Life mapping site though ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-31 05:49:42 UTC
in Source Code Post #9891
lol, this isn't a coding site ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-31 05:49:13 UTC
in Names Post #9890
Alexander Martello Lawrie Wood
Alejandro de Madera (?)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 08:12:32 UTC
in Annnnnnnnnnnddd ACTION! Post #9779
lol, I forgot about the example maps, and I made one of them too! :)

That is why I jumped at the chance to link them :-) (Ed: Andy)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 08:11:39 UTC
in Dream1_ver3 !!! Post #9777
You can put PPS, PPPS etc forever. I'd move the whole thread to the Maps 'n' Mods but I'd have to reconstruct it piece-by-piece hint hint.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:15:09 UTC
in Dream1_ver3 !!! Post #9761
PS = Post Script (after writing)
so PSS = after writing writing. Does that seem right to you? ;)

Anyway, language aside, lol, I'll download it later and edit this post to have some content! :P

This should be in the Maps 'n' Mods forum btw.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:12:22 UTC
in Steam .gcf decompiler Post #9760
You will be assimilated. Resistance is futile. :badass:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:08:12 UTC
in Names Post #9759
Something like? I thought you were Spanish? :zonked:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:07:22 UTC
in Cartoon Selves Post #9758
haahaaa!!! :D
Why are you Swan Man?

And kinda, jobabob, just not for long.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:06:46 UTC
in fore-warning Post #9757
WHO CARES
CONSOLES SUCK
DIE CONSOLES
DIE I SAY

</spam>
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:04:20 UTC
in Annoying habits Post #9756
That top quality? ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:02:13 UTC
in BlackDeath & Stuff! Post #9755
nicejobbutitwouldhavebeeneasiertoreadthat
ifyouhadntbeendrinkingcaffineatthetimeand
usedsomeparagraphs
Well done, I didn't even bother reading it :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:01:05 UTC
in Completely OFF TOPIC!!! (Music). Post #9754
eels forever!!!!!!!!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-30 05:00:04 UTC
in Annnnnnnnnnnddd ACTION! Post #9753
Well, there are two ways of doing it. Do you want the camera fixed, looking at a moving object, or a moving camera looking at a fixed point, or even both: a moving camera and target.

All it takes is a lot of path_corners. Set "path_corner" value in the trigger_camera to the first one and set it up as you would a train.

For a moving target, it's probably best to use a train, so make a func_train and group it with an origin brush, give it a name and use that name as the camera's looking thingy.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-29 14:20:12 UTC
in Names Post #9677
What is nerf herder? Oh god I'm pathetic :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-29 14:06:29 UTC
in Names Post #9675
hey! They rock!
Not jedi, Nerf Herder!

Uhh, is it a saying I've just never heard?

#I don't know if I can stand to stay here one more second#
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-29 14:06:04 UTC
in Steam .gcf decompiler Post #9674
Well... I don't see what the problem is?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-29 11:27:38 UTC
in Steam .gcf decompiler Post #9665
Oh, I thought you got the filesystem error when Steam launched, after compiling. Very odd.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-29 06:13:02 UTC
in Not compiling Post #9652
There is indeed, supposedly...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-29 06:11:11 UTC
in Intro's using a camera or fixed play Post #9651
I think the player spawn might be partially inside the chair?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-29 06:08:37 UTC
in Steam .gcf decompiler Post #9650
Can you run Steam normally?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-28 14:17:27 UTC
in Steam .gcf decompiler Post #9611
hell yeah, all the way
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-28 10:09:00 UTC
in error for lan on mods Post #9580
Are you running any server mods? Cheating-Death?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-28 10:07:57 UTC
in Names Post #9579
Unless he's kissed any other guys. Then pick on the next-biggest guy.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-28 10:05:55 UTC
in Error..... Post #9578
I think that's what he means - Map Properties is the configuration for the worldspawn entity if you read the top of the dialog.

Reckon he meant what you thought, Stenin.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-28 04:10:30 UTC
in Can anyone help? =P Post #9546
Posted 20 years ago2003-12-28 04:08:10 UTC
in RAD Compiling problem Post #9545
Wow, crazy. Are ZHLT, Hammer and HL all on the same partition?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-27 18:11:42 UTC
in I missing a file I think... Post #9502
Are you mapping for Counter-Strike retail? If you are, give it the path to cstrike.exe instead :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-27 16:42:30 UTC
in Cartoon Selves Post #9491
*danger: heavily moderated ;) *

Post a picture of yourself here. Posts without a lame cartoon will be deleted. Until further notice, anyway, otherwise it'll just end up as a slagging match :lol:

Here's mine:
User posted image
Not drawn myself though :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-27 04:21:23 UTC
in Annoying habits Post #9469
rofl
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-27 04:20:59 UTC
in New tutorial on modelling... Post #9468
I know what a wireframe is ;)
Uh, I think you're talking about the actual modelling, lol. Skeleton usually comes later ("rigging").
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 18:56:22 UTC
in New tutorial on modelling... Post #9451
"do" a wireframe?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 17:48:26 UTC
in Names Post #9446
Hey! Red Vs. Blue! :)
[avatar colours, for those of you who are blind or dumb]
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 15:59:24 UTC
in New tutorial on modelling... Post #9429
Sounds good :)
Go for it!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 15:01:05 UTC
in CS Texture Questions Post #9406
Try using the Browse dialog or not using the Browse dialog :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 14:02:29 UTC
in CS Texture Questions Post #9404
I can't see anything wrong - what's the problem exactly? ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 12:01:13 UTC
in uploading map Post #9401
Are you trying to upload from your PC? From another site?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 12:00:31 UTC
in Need basic help for a basic mod... Post #9400
No, you use Worldcraft. Same as you do to map for any mod.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 09:03:38 UTC
in Annoying habits Post #9392
lol @ Stenin's comeback :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 09:02:55 UTC
in uploading map Post #9391
Nope: depends entirely on what you want. I usually like FTP, PHP and No Ads. You might be willing to sacrifice those for more space, better email, etc.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 08:03:24 UTC
in uploading map Post #9377
No prb
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 07:59:43 UTC
in uploading map Post #9375
Have a search here.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-26 06:30:48 UTC
in New tutorial on modelling... Post #9369
Ah, but Vassy said "...without actually knowing how to model"
Does that mean fiddle about with already-made ones?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-25 15:05:26 UTC
in Need basic help for a basic mod... Post #9316
Posted 20 years ago2003-12-25 06:38:25 UTC
in Names Post #9299
Aah, the wierd ;) woman in the av?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-25 06:37:41 UTC
in Mints Post #9298
Fisherman's Friend! :badass:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-25 06:36:02 UTC
in ADSL IS ANNOYING Post #9296
Have him killed. ?80/hd! Can't last!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-25 05:11:21 UTC
in Mints Post #9287
haahaa!

Merry xmas everyone. Got a digital camera!!! :)
Seventh-Monkey Seventh-MonkeyPretty nifty