Forum posts

Posted 17 years ago2007-11-13 06:04:15 UTC
in The Citizen: HL2 sp Post #238291
You did notice the combinations written on the walls next to the doors. Right?
No, and as a modder you cannot assume that a player will notice such a minor detail just because you put it there. Especially when the mod is so dark (I know I'm not the first to say this, so maybe you guys should check it out).
You didn't offer any opinions. You stated in capital letters that things were impossible, which are not impossible at all.

How is that constructive criticism, or even an informed opinion?
I'm not really siding with Penguinboy here, but I must say that I feel the same way as him. You cannot assume that a player will know exactly what to do, and may find it 'impossible,' even if it is possible.

The main problem I have with this mod is that the authors assumed the players would know what to do based on little (not very noticable) hints.

You really need to make the goal and possible solution obvious, or players will get frustrated and not enjoy your mod.

Just my opinion, though.
Trapt Traptlegend
Posted 17 years ago2007-11-13 05:52:41 UTC
in The Citizen: HL2 sp Post #238286
Played about an hour of the mod. Hated it. Mapping wasn't too bad I suppose but the gameplay decisions blew goats.

First level sucked. You have to talk to a whole bunch of random people until you find the right one. Who the fuck cares if the right one is wearing a different coloured shirt? People playing aren't going to necessarily know that. THEN you go and talk to that guy with a crazyass accent that you can't understand. He gives you a keycard and you're left with no idea where to go. I walk around for half an hour searching for ways to open locked doors, get past combine at front door (even though the crazyass accent guy said otherwise) and hidden buttons simply because I could not find a way out. Then someone in IRC tells me I need to go through a door which PREVIOUSLY you were punished for going through (DO NOT PRESS button, which is fucking ridiculous particularly since the sign above the bright red button is hardly noticable in the dark).

I then go and complete the first level without trouble. In fact, I complete the next couple levels without trouble, and without COMBAT (OH SHIT YOU FORGOT THE PART OF FPSs THAT MAKES THEM FUN) for the first fucking 3 levels.

5 button combination puzzles are stupid. According to my dodgy maths, there are 32 button combinations possible. What a massive waste of time trying to get the right one, seriously.

After 3 levels of monotonous, uninteresting gameplay, I finally get to fight some enemies! But I don't have a crowbar, gun or suit, since you allowed players to continue without these essential items. I had to cheat and use give item_suit and weapon_crowbar to continue.

I finally got to the part where you get to shoot Combines!!!! And it was a reasonable sequence aside from the fact that I kept getting caught in weird positions when I tried to jump the counter.

Then I got the airboat, travelled about 20 metres on it before having to stop, started listening to those people talking about pretty boring stuff for too long, got bored and quit.

I don't want to sound like a negative asshole, but this is not the type of mod for me. Too slow, too boring, not enough action. Sure, there is some quality mapping and voice acting (though some of it was pretty dull and monotonous), but that didn't make up for the poor gameplay mechanics IMO.

I don't see myself ever finishing it because I was far too bored and there never really seemed like there was a purpose to my escape and such. In Episode 2, you have a goal and you keep heading towards that goal. In this, you escape the lockdown and randomly go through a bunch of sewers and crap, not knowing where you're heading or where you're gonna end up.

Probably not a bad mod for people who enjoy slow roleplaying gameplay, but I thought there were too many bad decisions such as allowing the player to continue without essential items for me to enjoy it, especially when there was pretty much no action.
Trapt Traptlegend
Posted 17 years ago2007-11-13 02:01:16 UTC
in The Citizen: HL2 sp Post #238279
A lot of the dialogue is spoken really good.
Gold.

May download this later if I can be bothered.
Trapt Traptlegend
Posted 17 years ago2007-11-10 07:26:12 UTC
in Competition 24: Map from Layout Post #238056
Cruel.
Trapt Traptlegend
Posted 17 years ago2007-11-10 06:59:08 UTC
in Competition 24: Map from Layout Post #238051
I'm having a little whinge because you're banning over half the entries over a trivial and bullshit rule. This has nothing to do with my map 'securing a place.' I've told you this before: I don't give a shit about the results, I only made the map because I was bored. This is about the judges being fascist assholes and banning entries because they didn't follow a stupid rule - Not all compo23 maps began with compo23, and yet they weren't disqualified.

It's not like I was ever gonna get a place anyway, not with you assholes judging.

Enjoy being a massive dick. I know you will.
Trapt Traptlegend
Posted 17 years ago2007-11-10 06:48:25 UTC
in Competition 24: Map from Layout Post #238049
I may be an asshole, but I can assure I would not be such a nazi about such a bullshit trivial rule which is there simply for your convenience.
Trapt Traptlegend
Posted 17 years ago2007-11-10 06:42:22 UTC
in Competition 24: Map from Layout Post #238047
Well, at least now we know that the community is run by a pack of asshole nazis.

gg on being so lazy that you can't even be bothered finding the map names (which could be found in both the submitted zip or the readme) in your map list.
Trapt Traptlegend
Posted 17 years ago2007-11-10 06:36:50 UTC
in Competition 24: Map from Layout Post #238045
Apparently mastakilla, docrock, dewdle and I are all disqualified because we didn't name our maps 'compo24_*.'

Let's all applaud the judges (Strideh and Penguinboy) for being massive jackasses!

applause
Trapt Traptlegend
Posted 17 years ago2007-11-10 02:59:20 UTC
in Competition 24: Map from Layout Post #238043
Vapour now available in the Map Vault. Feel free to check it out and comment. :)
Trapt Traptlegend
Posted 17 years ago2007-10-31 01:23:26 UTC
in Competition 24: Map from Layout Post #237391
I'm terribly sorry, the futuristic, half-ruined city, the neon lights everywhere, newspaper and all kinds of crap piled up on the streets, the angles of the spotlights, the color of the lights and textures, and that cold, abandoned place feeling that Heatray has, doesn't resemble your map in the slightest. I must have my non-existing glasses sticked up your ass, too see some similarity.
Sorry, I didn't mean to be overly offensive, but I really didn't see the resemblance. If you're really interested in why my map looks like that, perhaps you should check out the mod I map for: Dystopia or just take a look at my maps for the mod: Detonate and Exodus. I think you'll see more resemblance in those than you do in Heatray. :)
Yeah, Trapt pretty much demolished all of my dreams.

Also, gave a reason to live. Kick Trapt's ass at a compo. Once, before I die.
I lol'd. I'm not sure how many more compos I'll be entering. It's hard to find the time nowadays. ^_^ Also, I'm not gonna win this compo because Penguinboy and Strideh (judges) hate me and Dystopia.

For example:
It reminds me of Dystopia. Funny, that.
a well made HL1 map is better than a HL2 map filled with props and trapt faggotry
Not that I care... :D
Trapt Traptlegend
Posted 17 years ago2007-10-30 06:04:40 UTC
in Competition 24: Map from Layout Post #237324
I haven't even played UT3. In fact, most of the map is just ripped from other maps I've done. :/

Also, Ghetto, the rest of the map is done too and looks fairly nice. Just because I didn't screenshot it doesn't mean anything. The interiors are rather moody and thus screenshots don't do them justice.

edit: After watching a Youtube video of Heatray, I can honestly say that it looks nothing like my map and that you are a retard.
Trapt Traptlegend
Posted 17 years ago2007-10-29 01:31:44 UTC
in sprites problem Post #237209
I apologise on behalf of the community, but we seriously cannot understand what you are asking.
Trapt Traptlegend
Posted 17 years ago2007-10-27 20:24:48 UTC
in Competition 24: Map from Layout Post #237139
Made 90% of this map in 2 days, then took another 4 days to do fine detailing (props, decals, lighting) and to get the custom materials working.
User posted image
o rly
Trapt Traptlegend
Posted 17 years ago2007-10-25 02:12:49 UTC
in Competition 24: Map from Layout Post #236979
I call bullshit. Make the deadline stand. Tough titties to those who don't finish in time.
Trapt Traptlegend
Posted 17 years ago2007-10-24 03:14:08 UTC
in Competition 24: Map from Layout Post #236922
Trapt and I are both done...
we'll be submitting both of ours shortly
Damn straight. Another playtest tonight, I'm hoping. Last night's was brilliant due to that large black physbox.

I'll probably grab some screenies of both maps while we're playing too, so everyone else in this thread can orgasm.
Trapt Traptlegend
Posted 17 years ago2007-10-22 06:45:50 UTC
in Competition 24: Map from Layout Post #236808
I'm sure more will come eventually... right mr. dew?
Trapt Traptlegend
Posted 17 years ago2007-10-18 03:43:59 UTC
in HL2 Performance sucks Post #236570
x700s do not have SM3 and neither do x800s.

Major fail on ATi's behalf.
Trapt Traptlegend
Posted 17 years ago2007-09-20 06:23:39 UTC
in ValvE Employment Post #234582
Rabid is correct.
Trapt Traptlegend
Posted 17 years ago2007-09-20 06:15:51 UTC
in ValvE Employment Post #234579
Wow. Tosse is more fucking retarded than I thought. That is hands down the funniest shit I've ever read on TWHL. Ever.
Trapt Traptlegend
Posted 17 years ago2007-09-14 21:47:52 UTC
in TF2 or FF? Post #234130
I keep getting the freezing + sound looping crash, but that's VALVe's fault. Fags.
Trapt Traptlegend
Posted 17 years ago2007-09-14 02:37:40 UTC
in TF2 or FF? Post #234073
Initial player counts mean nothing.

Dystopia had >2000 players on release, and Insurgency had 1000ish and they're both currently sitting underneath 100. Once the hype dies down, only the true fans continue to play.

And with TF2 coming out in a few days for some, and a couple weeks for others, I hardly see this sticking around at all.

(That being said, I'm gonna give it a go)
Trapt Traptlegend
Posted 17 years ago2007-09-09 08:18:58 UTC
in TF2 or FF? Post #233728
FF looked good in its early stages. But now it looks really ugly, tbh, and they'll be releasing to a dead community because they took too long to release.

TF2 all the way.
Trapt Traptlegend
Posted 17 years ago2007-09-05 03:17:02 UTC
in Post Your Desk Post #233512
Nice amp.
Trapt Traptlegend
Posted 17 years ago2007-09-03 04:13:58 UTC
in 75 Bands Post #233392
Authenticity of those answers be very questionable...
Trapt Traptlegend
Posted 17 years ago2007-09-03 02:16:19 UTC
in 75 Bands Post #233386
Well done. You bumped a thread AND the band you named was already on the list.

Kudos.
Trapt Traptlegend
Posted 17 years ago2007-09-02 08:46:43 UTC
in Scientology: Exposed! Post #233327
I lolled.
Trapt Traptlegend
Posted 17 years ago2007-08-31 09:12:14 UTC
in Half-Life: Hostage Situation Post #233203
:biggrin:
Trapt Traptlegend
Posted 17 years ago2007-08-31 08:59:39 UTC
in Half-Life: Hostage Situation Post #233201
Fag.
Trapt Traptlegend
Posted 17 years ago2007-08-31 04:40:00 UTC
in Half-Life: Hostage Situation Post #233194
It's not my fault that he is incredibly stupid. Blame his parents.

Though if he follows your instructions and stops being an arrogant tard, I won't have to attack everything he says.

So there, it's not up to me, it's up to Tosse.
Trapt Traptlegend
Posted 17 years ago2007-08-31 02:20:00 UTC
in Half-Life: Hostage Situation Post #233191
Stop being a tosser, Tosse.

I think most of the team would prefer to release on completion rather than release a half assed, bug filled mod. This may mean the mod dies, or it may mean it'll be years to release.

Kinda strange that you're not interested but you're still so eager for them to finish it.

gtfo.
Trapt Traptlegend
Posted 17 years ago2007-08-30 02:21:50 UTC
in Half-Life: Hostage Situation Post #233123
Doesn't matter too much, srry, it'll be 2013 before this mod is finished.
Trapt Traptlegend
Posted 17 years ago2007-08-30 02:19:52 UTC
in Who would win in a fight? Post #233122
Awesome women.

Dead thread vs Bumped thread... OH SHI-
Trapt Traptlegend
Posted 17 years ago2007-08-29 02:46:23 UTC
in Post Your Photos Post #233068
Fontana di Trevi is literally in the middle of nowhere. Walking around at random in Rome, go down a little sidestreet and there it is. What a strange place to build the world's most famous fountain!
Trapt Traptlegend
Posted 17 years ago2007-08-25 22:50:51 UTC
in Now Playing: ... Post #232902
Colin Hay - Don't Wait Up

Ant: Did you know that (according to wiki) Colin Hay is the uncle of Zero 7 singer Sia Furler? I didn't.
Trapt Traptlegend
Posted 17 years ago2007-08-25 22:11:16 UTC
in The Orange Box Post #232895
Luke: Black Box was gonna be cheaper so either do your research or shut the fuck up.
Trapt Traptlegend
Posted 17 years ago2007-08-25 21:18:58 UTC
in my little mod Post #232891
Tosse: Are you fucking kidding me? This is what you said to me a couple weeks back in your thread:
Posted on 13 Aug 07, 21:08
by Tosse


If you had expressed your opinion I'd listen to you, but when you say that it's 'fail', no dude, you gtfo and I'll stay.
Way to be hypocritical, faggot.

aaron_da_killa: Whilst I know you're that annoying bloke from the Snarkpit, your mod doesn't seem TOO terrible. :)
Trapt Traptlegend
Posted 17 years ago2007-08-16 03:20:58 UTC
in 75 Bands Post #232233
75 Bands in this picture:
User posted image
Let's find them.
Trapt Traptlegend
Posted 17 years ago2007-08-15 08:12:06 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232130
Rimrook: Win.
Trapt Traptlegend
Posted 17 years ago2007-08-14 06:39:25 UTC
in Design an Emoticon! Post #232049
To be fair, 90% of the emoticons posted in this thread aren't useful at all.
Trapt Traptlegend
Posted 17 years ago2007-08-14 06:38:02 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232048
Surreal doesn't mean cartoony, you jackass. If the mod was cel shaded or something it'd be fine, but it's not.

Honestly, I like the model and detail in the skin, but the flamey shit looks terrible.
Trapt Traptlegend
Posted 17 years ago2007-08-14 01:45:21 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232040
Looked better without the flamey shit IMO. Flamey shit makes it look too cartoony.
Trapt Traptlegend
Posted 17 years ago2007-08-13 07:35:18 UTC
in Suburb:47 Post #231982
:glad:
Trapt Traptlegend
Posted 17 years ago2007-08-13 07:30:23 UTC
in Suburb:47 Post #231977
Tosse, I'm beginning to believe your username should have an 'r' on the end... why? Because you're a tosser.

Kasperg, I am willing to accept that my 'criticism' wasn't OVERLY constructive - that is to say, I didn't suggest a solution to the problems I pointed out - but I still gave him my opinion. You cannot simply disregard someone elses opinion and call your own genius without coming across as an arrogant prick.

Also, Habboi, shut the fuck up.

Thank you.
Trapt Traptlegend
Posted 17 years ago2007-08-13 06:48:37 UTC
in Suburb:47 Post #231970
oh hai guise, i love my work and whatever you say about it is wrong!!! in fact, i think i'm a genius!!!! also i'm a fag.

Gtfo, Tosse. That was, hands down, the most arrogant shit I've ever read on this forum, which is quite an achievement considering the likes of Rimrook and Kasperg hang around here.
Trapt Traptlegend
Posted 17 years ago2007-08-11 21:56:53 UTC
in Suburb:47 Post #231911
Art style is win, dialogue and font are fail.
Trapt Traptlegend
Posted 17 years ago2007-08-09 02:03:57 UTC
in Post Your Photos Post #231671
Nice shots there, Trapt. That place in pics 6-8 is called Cinque Tierre, right?
Thanks. It's actually Positano, which is a town located along the Amalfi Coast.

Feel free to use dick stone in your maps, if you really like... D:
Trapt Traptlegend
Posted 17 years ago2007-08-08 03:53:22 UTC
in (repost) I am DESPERATE for help!!! Post #231569
Try using a Batch Compiler.
Trapt Traptlegend
Posted 17 years ago2007-08-08 03:18:04 UTC
in Post Your Photos Post #231567
Photos from Italy trip in April.

User posted image

Zomg, I'm teh Colosseum!!!1

User posted image

'sup guise, i'm in teh Roman Forum.

User posted image

zomg famous fountain

User posted image

Pompeii sure is pretty crowded... oh shi-

User posted image

Dick in the ground is always funny.

User posted image

Easily the most beautiful place in the world.

User posted image

...same place again.

User posted image

...the coastline.

User posted image

st. francez waz heer. (Assisi, nubz)

User posted image

God damn fucking huge cathedral in Florence.

User posted image

The countryside in San Gimignano...

User posted image

Borano. I ate a whole tub of Nutella here. Tasty.

User posted image

Gondola ride in Venice. Worst water ever.

Enjoy!
Trapt Traptlegend
Posted 17 years ago2007-08-08 02:29:41 UTC
in Design an Emoticon! Post #231565
Animated emoticons are annoying. End of story.
Trapt Traptlegend
Posted 17 years ago2007-08-07 01:41:21 UTC
in Photo Impressions Post #231480
Doesn't matter if it is, he likely just googled it, and only to mock me. ;P
Correct.
Trapt Traptlegend