Forum posts

Posted 17 years ago2006-10-05 10:21:43 UTC
in New prices in CS? Post #198591
Or too stupid to learn how to play with new weapons?
Posted 17 years ago2006-10-04 17:37:48 UTC
in Desktops of early October Post #198532
The hunter, Clean desktop. Those toolbars are anything but clean. Fuck me, those toolbars make the most annoying desktop I've ever seen.
Posted 17 years ago2006-10-04 17:18:55 UTC
in Desktops of early October Post #198522
Ok fine,
alexb911 - 3
TheGrimReafer - 3
The Hunter - 2
Worldcraft Dude - 3 (yeah, I threw in a "cool desktop"-point cause I like the colours)
Posted 17 years ago2006-10-04 17:15:57 UTC
in Is this possible? (please answer) Post #198520
You could use a func_train to fake the player "rapelling" down when he's just moving on a train. The hard part is the rope and osprey.
Posted 17 years ago2006-10-04 15:27:48 UTC
in Desktops of early October Post #198506
Not really, I'm giving you 1 for "bigger than 1024x768". That style isn't custom, right? I thought it was some windows-addon.
Posted 17 years ago2006-10-04 13:22:52 UTC
in Desktops of early October Post #198498
It's not a minus, clearly. It's just a dash between the names and points. In retrospect, I should've used a colon... damn.
Posted 17 years ago2006-10-04 13:07:45 UTC
in Desktops of early October Post #198495
LOL You fail. Internet explorer open, no antivirus or spyware control running (they're usually visible, I know some are hidden), cluttered desktop, standard windows xp theme.

Edit: Hell, lets make a scoreboard:
Custom Visual Style         2
Clean desktop               1
TWHL open                   1
Leet programs in the tray   1
Cool desktop image          1
Above 1024x768 res.         1
Internet Explorer          -2
Scores:
Luke - 3
Satchmo - 4
Penguinboy - custom visual style? I'll assume no, since that's a windows-made style. 2
TheGrimReafer - 1
Xyos212 - 0
Posted 17 years ago2006-10-04 09:54:46 UTC
in Desktops of early October Post #198481
Visual Styles FTW! Feel free to post links to your own visual Styles too, people. I'm using Reluna 3.
Posted 17 years ago2006-10-03 18:03:51 UTC
in Doing maps for clans. Post #198416
MMMONEY.

To quote an excellent game, The Hunter,
"You take stupid people's money, I love it, very capitalist".
Posted 17 years ago2006-10-03 18:02:41 UTC
in Half-Life: Uplink Extended Post #198414
Yeah, the broken ceiling supports are awesome, really atmosphery. As Kasperg said, though, the floor needs some attention.
Posted 17 years ago2006-10-03 17:18:30 UTC
in Desktops of early October Post #198409
You know what to do.
User posted image
Posted 17 years ago2006-10-03 16:09:04 UTC
in New prices in CS? Post #198405
You can access these new weapons by looking Above & below the M4A1, AWP, & AK47!!!!!!11!!!!!1!!
lol, ftw.

It's not that CS needs more weapons - it just needs different weapons. Honestly, throw in a nailgun, flamethrower or RPG in there.
Posted 17 years ago2006-10-03 14:23:55 UTC
in Now Playing: ... Post #198392
Alas, Foobar2000 has bested Winamp. I've always liked minimalism, so from now on, foobar shall be my main listening device.

Dimmu Borgir - Cataclysm Children
Posted 17 years ago2006-10-02 16:47:12 UTC
in Video! Steamball/xbox360 model Gib test Post #198309
I don't get it.
Posted 17 years ago2006-10-02 14:12:47 UTC
in My next map: Invasion Post #198295
Those screenshots really don't show off anything. Boring and empty.
Posted 17 years ago2006-10-02 12:35:10 UTC
in Music in games. Post #198286
I don't think anyone'll disagree with me here;
Zero Wing.
Posted 17 years ago2006-10-02 09:13:19 UTC
in Music in games. Post #198272
Embarrassed to say, I've played neither of those 3 games. But my favourite soundtracks is definitely Frank Klepacki's tunes to Red Alert.
Posted 18 years ago2006-10-01 15:10:32 UTC
in Quick question? Post #198195
There are Decompilers for half-life 1 too, the one considered "the best" is called BSPTwoMap - but decompilers do not produce usable results. A decompiled .map will have lots of errors and won't be re-compilable.
Posted 18 years ago2006-10-01 09:40:24 UTC
in Mapping T Post #198170
Ahum. The unreal engine(s)?
Posted 18 years ago2006-10-01 08:28:30 UTC
in Mapping T Post #198165
To be honest... Quite an ugly motif. And only applies to some engines of mapping.
Posted 18 years ago2006-09-30 19:22:14 UTC
in It's a Boy! Post #198128
It's Lamarr! Damn it.
Posted 18 years ago2006-09-30 13:17:22 UTC
in Kasperg Projects! Post #198101
The first modified version with the whitish walls looked so much better than the original. They're not even comparable.
Posted 18 years ago2006-09-30 11:32:28 UTC
in Kasperg Projects! Post #198086
If you know in your heart that your map is the most fantastic piece of artwork ever made, then don't ask for comments on it.
Posted 18 years ago2006-09-30 11:07:54 UTC
in Kasperg Projects! Post #198081
Jeez, when did people "attack you"? The only one's that been very ad hominem in this thread in Trapt, and you should know better than to pay attention to his insults (no offence, trapt).

Initially, people were trying to give you helpful comments, nothing else.
Posted 18 years ago2006-09-30 10:55:09 UTC
in Kasperg Projects! Post #198073
Which maps would that be? The Half-Life 1 compo map or the other more than 2 year old maps? Really now, that hurt me. I suck at mapping, and I know it - but I don't go around expecting people to love me all the time.
Besides, this may be a moot point, but you don't have to be good at something just to criticize someone else in that field.
Posted 18 years ago2006-09-30 10:47:33 UTC
in Kasperg Projects! Post #198063
-Kasperg replies and explains why things are the way they are.
More like "kasperg replies with sarcastic idiocy and excuses and expects people to love him for it".
No, I'm fishing for putdowns, insults and any other kind of attack on me and my work rolls eyes - :roll: (sarcasm again!)
Funny, I thought you were looking for different opinions than your own, but this doesn't seem to be the case.
Posted 18 years ago2006-09-30 10:33:39 UTC
in Kasperg Projects! Post #198054
Exos: thanks. Finally some tips that make more sense and are not thrown out like an attack.
Don't you mean "Finally someone who likes my stuff"? You're just fishing for compliments and it's so god-damned obvious.
Also that is not a fact, it is your opinion; it would be more appropriate to say
NO, EVERYTHING I SAY IS ABSOLUTE FACT!!! ... Of course everyone's comments are their own opinions, not some sort of universal truth. Adding "I think..." to every statement seems rather frivolous when it's OBVIOUSLY just my own opinions, don't you think?
Posted 18 years ago2006-09-30 10:25:20 UTC
in Kasperg Projects! Post #198051
Wouldn't it be eaiser to either ignore the comments or say "I disagree" than start spouting sarcastic semi-insults at people?
Honestly, if you don't want our opinions, don't ask for it. Don't expect everyone to say "I LOVE IT", like you seem to do now. I'm not claiming I can read your mind, but that's what you come off as to me, and evidently to lots of other members.

I guess my point is, if you disagree with people's thoughts, ignore them. There really is nothing easier than doing nothing.
Posted 18 years ago2006-09-30 10:01:53 UTC
in Kasperg Projects! Post #198037
If you're looking for people's honest opinions of the map, why do you start bashing them when they give it? You don't have to agree with the suggestions, but you shouldn't mock people just for giving them. No one's FORCING you to change the map.
Posted 18 years ago2006-09-30 09:58:47 UTC
in Alyx singing "Missing" Post #198035
God, I hate Evanesence. Nice lipsynching and stuff nevertheless.
Posted 18 years ago2006-09-30 09:45:34 UTC
in Kasperg Projects! Post #198032
I for one, agree with Trapt's view on lighting. Good lighting is colourful and spotty, yet not overdone or with too stark contrasts.
Posted 18 years ago2006-09-30 09:03:45 UTC
in Kasperg Projects! Post #198022
The general feeling I get from those screenshots is undetail-ness. The walls are too flat and boring.
The environment just looks open and too empty, which gives the whole thing a Gold-Source feel. The sand textures look really plastic and unnatural, as does the blue generic-wall texture.
The map doesn't seem to be cubemapped, dunno if that's intentional or not.
The lighting is fairly boring at most places, I'd add some different-coloured point lights for some variation.
Posted 18 years ago2006-09-29 17:13:45 UTC
in LOST DHARMA station 3 map? Post #197953
Posted 18 years ago2006-09-29 17:11:30 UTC
in FUCK YA! Post #197952
Your avatar is like 200% WIGGA POWER RAAR
Posted 18 years ago2006-09-29 12:35:51 UTC
in LOST DHARMA station 3 map? Post #197933
Simpsons
Family Guy
Stargate: SG1
Spooks
Top Gear
Mythbusters
maybe CSI: LV
Scrubs

YOU FAIL, LORDE.
Posted 18 years ago2006-09-29 10:29:40 UTC
in School project survey Post #197926
PUSSY COCK NIGGER FUCK ARGH

the intarnets is SERIOS bisness
Posted 18 years ago2006-09-28 11:02:22 UTC
in LOST DHARMA station 3 map? Post #197835
OC owns Lost, and that says a lot about Lost.
Posted 18 years ago2006-09-27 12:35:52 UTC
in LOST DHARMA station 3 map? Post #197751
Lost is crap, when will you realise it?

... But I must admit, the facilities would look alright in source.
Posted 18 years ago2006-09-27 11:25:01 UTC
in FUCK YA! Post #197739
Or the suburbs of stockholm LOL.
Posted 18 years ago2006-09-27 10:49:31 UTC
in WinXP runnning unbearably slow Post #197738
Recently my computer's been acting all strange - it takes forever for most apps to start and the boot time is extremely long.
From the moment I press the On button 'till I can start an application, there's about 10 minutes of waiting time.

I've run numerous viral and spyware scan using avast!, ad-aware and SpyBot, and they all show up clean.

I've checked what launches at boot, and there's nothing suspicious there. Also checked the services, nothing there either.

I've been meaning to reformat, but it feels kind of unecessary to do so until I get some new HDDs.
Anyone have any idea what's wrong?

Services running:
User posted image

Startup:
User posted image
Posted 18 years ago2006-09-26 15:55:41 UTC
in Exite Mod Post #197667
Very soon? 2007 doesn't count as very soon.
Posted 18 years ago2006-09-26 13:48:11 UTC
in Limits in bsp size??????? Post #197658
Your best bet is to distribute the file in a .zip with a .res included. .Res files tells the server which file to download.

So say your name is kz_poop and you're using the textures hello.wad and bye.wad, that are both in the counter-strike/cstrike directory, your .res file would be named kz_poop.res look like this:

maps/kz_poop.res
hello.wad
bye.wad
Note that the .res file reads files with the mod directory as root, like everything originates from cstrike. So a sound would mean:
sounds/kz_poop/sound.wav

The .res file is placed in the maps directory.
Posted 18 years ago2006-09-26 04:15:48 UTC
in Help with hlcc Post #197615
Deep6.wad is probably in the wrong directory. It should be in half-life/[mod]/ , not sure if it matters, but try moving it.
If all else fails, add -nowadtextures to the CSG Compile line.
Posted 18 years ago2006-09-25 15:48:29 UTC
in New weapons!/HL2 Theories Post #197584
The icky shows up when you're teleported out of Kleiner's lab, it appears for a few seconds in the dark water. Creepy scene, mind you.

There's the Strider-buster in HL2: Ep1 but I'd love to see some new weaponry - Valve are really skimpy with new content.
Posted 18 years ago2006-09-25 13:50:33 UTC
in wait... again, who the fuck are you? Post #197574
Said the thirty-something year old :) .
Posted 18 years ago2006-09-25 07:55:20 UTC
in HL(NONSOURCEENGINE)SDK Post #197514
Uh, you don't use the Source SDK hammer to edit half-life maps. You use the old Valve Hammer Editor 3.4 (or 3.5 beta). Get that, then read all of our introduction tutorials.
Posted 18 years ago2006-09-24 16:54:58 UTC
in wait... again, who the fuck are you? Post #197458
i wnet to specal schol (No really, I did)

Edit: fuck, should I write one of these? Just seems so frivolous.
Posted 18 years ago2006-09-24 16:08:52 UTC
in New prices in CS? Post #197437
Good idea, this. Maybe we'll see a change in the AK/M4A1 trend that's been going on for 8 years.
Posted 18 years ago2006-09-24 16:06:51 UTC
in choice or life Post #197436
Unborn kids are human, we can just aswell settle that. But they don't have the same rights as humans seeing as how they're not even conscious. In short, the mother's right to choose outdoes the child's rights.
Posted 18 years ago2006-09-24 04:23:35 UTC
in choice or life Post #197360
Stop using "pro life" or "pro choice", it's bullshit. Just say "for abortion" or "against abortion", that's what it's about.

I'm all for abortion as I believe no one should be forced to have kids. As long as adoption isn't working properly, abortion should definitely be around.