Forum posts

Posted 20 years ago2003-11-30 15:22:57 UTC
in Take a vacation Post #6118
shift the blame, shift the blame...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-30 13:52:35 UTC
in Mod Storyline Post #6111
Uhhhh - stealing?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-30 05:56:16 UTC
in Decompiling = Stealing? Post #6077
That is a pretty good idea, actually. Pretty impractical, though, I'm afraid: who'd implement it?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 18:40:08 UTC
in Naming Help Post #6032
ROFL
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 18:39:15 UTC
in Please explain Post #6031
He said like - that's quite a good analogy. What Vassy said is true, though. Sorry.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 15:54:18 UTC
in Decompiling = Stealing? Post #6023
I personally think that it's okay in one case only: non-community maps. If it's a map from someone else, hey, why not e-mail em and ask? You're not gunna ask VALVe, eh, though, are you now?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 14:26:45 UTC
in The Best Decompiler? Post #6019
Move this argument here.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 14:25:51 UTC
in Decompiling = Stealing? Post #6018
Everyone's always arguing about this. Let's try and settle it!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 14:23:42 UTC
in Designers wanted Post #6017
Kol? Stop pimpin' ya site :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 10:33:11 UTC
in I am moving on Post #6000
Tata. Good luck.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 04:16:43 UTC
in Making Fog... Post #5992
They were underwater ;) that's the only way. Unless, of course, you have Spirit or a Spirited-mod (DoD, por ejemplo). Unless you feel like using millions of sprites? :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 04:15:05 UTC
in The Best Decompiler? Post #5991
Woops, bad addy: Better.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 04:12:46 UTC
in The Best Decompiler? Post #5990
The "best" decompiler is WinBSP. Clicky.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-29 04:11:39 UTC
in light switch help Post #5989
I've read the same, SlayerA. Not sure whether it ends at "F" or "Z", though, guess I'm too much of a webbie :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 16:07:37 UTC
in Naming Help Post #5954
get bite to eat
Maybe "McDonalds Invasion"? Or "GIG"? :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 16:06:39 UTC
in rotating func_trains? Post #5953
Posted 20 years ago2003-11-28 16:03:11 UTC
in ambient sounds Post #5952
ROFL
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 14:35:28 UTC
in Mod Storyline Post #5937
everyone except the washoutski brothers is good at that
Hear hear!

And yeah, we know, armadillo :(
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 14:25:59 UTC
in Naming Help Post #5934
I'm pretty sure someone mentioned that a while back, mebbe SlayerA; I think it's taken :(
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 14:24:40 UTC
in Quick but important questions Post #5932
Mister 1nsane was trying to show off his map :
They'll prolly never post again, and SlayerA can always sort em out, he's mod.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 13:47:16 UTC
in Quick but important questions Post #5923
Ignore these dumbasses from my school. Sorry. Looks like they're worse off since they don't even map, they just seem to abuse people who to :nuts:
Seventh-Monkey Seventh-MonkeyPretty nifty
This post was made on a thread that has been deleted.
Posted 20 years ago2003-11-28 13:43:47 UTC
in Organization of Map Vault Post #5920
Yeah
?0.01
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 04:31:18 UTC
in light switch help Post #5863
Wow, this is really odd. Look forward to trying to fix it :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 03:45:41 UTC
in Naming Help Post #5861
/me chuckles loudly
Seventh-Monkey Seventh-MonkeyPretty nifty
This post was made on a thread that has been deleted.
Posted 20 years ago2003-11-28 03:42:38 UTC
in Trigger_relay. Post #5859
It's kinda like a multimanager. Only, uh, it only does one thing :
You can use the KillTarget field to destroy entities easily.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-28 03:38:56 UTC
in SITE ERRRORRRRSSS Post #5858
Yep!
It really is a helluvalot better. Faster. They use it on most mobile phones now, y'know. Anthony, try pressing Shift+F11 :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-27 15:01:43 UTC
in Congrats on a geat site and community Post #5817
hehe, I know; I haven't even opened Hammer for a month :/ and I still visit every post religiously.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-27 07:19:10 UTC
in hehe...:S Post #5762
Ooo, well done ZombieLoffe. See? You gotta experiment.
Seventh-Monkey Seventh-MonkeyPretty nifty
This post was made on a thread that has been deleted.
Posted 20 years ago2003-11-27 04:00:42 UTC
in Whent in the game... Post #5741
It's the blue "N" texture in ZHLT.WAD
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-27 03:59:14 UTC
in HELP I CANT RUN THE GAME Post #5740
Could you post a screenshot or find a log of what it says?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-27 03:57:00 UTC
in Quick but important questions Post #5739
1. Really bad idea. This confuses HL and you'll get odd lighting and poor framerates.

2. Yep. Zoom out all the way, the gridlines stop :)

3. No. There's a better way though - make four brushes, one for each wall :)

4. Nope, feel free to ask more ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-27 03:54:57 UTC
in Guns on the Ground Post #5738
You want WinBSP for decompiling maps. Don't steal, though.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-26 17:57:56 UTC
in Dizzy Devil's New baby Post #5717
Whoa, you're one cool dad :lol:
Wish I had a crowbar... hehe...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-26 17:57:09 UTC
in HELP I CANT RUN THE GAME Post #5716
Well done for signing up like I told ya ;)

For a start, get Zoner's Half-Life Tools (click here). They make BSPs faster and better than the Quake tools that come with Hammer. Try compiling with them, could well work.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-26 16:27:25 UTC
in ambient sounds Post #5710
Need to put the WAV there too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-26 14:34:53 UTC
in Dizzy Devil's New baby Post #5702
HL2? Maybe their children...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-26 14:34:16 UTC
in SITE ERRRORRRRSSS Post #5701
Hurray for Anthony: another Opera man!!!!!
Seventh-Monkey Seventh-MonkeyPretty nifty
This post was made on a thread that has been deleted.
Posted 20 years ago2003-11-26 14:27:45 UTC
in Compo Results !!! Post #5697
They didn't. The "native american indians" weren't native at all. US government destroyed the scientific evidence a few years back by allowing the skeleton that proved it to be buried with american indian rights :(
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-26 03:23:46 UTC
in Dizzy Devil's New baby Post #5662
:)
well done, hehe, buy them a balaclava and a toy AK for their second birthdays :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-25 18:05:05 UTC
in Mod Storyline Post #5637
a few bits of xen!
Any Xen is too much I think - we really need a poll or something :/
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-25 18:02:38 UTC
in New Clothes Post #5634
we call them sideburns :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-25 16:18:34 UTC
in New Clothes Post #5627
It's very fun, excellent tutorial too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-25 03:46:23 UTC
in Mod Storyline Post #5569
No rocks. It's been admitted by Gabe himself that everyone hated Xen :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-25 03:45:06 UTC
in Does Anyone know....? Post #5568
gl_wireframe 2 is the second one. Also try 1 and 3, can't remember the differences.

impulse 107 is for the first, but I think you have to be running HL in developer mode for both/either of these to work: to do this, change the command line for HL to summat like:

c:sierraHalf-Lifehl.exe -dev -console

or if you had it somewhere else

d:HLhl.exe -dev -console

Hope you get the idea.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-24 15:58:42 UTC
in How to use point file ??? Post #5546
Well, I'll work on one, but it'll be impossible to get it posted :/
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-24 15:24:51 UTC
in Mod Storyline Post #5543
atom's not on much, remember
Uh, who exactly is gunna set it up, then? :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty