No, not yet. it is just compiled as a static model to save me some time and provide a model to people, if you want you can put it in your map wiht a cycler.
Alright, here is the bmp, just create a colour over the group, that becomes the skin, here is a simple layout of the skin and what part the colours are, il set-up a model for people later so they can see there skin in model viewer. skin: http://www.xs4all.nl/~dewitnel/peppersplanet/uvmap.bmp (its bmp for quality reasons)
The bleu parts are the handle that the person will hold it in, the grip.
The red and light bleu are the knife parts. You can slice wiht this, feel free to add a skin wiht and wihtout blood.
The green part is the base of the knife, here is the blade attached to.
The yellow and the purple parts are the wings attached to the knife.
Save it as a 8bit bmp, any photoediting program is fine, i recommend one wiht layer support, dont have money to buy one? Use The gimp: http://www.gimp.org/ There is also a windows version.
Merle says, "A winding is a data structure used in the compile tools to store a set of points. As they are very versatile, they can be used to describe a number of things (surfaces, brush faces, brush sides, whole brushes, etc...). Your Warning (note: which is not an Error.) message is simply alerting you to the fact that one of these winding data structures has a larger number of points than expected, and one of the points was ignored. "It is hard to guess what casues this as most of the typical causes (eg. brush sides with large numbers of vertexes) should be really caught earlier on in the process. Hence, it is most probably the artifact of some subdivision or modification of the points of the map itself during the compile, which makes it even harder to track down. "I recommend using the 'Big Block' method of trying to isolate a particular area of your map that causes it, and to modify/simplify/change the general brush geometry. This is a very generic fix, but its also a very generic message."
I revive this thread because im planning to finish the knife soon. I finaly got around learning to do a decent uvmap, so i can do a good one now. But im not the best skinner so im planning on setting up a competition in wich people can create there own skin for the model, if the skins are decent enough i can distribute them wiht the model, But im not sure if anyone would like to participate in a contest. The only thing you would need is a paint program like The gimp ore Photoshop ore Paintshop pro, it atleast need to have the ability to save your skin as a 8bit bmp.
hehehe, i wont ever go in discussion wiht him about this subject, we kinda kept stallin on the same subject all the time. And from then on i decided not to go into discussion on this subject
It definatly needs a few good guitar rifs, maby this:
1----5-5-4---------------------------- 0----3-3-2----0----------------------- 0-0--3-3-2--0-0-0-0------------------
Dont forget to throw in some heavy distortion. And maby a reverb, thats up to you.
Indeed, the pentagon had blast resistance windows. they tested them on a special range, they put a fosforsulfaatbomb(dont know the english word) behind the window of a few kilo's. the window stayed intact.
And yes, you can hold a tail section on your hand, there not 5 by 5 metres. he probably held a piece of the rudder ore elevator whom got balsted of the plane wiht impact.
And the blackbox could have been located in the tail section, that can differ with each plane.
But its treu, if they would need to scramble for everyplane that lost communications then they wouldnt even need to land. i mena whne you lose communications wiht ground in a airplane you got over the airport flashing landing lights/ nav lights so the tower knows you have no communications and you intend to land. then they can clear a runway for you.
As some of you may know im working on my own singleplayer mod. Im doing everything myself, so also the music. I did do some tests on my guitar and to see if i could make it into a fitting theme, but how should i record the song, i got a mic. And how should i compile my song? Are there any formats i should use, a certain type of frequency?
I have no experience in creating music on this way. All help is welcome.
Its not that hard to do, the he-111 stayed in formation enroute to the target, so they wont break. saves me work, then 1 only need to make a animation for a p-51D enroute to the bombers. And wiht spirit i can set-up the sprites to create fire/smoke etc.
They dindt include it in the map, but i have no idea how they done that, i think it is in a team specific entinty, just as well as you can make the allies english ore equip the germans with the para-trooper weapons(zweibein and zielferohner)
China's economy is growing wiht a astonishing 8%-10% a year. They try to cool it down but it still isnt much. And i dont think china will be communism for long, if they want to keep trading with other countries they have to change there policy.
Indeed, amerika wont be a super power for long i geuss. wihtin 50 years china is. China has a far superior economy, also much stronger. Amerika imports more goods then it exports, and that was wiht a difference of 40 billion a month. Though im not sure how it is now, that was last month. I think the economy in amerika will crash very soon.
Im having a little problem, suurland doesnt have the right blueprint and onno took down his blueprint site deu to technical problems, i have no idea when it will be online again. Any other car?