Forum posts

Posted 19 years ago2005-02-25 12:18:44 UTC
in The Madcow Mod Site Post #93482
Aha, ok! :)

Well, Im turning the site's colortheme from Green and black to white and black, just to see if it looks better.

Still somethings to change.. :)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-23 17:49:45 UTC
in The Madcow Mod Site Post #92934
No, that's true.. I'm not that good at HTML,, I just put in CSS tags and javascripts.. The normal HTML is made by frontpage, I just make some of it... not much. >_<

Clean? :S
What do you mean?

I changed the colortheme to white.. Does it look better?
(Still some things that are green)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-23 17:45:10 UTC
in runescape Post #92933
Well, just heard some one say:

Runescape owns Half-life and Half-life 2!

Now THATS, the lol of the day.. :/
BTW, when they saw HL (like 3 weeks after they said that), they,, thought it owned so much, so they started to play it more than runescape.
And now, they don't play runescape at all.. ( lol )
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-23 10:25:50 UTC
in Favourite Game 1990 - 1998 Post #92798
Megaman! ( lol )
They are still funny,, but,, I think there where made in the 80's.. :/
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-23 10:00:55 UTC
in The Madcow Mod Site Post #92795
well.. which colors should I have.. :/ A whole new colortheme..
What about, black and white? :D
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-23 09:59:52 UTC
in The Madcow Mod Site Post #92794
Thans Captain P!
Looks like I got a lot of stuff to do.. That colortheme will take me hours to change.. >_<
I use power desk to make jpeg files.. But, as you said.. It doesn't make them much smaller in filesize,,
Site optimizing for 1280 x 1024? DOH,, That is an old text.. I was going to remove it months ago,, there is nothing that needs a special,, err,, whatever,, to make the site work.
And I think I'll ad that date to the news too! =)

But, do you think that I should remove the rams? :S

But.. are really the links going nuts again? I fixed them yesterday >_<
Well,, I will have a look at them.. =) :) :)

Thankd again! :) :) :)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-22 12:13:41 UTC
in The Madcow Mod Site Post #92561
Well,, to fix the boring thing,, I maby shoul make more features.. :/
Weirdly proportioned? :S Well,, lol,, stupid wordbook.. ( :P )
The members area is made in an other editor.. I think the name is AG editor..
the other site (the real site) is made in frontpage ( LOL!!! )
But I script a lot of things my self,, in notepad for example.. To make CSS and things like that.
But ok, I'll try to make up new features and fix the menu,, it is still confusing..
Thanks! I'll post here later.. =)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-21 10:50:28 UTC
in The Madcow Mod Site Post #92207
Yeah, I know.. but its free.. :D
I have talked to the host.. and he agreed.. It sucks.. :P
So he will soon make the server run 24 hours a day.. :)
How about that?

7:th, is it the layout? :S
I really need help with it,, so if there is anything that looks bad.. Please tell me.. :)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-21 10:46:53 UTC
in you domain sites? Post #92206
I got my own server.. But i'm not taking care of it.. ;P
So we have just registrated us at .mine.nu, and thats free.
But I don't know how to register :P

http://roma55.mine.nu/julian/startsida.htm
but I did also register it over at .TK, www.tmms-hl.tk

:lol:
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-17 10:00:23 UTC
in My website Post #91191
Me too.. :P
www.tmms-hl.tk
Still under construction
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-17 09:55:03 UTC
in Members Spotted Post #91186
lol, :nuts:
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-17 07:48:50 UTC
in The Madcow Mod Site Post #91178
well,, At least it is online right now.. ;)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-17 07:19:49 UTC
in The Madcow Mod Site Post #91176
Aha.. the problem seems to be that the server shuts down at 00:00 at the night, and starts 8:00 in the morning.
I'll see what I can do to fix that.. It isn't my server.. >_<
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-17 07:14:00 UTC
in The Madcow Mod Site Post #91175
DOH,, well... Great.. :P
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-16 19:01:25 UTC
in The Madcow Mod Site Post #91102
Well, I have always wanted to have a popular HL fan site.
So I made TMMS, but I didn't tell anyone.
So I didn't have any visitors.. :P
TMMS is now updated, and this time, it's good.. :D
So I'll post a link to my site right here!
So if you like my site, please tell people about it! =)
The site: http://www.tmms-hl.tk/
The member section: http://www.tmms-ms.tk/ (there is a link to this site over at the orginal TMMS)

Thanks!
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-16 09:19:13 UTC
in Slow Motion in fraps? Post #91008
Nope.. I think you will have to register it first to get rid of that text..
But about the slowmotion thing... Well, are you sure they used Fraps?
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-16 09:11:21 UTC
in WLAN Post #91007
Whaaa? :nuts:
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-14 14:40:56 UTC
in TWHL and Opera Post #90487
Well,, maby TWHL looks "fucked up" right now.. I don't know how it's suppose to look :P
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-14 14:37:05 UTC
in rope parent:barrel Post #90484
Thanks LittleTortilla!
Everything works now..
But my map didn't have an intresting idea.. so I dumped it into the trashcan..
:lol:

But I'll have use for your help in my new "almost no changes" mod; center of evil.. :D

And thanks Blackravent for making an example map! =)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-14 13:50:27 UTC
in Birds-Eye map Post #90453
Umm.. Do you mean like,, thirdperson?
Well, that will not work.. There is no player model in HL2, so you will just see through the place there the player stands.. =/
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-12 10:16:54 UTC
in GCF scape goes nuts Post #89870
I want to open GCF's cuz I need some HL2 files so I can make a mod..
So, is it posseble to copy HL2 files from gcf-files to an other place with Jed's Half Life Model Viewer?
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-11 17:34:33 UTC
in Language? You can't ALL speak englis Post #89746
Svenska, English, Espa?ol. :lol:
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-11 16:35:08 UTC
in rope parent:barrel Post #89726
Is there a SDK map? (DOH!!)
What's the name of that map? :)

blackravent: I tested your map! And I tried to make something like it in my own map.. But the rope acts like a rubberband.. O.o
How do I remove that?
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-11 12:15:27 UTC
in GCF scape goes nuts Post #89676
**
When I tried to start CFG scape, this error showed up:
"The application failed to initialize properly (0xc0000135). Click on OK to terminate the application.

What's wrong?
Without gcfscape, I can't make mods for HL2.. >_<
:x

Please help me! :)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-11 05:15:37 UTC
in rope parent:barrel Post #89615
Well, I tested it again,, I'll post it as a problem map cuz I just dont get it.
The ropes length expands when I start the map.. :(

But thanks for your help anyway! :)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-11 04:57:06 UTC
in rope parent:barrel Post #89613
keyframe_rope? oops.. used move_rope.. =/
What's the difference?
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-10 04:34:30 UTC
in rope parent:barrel Post #89416
How do I do that thing with the phys_lengthconstraint?
I tested it.. but I didn't understand anything.. ( lol ) :
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-09 17:05:04 UTC
in rope parent:barrel Post #89315
I made a rope and stuck it to a barrel (using parent) and the other edge in a brush (not using parent)
But the rope goes nutz!!
I made slack: 0, so tehre would be no extra rope. but the rope expands and gues through walls when I play the map.
What's wrong with the rope?
How do I make the size of the rope "stuck" (same value all the time)
((My english still sucks..))

Well,, can you guys help me? :nuts:

thanks!
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-09 11:07:27 UTC
in History of HL (spoilers) Post #89244
Is this right?
I mean,, is this the real story part of the black ops

Once, I was at a HL fan site (cuz I'm a bit of a fan.. :P )
and I wondered what the black ops did in Black mesa.
They said: they are special forces, hunting down alien race-X.
Then I asked; why are the grunts shooting at them then? :P
Then they said:
There was a misstake.
Some of the grunts opened fire at the black ops, cuz noone told them about the black ops. That was why one of the chapters in OP4 was named: "friendly fire"
And that was the place when you first found maniacs from the Black ops, and they where shooting at you..

Is that the story (not the whole story, just the black ops part)

***
i think, Gman is a disguised alien with some cind of a magic remotecontroll so he can teleport aliens from earth to Xen. :P
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-07 12:16:05 UTC
in History of HL (spoilers) Post #88718
umm,, is that the real story that valve made up? :S
Cuz.. Dr Breen who created the combine was the administrator of Black Mesa before HL2, not over City 17? :
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-02-07 12:08:45 UTC
in Who has the best display pic? Post #88712
I am the only one with a picture of a farting guy.. :P
I win..
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-30 10:49:14 UTC
in Does anyone have this weapon? Post #86930
Umm,, that gun was supposed to be in HL2 first, but they removed it,
I think..?
After the source code sh*t...
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-30 10:17:52 UTC
in Making combine friendly Post #86929
thanks lucky4444!
The env_global went nuts.. So I had to remove it.
But is there any way to make two things enemies?
Like the !player and the npc_citizen?
And makes me able to kill the npc_citizen? =/
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-30 08:34:17 UTC
in 3:rd problem in one day. Ragdoll.. Post #86912
Found the problem.
In hammer, you was able to choose betwen these weapons for the npc_metropolice:
Pistol
Smg1
Stunstick
SHOTGUN <-----

npc_,etropolice don't got any animation for the shotgun.. =/
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-29 19:02:37 UTC
in 3:rd problem in one day. Ragdoll.. Post #86753
(How do I make them stop doing the animation during the game)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-29 18:24:15 UTC
in 3:rd problem in one day. Ragdoll.. Post #86733
This is really annoying..
I've only seen this happening to npc_metropolice.
They use the ragdoll animation in the game!
sometimes when they aim, sometimes when they RUN!!
What the ** is going on??
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-29 16:50:54 UTC
in Making combine friendly Post #86714
Thanks! =)
I'll have a look at both
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-29 10:37:59 UTC
in Making combine friendly Post #86638
How do you make a metropolice friendly?
I've seen it in other maps like in "Antlion troopers" and "Bunker defence"
I can't find any flags or options for it in the properties.

Please help.. =)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-28 10:59:20 UTC
in Barneys target Post #86313
Unbreakable: There was a wad in you map that wasn't included in the zip. =/
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-28 09:50:33 UTC
in Barneys target Post #86308
Seventh: the info_target thing didn't work..
But I'll have a look at your map Unbreakable!
:)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-27 15:52:54 UTC
in Barneys target Post #86136
Omg,, this can't be happening..
I heard to shots.. Yes I know,, I didn't repeat the sequence.
But.. He wasn't even holding a gun!
He just stood there and wipped with his hands in the air!
What do I do now? :(
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-27 15:46:05 UTC
in Barneys target Post #86134
lol!
I used the animation: reload
made barneys target, the scripted_sequence
and he just stood there and aimed.
In HL workshop, they say that he is first going to reload, then, he will shoot.
But I'll just change it to shootgun, or whatever the name is.

Thanks seventh, and every body else!
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-27 15:37:49 UTC
in Barneys target Post #86130
Seventh: Do you mean like, if I make an Info_target, and set the value at Barney/target as the name of the info_target?

This is confusing.

Thanks Unbreakable, it would be very help full.. =)

Thanks all.
I'll test those Ideas..

But still,, I haven't read that multimanager tutorial.
I should do that.
Thanks guys!
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-27 13:12:10 UTC
in Barneys target Post #86092
I tested it,, didn't work.. :(

But thanks any way! =)
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-27 12:33:47 UTC
in Barneys target Post #86077
Ok, i'm making a map, you are in a big lab ful with lazy scientists.
But I want a shooting range.
And I also want some Barneys to shoot at a target.

Now, how do I make them shoot at a target?
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-27 12:31:43 UTC
in Mirror Post #86076
Wow,, that would be cool
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-26 10:27:09 UTC
in HELP! Custom Sentences! Post #85851
Umm,, when I made my own sound for HL (Ut was for barney.. He was going tu say: MUHAHAHA :P)
he didn't even move his mouth!

/

Yes, I made a scentence of it in the scentence txt file.. But it didn't work..
>_<
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-26 10:20:36 UTC
in Using a model as a button... Post #85850
OMG!!
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-23 12:32:39 UTC
in Using a model as a button... Post #85242
Is it that hard to make a button??
Wow,, I'll never be a good HL2 mapper.. :nuts:
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-01-23 12:29:59 UTC
in Weapon Question Post #85241
lol,, nice link.. =/
Madcow MadcowSpy zappin my udder