Forum posts

Posted 20 years ago2003-12-22 05:39:18 UTC
in Map vault problem: Post #8836
If we as moderators add an icon to an already posted map and resubmit the info....... Does it remember the original address to the link?
I think it does. Hope so, anyway, I spent an hour going through putting CS icons on every CS map I could see a week or so ago!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-22 05:38:14 UTC
in WIN32.msblaster Post #8835
It's evil. Advice: if you value your freedom (i.e. breaching copyright :lol: ) then do not get Longhorn. Ever. Linux!!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-22 05:37:23 UTC
in MOVIES Post #8834
Does anyone find this objectionable? ;)
If not, I'll just leave it, lol
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-22 05:35:29 UTC
in Spam Post #8833
More importantly, its the problem of the double negative again.
Thank god you understood, I was counting on that :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 18:59:47 UTC
in Spam Post #8784
I am a liar.
This is a lie.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 18:37:03 UTC
in Entity Grouping. Post #8779
Too sense make to meant that was?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 17:51:06 UTC
in MOVIES Post #8768
lol
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 17:33:38 UTC
in Entity Grouping. Post #8765
Kol, would you like me to edit/remove that post for ya? ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 17:32:31 UTC
in Function Wind? Post #8764
I think you can target trigger_hurts to turn them on or off.

*flashback to Seventh's first ever HL-based map (it was for CS). Big green room with a pillar in the middle and two TMPs on the floor. Wow. Quality.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 17:28:17 UTC
in MOVIES Post #8762
:lol: :nuts: :cool:
No other word for it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 17:27:12 UTC
in Annoying R_speeds thing... Post #8761
I can see it!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 09:39:32 UTC
in Function Wind? Post #8721
MUCH stupider, eh?
Yeah, it's the one.

I'll prolly make an example map for all this later. "Fans", loadsa spinny cutty whirry stuff.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 09:33:10 UTC
in Function Wind? Post #8719
I think he's seen Face/Off?

In that, a man is thrown through a wind tunnel into a mesh and almost dies. He doesn't hit a fan, though.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 09:12:43 UTC
in Thank you TWHL Post #8718
:cool: TWHL fowevvah wot
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 08:19:33 UTC
in generic Post #8700
You really should get one. Anyway, let's not spam the GMF. I can see how useful Private Messaging will be now...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 07:51:03 UTC
in Function Wind? Post #8693
If not, you can use the KillTarget field of, say, a trigger_relay.

I'll make an example map if you want. I might anyway in a bit, I don't know.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 06:20:06 UTC
in generic Post #8689
fair bit ;)
info_nodes are for creatures with AI to be able to find their way around corners and complicated (lol) things like that :lol:

Hey, Anthony, how come you still haven't got an avatar? You shud get one, makes you more recognisable.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 06:18:34 UTC
in see trough textures Post #8688
Well tried though :)
Keep it up.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 04:39:00 UTC
in see trough textures Post #8684
Render mode Solid, Render Amount 255
That's to remove the blue.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-21 04:38:27 UTC
in generic Post #8683
Posted 20 years ago2003-12-21 04:36:40 UTC
in Please help me!! (have a proper crimbo) Post #8682
You can shift-drag brushes to duplicate them. Try it. Now ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 19:37:08 UTC
in Please help me!! (have a proper crimbo) Post #8638
lol, I got there first :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 19:33:09 UTC
in Please help me!! (have a proper crimbo) Post #8635
Hehe, this was one of my very first mapping questions way back in April sometime. There isn't an easy way except for to make spiral staircases; use the Arch tool then.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 19:25:32 UTC
in MOVIES Post #8631
Yep, we did. Some things never die :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 19:08:47 UTC
in Please help me!! (have a proper crimbo) Post #8620
No, no, Neo, I know what you mean. Just that's how mapping for Unreal Tournament works - there's no nasty void, it's all carving.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 19:05:54 UTC
in Good Old Games ... Post #8616
Commodore 64, to load summat from a disk (wow, height of technology back then, the ol' five and a quarter floppies :lol: )
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 18:35:52 UTC
in Good Old Games ... Post #8599
load *,8,1

HELL YEAH
I CAN STILL REMEMBER IT!! :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 18:33:49 UTC
in Please help me!! (have a proper crimbo) Post #8597
That sounds rather like UT mapping.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-20 18:29:34 UTC
in Tutorial Forums Post #8595
Cheers :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 17:43:43 UTC
in PLEASE HELP ME!!(have a proper crimbo) Post #8420
Posted 20 years ago2003-12-19 17:42:21 UTC
in Making custom guns for hl Post #8419
just
need I say more?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 17:10:58 UTC
in the best way? Post #8412
Hmm. Thanks, but I'm wayyyy too tired.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 16:30:29 UTC
in MOVIES Post #8408
popcorn, don't forget popcorn
sounds a damn good cinema!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 16:28:34 UTC
in PLEASE HELP ME!!(have a proper crimbo) Post #8406
lol, I am supreme eh :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 16:28:06 UTC
in the best way? Post #8405
Maybe I'd understand if I knew exactly what shear meant...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 16:27:10 UTC
in Good Old Games ... Post #8404
Not sure it wasn't actually. Took 15-20mins to load - and people complain now?? :D
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 15:52:30 UTC
in MOVIES Post #8392
Aaah of course, THAT was the one I was trying to remember (Usual Suspects). Fabulous film.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 13:40:38 UTC
in MOVIES Post #8387
I have no idea how I missed this thread before; I read every single post :

Most odd

Anyway, I'd go for... hmm... Apollo 13. A classic :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 13:04:56 UTC
in PLEASE HELP ME!!(have a proper crimbo) Post #8382
Shud do. It might play whenever you go through (more than once a round) though - you'll have to try ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 12:13:43 UTC
in PLEASE HELP ME!!(have a proper crimbo) Post #8379
Just make the triggering brush a trigger_multiple instead of a trigger_once. Sorry if that sounds patronising, it's not meant to; easy mistake, I always do it myself :)
ok i think i can help (wha me!?!??!)
Sure, why not? Everyone knows something someone else doesn't. That's why this site is so dammmmmn good :cool:

In fact, Anthony, why not do a tutorial on this? I was going to, working with kol, and I can now it's the xmas holidays, but mebbe you want a go? I've done one (more maybe, can't remember, lol) before and I'll do it if you don't want to, or if kol wants me to ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 10:53:38 UTC
in map copyright Post #8371
Yu too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 10:53:28 UTC
in too many direct light styles Post #8370
damn it's good

/me thanks atom
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 10:49:13 UTC
in PLEASE HELP ME!!(have a proper crimbo) Post #8368
Can't see it being illegal. Up to him what he charges.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 10:48:08 UTC
in ADSL IS ANNOYING Post #8366
It's okay. I love explaining things :)

Do you mean DSL at christmas? I guess so; well done!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 04:45:26 UTC
in Good Old Games ... Post #8346
The C=64 lightgun game where you shoot at the helicopters from the boat deck (level 2)!!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 04:18:37 UTC
in Making custom guns for hl Post #8343
Same here, BrattyLord! :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 04:16:00 UTC
in Sounds for big_city Post #8342
I recommend Sonic Foundry's Sound Forge.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 04:13:46 UTC
in [PHP & MySQL] Tutorials and Scripts Post #8341
lol, "your scripts or your life" :
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 04:08:40 UTC
in Server Help Post #8340
Main Menu/Multiplayer/Internet Game/Create Game
Password it. I recommend connecting by IP: you know what that is?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-19 04:01:45 UTC
in Completely OFF TOPIC!!! (Music). Post #8339
Yep, it's reviewer.
Seventh-Monkey Seventh-MonkeyPretty nifty