Forum posts

Posted 20 years ago2004-10-28 08:28:17 UTC
in Clever Insults Post #70034
Man walked into a bar....

Ouch...
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Posted 20 years ago2004-10-28 07:47:15 UTC
in Compo 12 (Real World) Post #70027
huh? What do you mean, Like a forest? etc.
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Posted 20 years ago2004-10-28 07:41:45 UTC
in Clever Insults Post #70025
When it comes to I.Q. points, you lose them every time you go to the bathroom.

You're so stupid, If you had a brain you'd take it out and play with it.

You couldn't find water if you were washing your hands, after you fell out of a boat

If you're mother and father got divorced, would they still be brother and sister?

you is so skinny, you could hang glide on a Dorito.

You're so tight, you squeak when you walk.

...Well guys lets see what you got.


Nothing Intentional... Got it!
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Posted 20 years ago2004-10-28 07:32:05 UTC
in Just take a quick look Post #70022
Use an mp3!
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Posted 20 years ago2004-10-28 07:27:19 UTC
in Equilibrium Post #70019
Me too pemp^ --Are you new here?

I agree PaLo
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Posted 20 years ago2004-10-27 07:38:56 UTC
in Congrats Seventh-Monkey! Post #69749
I had had a clan, not nomore.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-10-27 07:37:54 UTC
in Websites... Post #69748
hahahaha, lol... and trust me, I would know if I had spyware...duh? :nuts:

.........Idiot. ;)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-10-27 07:35:21 UTC
in Dlls, Exe, WHICH AND HOW? Post #69747
The sdk pack should have these files sorted (Client.dll, and hl.dll)
Compile all the files in one of the folders to make the dlls, yes that means the cpp and h files togerther,
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Posted 20 years ago2004-10-26 10:31:05 UTC
in Congrats Seventh-Monkey! Post #69538
When did this all happen?
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Posted 20 years ago2004-10-26 10:20:58 UTC
in Good things that happened Post #69537
Going to "Monctons Flight College" next year...yaaaa.. :P
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Posted 20 years ago2004-10-26 10:17:45 UTC
in Compo 12 (Real World) Post #69535
Wow first time I seen that happen...lol :P
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Posted 20 years ago2004-10-26 10:09:57 UTC
in change leval problem Post #69526
HAHAHAHAHAHAHAHA ya I'd say.

Man I remember my first mapping experiences--I Printed them all of and went through each one. that was like a year ago already.
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Posted 20 years ago2004-10-26 10:07:50 UTC
in same problem Post #69522
lol :nuts:
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Posted 20 years ago2004-10-26 09:59:15 UTC
in Websites... Post #69519
He already had Spyware on his computer... It enabled him to take part in the applet,

So there you have it... :(

And if thats not the case well, there you have it, but IF it is I think I'd know, Spyware has not infected my computer, and I have visited the site a many of times to show friends. :
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Posted 20 years ago2004-10-26 07:52:50 UTC
in change leval problem Post #69493
Make sure the trigger_changelevel has'nt any values in the name area(dont give it a name)

and open both maps so you can flip from one map to another and make sure the cordenance values both read the same in both maps for the info_landmark

ex. 0,0 or 180,234 or 120,232 you get my point. ;)
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Posted 20 years ago2004-10-26 07:49:30 UTC
in same problem Post #69492
Yes I was just going to say that...

This problems simple to fix... P&L points that out. ;)
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Posted 20 years ago2004-10-26 07:47:50 UTC
in Websites... Post #69489
Are you serious?

Never happened to me--Thats insain..


I doubt It installed spyware... get it removed.
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Posted 20 years ago2004-10-26 07:35:35 UTC
in Websites... Post #69484
HAHAHAHAHAHAHA
OLD: Definetly,

Its been years since I went there, I was'nt sure if the site was still up..lol :D
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Posted 20 years ago2004-10-25 14:17:49 UTC
in Compo 12 (Real World) Post #69290
Stupid me never realized there was a second page...

You know your stupid when... lol ;)
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Posted 20 years ago2004-10-25 14:15:47 UTC
in Where?... Post #69289
I can't even find a 1 month old post... eerr...Where are they?
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Posted 20 years ago2004-10-25 14:14:49 UTC
in Websites... Post #69287
Ya but you guys know you want to just to see what it does.

Its not a virus... Its just hilarious :D
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Posted 20 years ago2004-10-25 07:45:48 UTC
in g-mail Post #69156
wowwww...

so pointless. ;)
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Posted 20 years ago2004-10-25 07:44:17 UTC
in Websites... Post #69154
.... www.mostannoyingwebpage.com

;)
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Posted 20 years ago2004-10-25 07:43:20 UTC
in /me usage Post #69153
Here guys check this out

www.mostannoyingwebpage.com

:D
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Posted 20 years ago2004-10-25 07:36:12 UTC
in Compo 12 (Real World) Post #69149
Uuuummmm why did someone delete my post, it was a good idea for people to give a try..
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Posted 20 years ago2004-10-25 07:32:05 UTC
in Where?... Post #69146
mean either... and some moderator deleted my example maps...eeerr..lol
:D
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Posted 20 years ago2004-10-25 07:30:15 UTC
in Mapping with a Notebook?!!?!?? Post #69145
I've had had a notebook for mapping and it was great--Id much rather a notebook instead of a PC... however I'd get a new PC because..

although the notebook is portable and you can map anywhere, you will probably only be able to map for HL not HL2.

So its a win win situation, and also a lose lose.

You decide.
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Posted 20 years ago2004-10-21 07:55:41 UTC
in Xen Platforms Post #68102
oooohhhhh, thats a good question, I have no clue, is it a model if so do this

first search for the model with the hlmv
then make an env_model of it on the ground,
oput a cripted sequence on top of it and target the env_model to the push animation(whatever it is dontknow??)
then make a func_push over the env_model pushing up, add sound and there you have it, It would be best to trigger the events with a multi manager sorry Im in a rush If you need it clearer, Ill be on tomorrow, or another member will assist you. ;)
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Posted 20 years ago2004-10-21 07:51:50 UTC
in Where?... Post #68099
Where and how can I find my first post?

Im sure others would like to see there first post...lol
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Posted 20 years ago2004-10-21 07:46:29 UTC
in Cannot Believe It... Post #68097
Cannot believe it...I screwed your mamma...hahahahahe ok this threads serious... ya um Doom3 Is terrible, never liked it, never. ;)
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Posted 20 years ago2004-10-21 07:43:08 UTC
in Xen Platforms Post #68095
isn't there such an entity called func_trainrot or something--- --- (maybe rotating_platform) and make it follow a path going horizontal instead of vertical.
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Posted 20 years ago2004-10-21 07:40:20 UTC
in nead monsterscript list Post #68093
oh I see it.. lol oops.... :confused: :D
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Posted 20 years ago2004-10-21 07:39:19 UTC
in Compo 12 (Real World) Post #68092
god I wish I had a working computer I'd organize one of my maps... Its the one whereas the shadows being cast are aligned with the sun, and I also got alot of sun beams (Whenever you look up at the sun, sometimes you can see the circles and beams from the brightness)
so that way when you look at the sun its pretty bright, I set up 24 of them in this one map whereas where ever you walk it gets triggered on and then off then another on, that way it doesn't mater where your at, you look at the sun and its bright, very realistic, when I last was finishing it I was using the same concept of making a rainbow in a waterfall... It is still my favorite peice of work for realism.
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Posted 20 years ago2004-10-21 07:33:10 UTC
in Model download section Post #68088
My god... How many times has this forum been shown- :zonked:
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Posted 20 years ago2004-10-21 07:28:17 UTC
in Help with Redemption Post #68085
yep... ya I never bothered with the first gargantua I just quickly ran around it...... why bother?--lol :zonked:
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Posted 20 years ago2004-10-20 08:21:57 UTC
in Separate channel for Regulars Post #67857
Oh your right Im at the school comuters I disabled the security and installed IRC, Im there now.
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Posted 20 years ago2004-10-20 07:51:49 UTC
in Separate channel for Regulars Post #67829
Im getting a error page, check the link guys.
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Posted 20 years ago2004-10-20 07:47:31 UTC
in Help with Redemption Post #67819
everyone has there opinion.

I thought it was cool too, in a way of comparing my mods with it, things i'd change and things I would'nt do.... and the scripted sequences where done well.
so even though I didn't like it because I was all over the place, I still played it in hope to learn something new, but failed.
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Posted 20 years ago2004-10-20 07:44:16 UTC
in Separate channel for Regulars Post #67818
There is? whoa what I miss, and where is it? or is "There is" a too be.
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Posted 20 years ago2004-10-20 07:43:08 UTC
in nead monsterscript list Post #67817
Get the HLMV (Half-Life Model Viewer)
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Posted 20 years ago2004-10-20 07:38:23 UTC
in Separate channel for Regulars Post #67812
Hahhahahahaha lol...

Will there actually be a seperate channel?

or is this thread pointless?
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Posted 20 years ago2004-10-20 07:33:55 UTC
in Help with Redemption Post #67807
ummm... no offence to the people who made the mod but I think they could have done better... the characters where reskinned terrible and the model_weapons where kept the same, the sounds are good, especially for the G-man, (where did they get the sounds for him?) and some of the arcitecture is great... but the main problem is the story line.. It was very hard to follow... and some of it was quite stupid, like the carnival--ok then.

What do you guys think?
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Posted 20 years ago2004-10-19 12:56:57 UTC
in Separate channel for Regulars Post #67659
But I only got 258 logins--- Would that mean I would not be considered a regular???

I consider myself a regular, I logon every day, at least twice...
:|
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Posted 20 years ago2004-10-19 12:47:24 UTC
in Equilibrium Post #67654
Ok, your absolutley right, I just hope it's not to advanced (configuration purposes)
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Posted 20 years ago2004-10-19 07:47:43 UTC
in Explosion on target. Post #67521
Can't you make an invisible func_breakable over another func_breakable
so that way when you break the invisible func_breakable you will not see it break but there will be the other explosion you triggered when you hit the first func_breakable... maybe this will help... give it a try..

=== last post === <---huh?
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Posted 20 years ago2004-10-19 07:39:43 UTC
in another game Post #67515
right, can sombody tell me what the song is, and why was this thread posted?
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Posted 20 years ago2004-10-19 07:35:24 UTC
in Separate channel for Regulars Post #67512
Well, i think that starting a new area for regulars is not that great of an idea, because...

beginners are still going to be directed here, and all the regulars that know alot about twhl will rarely visit here leaving beginners questions unanwsered....

besides Define: Regulars

;)
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Posted 20 years ago2004-10-19 07:29:36 UTC
in Equilibrium Post #67507
Ya, I'll try it... Its just that I'm not a doom fan(never had been) and when I seen the trailer it was kindof a doom lookalike... but i'll have to see when it comes out.
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Posted 20 years ago2004-10-18 07:29:43 UTC
in Equilibrium Post #67256
I don't know about that, based on what I've seen (trailers) Im not that interested in HL2, I just want the game to follow the storyline, PLEASE guys dont hate me--lol. :D
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Posted 20 years ago2004-10-13 07:43:20 UTC
in how do ya make music clips on a level Post #65880
Wow, I totally forgot about the trigger_cdaudio, I was using the mono 8-bit... anyways does anyone know a way I can get a looped sound to be played at my mods menu??? I know SvenCoop had a mp3 Generator, but I think that is only used for in game, not the menu... Anyone know how or if it can be done?
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