Hey all! As some or many of you may know, I've been streaming on Twitch.Tv for a few weeks (Tuesdays and Sundays) and I've been making some progress on my map every week.
---
My Channel ---
You can also check out some past streams there.
I think i'll just create a thread here to outline the progress of this map. This thread will serve as a WIP screenshot dump, stream update center and I would also love to hear any comments and suggestions about the map, it's design / layout etc..
So! First post will outline what happened in today's stream (May 7th, 2017)
There were some technical difficulties today because i was working with my laptop - AKA sound didn't work for about 20 minutes and then HL2 took over the stream for some reason and I didn't catch it.. HOWEVER progress was made and I'm overall happy with today's results.
1) I outlined the storyline and got some of the main storyline events written and also listed some assets i need to create to finish the map.
2) I sketched out the communication terminal asset that will be used throughout the map. I don't want to just use the combine one because well, this is a Black Mesa installation - however the idea is borrowed from combine technology
3) Did a block layout of the station and its sections in hammer to get an idea for the scale and flow of the level. I also added in the airlock locations.
4) Created building blocks of connecting hallways, station sections, joints and windows. Shown here is every one of those connected together:
5) Compiled and ran it!
Tune in next tuesday for more developmental goodness!