I know its unusual to see me asking a question but it's late, I'm tired, and cant possibly imagine the problem's source.
But here goes:
** Executing...
** Command: Change Directory
** Parameters: C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Life** Executing...
** Command: Copy File
** Parameters: "C:My DocumentsMy Maps2SOHjahzeldm_lego01.map" "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01.map"** Executing...
** Command: C:PROGRA~1VALVEH~1HLCSG.EXE
** Parameters: "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlcsg
---Command line: C:PROGRA~1VALVEH~1HLCSG.EXE "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"= Current hlcsg Settings =Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01.mapCreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.28 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.66 seconds)
Using WAD File: program
filesvalvesteamsteamappsthe_rahzel@yahoo.co.ukhalf-lifespiritletgo.wadTexture usage is at 0.10 mb (of 4.00 mb MAX)
0.99 seconds elapsed
--- END hlcsg
---** Executing...
** Command: C:PROGRA~1VALVEH~1HLBSP.EXE
** Parameters: "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlbsp
---Command line: C:PROGRA~1VALVEH~1HLBSP.EXE "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"= Current hlbsp Settings =Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Reading allowable void entities from file 'C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co'Error: Error opening C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.bsp: No such file or directory
--- END hlbsp
---** Executing...
** Command: C:PROGRA~1VALVEH~1HLVIS.EXE
** Parameters: -fast "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"g_fastvis = true
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlvis
---Command line: C:PROGRA~1VALVEH~1HLVIS.EXE -fast "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01">> There was a problem compiling the map.
>> Check the file C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.log for the cause.
--- END hlvis
---** Executing...
** Command: C:PROGRA~1VALVEH~1HLRAD.EXE
** Parameters: -extra "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01"hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlrad
---Command line: C:PROGRA~1VALVEH~1HLRAD.EXE -extra "C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.ukHalf-Lifevalvemapsjahzeldm_lego01">> There was a problem compiling the map.
>> Check the file C:Program
FilesValveSteamSteamAppsthe_rahzel@yahoo.co.log for the cause.
--- END hlrad
---** Executing...
** Command: C:PROGRA~1VALVESTEAMSTEAMA~1THE_RA~1.UKHALF-L~1HL.EXE
** Parameters: -console -game spirit +map "jahzeldm_lego01"
It wont start up the map or compile it.
It eventually tells me it cannot find the map in Half-Life.
Is this becasue the directory is too long because of that stupid Steam?
P.s. Yes, I am making a lego style DM map, and it's coming along well -- apart from this bullshit.