No, you may, but i don't - all we need is the 3 mods to remove all crap useless posts - after a while, people will get the message - that this forum is not a forum but an on going tutorial
How about a new forum board similar to Anomalous Materials at the VERC?
There is a lot of experience to be shared among all the members.
The only thing that's needed is some modding work to keep the forum as almost a tutorial where every single post has complete relevance to the subject.
it could - if you use the right tools - that plugin chacks for invalid brushwork - it works, and i did have a teapot on my map once i won't post it for obvious reasons (t3h vis time will destroy me)
if you do include my av - please don't assosiate it with the following: The Illuminati Freemasonary Religions (all of them) Political views of any kind
no - but some entities can be set up to fake d_lights in spirit - and from a mapper's point of view - that tut. is useless, if you don't have the sdk and know nothing about C++
sky is a brush in maps, not a brush in game and does not count towards wpoly - its drawn like a sprite (sort of) so it hits the fps - not the polygons.
and the subdiv. size is 240, so its sort of silly making walls just 200 - when you have another 40 units to spare
... so if you have a 256 high wall, and reduce it to 240, your r_speeds will be reduced by half