Forum posts

Posted 20 years ago2004-02-21 21:30:36 UTC
in ok i know what prefabs r, how do i make? Post #16827
Its my fault, Im a Moron.
Posted 20 years ago2004-02-21 21:27:57 UTC
in Yellow glowy things Post #16826
ok, I always have that, its when a monster or something else touch each other at the start, or get stuck in the wall. can you see the monster or is it just the yeloow stuff? When it happens to me, the glowing stuff follows the monster (Cool, but bad).

Just make shure the monster isn't above an item or another monster.

BYEBYE.

BL, did you read any of the thread??.... I think everyone said that already
Posted 20 years ago2004-02-21 21:25:26 UTC
in I need more fps... Post #16824
nice pictures all, :)
Posted 20 years ago2004-02-21 20:20:21 UTC
in messed up sound Post #16816
My sound is messed up.

When I run Half-Life, the sounds that are already there, like footsteps or my custome wavs, go very soft, and when I turn my speaker to make the footsteps sound normal, I suddenly trigger a door or a break and my eardrums are ringing! OWWW!

WHat is going on! :x :x :x
Posted 20 years ago2004-02-21 20:18:09 UTC
in I need sounds! Post #16815
Make your own,
take a sleeping person and get the recorder ready.  smack him on the cheak and say "Time for work".
He'll moan and groan like a zombie :D
Posted 20 years ago2004-02-21 20:00:14 UTC
in ok i know what prefabs r, how do i make? Post #16811
I just told you.

:D
Posted 20 years ago2004-02-21 19:17:52 UTC
in Serious people only! Post #16807
I can do sounds. I'm good at that. I'll be serious, really.
:nuts:
Posted 20 years ago2004-02-21 19:14:04 UTC
in ok i know what prefabs r, how do i make? Post #16805
just select all you want to be the prefab and then press the make prefab thing. put it in whatever cadagory you want.
Posted 20 years ago2004-02-21 19:12:49 UTC
in Triangles... Post #16804
not all, some are, some aren't. Most are.
Posted 20 years ago2004-02-21 19:00:36 UTC
in THe Brat will rize again. Post #16801
Im back.

and please shutup, im only 13.
Posted 20 years ago2004-01-28 21:30:18 UTC
in THe Brat will rize again. Post #14272
BAD NEWS! I've been grounded from everything for a few months, sry. Vassy, I won't be able to finish the compo, and all work on NEW Problem will be postponed. Bye all, :(
Posted 20 years ago2004-01-28 17:21:17 UTC
in Monstermaker Post #14245
How do I press a button and have monsters appear? if it is the monster maker, can you tell me how to use it?

thnks, this is the first time I've needed help with mapping ina long time.
Posted 20 years ago2004-01-28 17:19:05 UTC
in Food Post #14244
Mmmmmm...... Brat Brains...................
Posted 20 years ago2004-01-28 17:17:41 UTC
in COMPETITION!!!!!!!!!! Post #14243
Oh no you won't, a buch of maps with the exact same floor plan? I put some fun stuff in mine so you wont get bored :P .

Umm, can it be hard too beat? If you can't beat it, does the person automatically loose? you might loose mine a few times before you beat it :) .
Posted 20 years ago2004-01-28 15:49:53 UTC
in Path_corner wont wait!! Post #14215
that shouldn't happen, but don't use path corners, use scripted_sequences, or aiscripted_sequences, whatever works better for you.
Posted 20 years ago2004-01-28 15:47:39 UTC
in COMPETITION!!!!!!!!!! Post #14213
its hard because the textures have to be the same in some areas as what you put them as in others, but I'll try something different, that HL has never seen the likes of.
Posted 20 years ago2004-01-28 15:46:16 UTC
in Food Post #14212
AHHH!!! YOU FOUND A BRAIN N MY HEAD!!!!!!!!!!!
Posted 20 years ago2004-01-28 11:15:43 UTC
in embeding wad files Post #14196
I've never done it, but why not just NOT USE THAT MAP? :badass:
Posted 20 years ago2004-01-28 11:14:06 UTC
in Again hellp Post #14195
I ai't speek no langage tooo good. :(
Posted 20 years ago2004-01-28 11:13:05 UTC
in ambient_generic =/ Post #14194
you put the trigger to far down in the hole, or off the cliff, put it near the top.
Posted 20 years ago2004-01-28 11:08:54 UTC
in unused keyvalues Post #14192
you used the compass thing, it means nothing, I have that in my map problems, but it does nothing to my maps.
Posted 20 years ago2004-01-28 11:06:46 UTC
in Why not? Post #14191
what is the deadline Vassy, how long till I have to give it to you? I'm probably using different time that you, so how many days till from today?
Posted 20 years ago2004-01-28 11:05:22 UTC
in COMPETITION!!!!!!!!!! Post #14190
Posted 20 years ago2004-01-28 11:03:52 UTC
in any takers? Post #14189
THnks for the advice, but I think we have taken a nice approch. I'm giving assignments to people, and taking the maps, so I put it all together. If no one wants to do it, then I will finish it. This won't fail, because I won't let it. we already have 5 maps done, and I'd hate to see that go in the crapper, seeing that I did 4 of them. I have already started doing some of the maps that are near to the end, and have givin assignments to the other three people. They SHOULD be working on them, and I bet they are. see, your old teams aproche was to all work as equal, and I think that is bad, since there would be arguing and people dropping out. I just tell them what to do, and wait, I let them take as long as they want. the whole MOD was planned in my head before I started, but I expected 5 people to help, where now there is only 3, but I will manage.
Posted 20 years ago2004-01-28 00:23:28 UTC
in any takers? Post #14150
I'm sry to post this a lot, but no one else from anywhere will answer me about NewProblem, are the three people helping me now all I will get!?!?!?!?!?!?!? :x

although, it is enough, but more people would help it go faster.
Posted 20 years ago2004-01-28 00:14:59 UTC
in embeding wad files Post #14147
that would be a logical explenation, but why can't you just decompile it? its the makers fault for not putting the stupid i texture WAD in it!
Posted 20 years ago2004-01-27 23:30:34 UTC
in weely big pwobwum! Post #14142
make the player start in a totally different area, a box, Isolated from itself, have it fall into trigger_onces and trigger what you want, and make a camera so you aren't just looking at the inside of the box, after that, make a level change that is delayed, or a teleport, this way the character cannot interfear with our ugly feind, the G-man.
Posted 20 years ago2004-01-27 23:26:59 UTC
in team master Post #14141
I hate those things, everybody has problems with them.
Posted 20 years ago2004-01-27 23:25:57 UTC
in CS Map Stuff Post #14140
but that might take coding.
Posted 20 years ago2004-01-27 23:23:31 UTC
in embeding wad files Post #14138
no, you have to have the RMF.
Posted 20 years ago2004-01-27 19:09:10 UTC
in CS Map Stuff Post #14121
I only know how to do it in HL, maybe it works in CS too, see the tut Keys.
Posted 20 years ago2004-01-27 19:08:19 UTC
in COMPETITION!!!!!!!!!! Post #14120
I think he took some Purple Pills for Pale People. :lol:
Posted 20 years ago2004-01-27 19:06:52 UTC
in Food Post #14119
Zombies like that stuff, never got it.
Posted 20 years ago2004-01-27 16:00:23 UTC
in Why not? Post #14098
lol, I probably already am. but its fun.
Posted 20 years ago2004-01-27 13:46:27 UTC
in Why not? Post #14090
YEEAH!, about it though, you said you can't touch the already placed stuff, can I texture them? and can I make some of them entities?
Posted 20 years ago2004-01-27 11:44:28 UTC
in Comments on levels Post #14082
Why not just ask a moderator like monkey to delete it, or is that just in the forums?
Posted 20 years ago2004-01-27 00:05:50 UTC
in How to fight it... Post #14059
I hardley remember it, I read it sooooo long ago, the oldest mempry I can remember was when I was three, and I broke my brother's dresser. :badass:

uhh, back on topic, you can read "Where the wild things are" to get focused on your maps.
Posted 20 years ago2004-01-27 00:03:02 UTC
in COMPETITION!!!!!!!!!! Post #14058
what? wazzup wit you?
Posted 20 years ago2004-01-26 22:46:39 UTC
in How to fight it... Post #14052
We have already covered that in another forum, and yes, I recognized it because I was scared of that book when I was little. It freaked me out!
Posted 20 years ago2004-01-26 20:42:52 UTC
in How to fight it... Post #14050
watch TV while mapping.
Posted 20 years ago2004-01-26 20:42:15 UTC
in weely big pwobwum! Post #14049
don't make the stuff trigger right at the start, put the info_playerstart in the air over the triggers, or put it in a different room, and when you open the door and walk into your first room ,trigger the stuff you want. not exactly shure what your problem is (but you have many ;) ) could you be more descriptive and tell exacly whats going on, and what your map is?
Posted 20 years ago2004-01-26 20:39:34 UTC
in Again hellp Post #14048
I can't speak Swedish, but by backround is Swedish.
Posted 20 years ago2004-01-26 20:37:42 UTC
in Cars Post #14047
hmmmmm...... interesting............

You must have a lot of time on your hands.
Why must I die? I am already dead, but the Brat will rize again.
Posted 20 years ago2004-01-26 20:36:07 UTC
in Change the irc server! Post #14046
I like that word, lol, makes me laugh. Its on that 70s show a LOT.
Posted 20 years ago2004-01-26 20:35:09 UTC
in Graphics card Post #14045
you said E50, I'm in america and use $.
Posted 20 years ago2004-01-26 20:33:57 UTC
in COMPETITION!!!!!!!!!! Post #14044
ok, Im in, and tired of waiting for this site to give a compo.
Posted 20 years ago2004-01-26 20:28:17 UTC
in Food Post #14040
mmmmmmmmmm..... pizzaaaaaaaaaaaaaaaaaaa............
Posted 20 years ago2004-01-26 20:26:23 UTC
in Halflife Ending? Post #14038
cool, I would reasearch and look at all the long sentances, will you be judging on words, or characters?
Posted 20 years ago2004-01-26 17:03:45 UTC
in any takers? Post #14007
WILL SOMEONE ELSE HELP OR DO I HAVE TO GO SOMEWHERE ELSE!!!!!

(oh wait, I bet most people will like that!)
Posted 20 years ago2004-01-26 17:01:07 UTC
in Change the irc server! Post #14005
sarcasm