Forum posts

Posted 16 years ago2008-06-14 02:38:38 UTC
in My whole map dark map is lighted Post #251222
There is a VIS menu in the compile box. Check the 'max' option.

Also, you'll have to actually set up vis groups in your map first. :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-13 16:12:18 UTC
in Modeling Post #251215
Don't just launch straight into modelling for Source. Start modelling for the heck of it, learn about the techniques and processes (it's different to mapping). Then work at getting into Source.
or you can start with rimrook's modeling tutorials for the hell of it
Thats kinda why I posted the link.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-13 10:12:49 UTC
in Over 512 entitys Post #251207
There are 10 types of people in this world. Those who understand binary code and those who don't.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-13 09:02:36 UTC
in Modeling Post #251203
Posted 16 years ago2008-06-13 08:59:26 UTC
in Standard Size. Post #251202
Paint Shop Pro does the same thing.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-13 05:40:12 UTC
in Now Playing: ... Post #251198
The Killers - Mr.Brightside

next

Eric Johnson - Cliffs of Dover (again)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-11 03:44:20 UTC
in Now Playing: ... Post #251120
Posted 16 years ago2008-06-10 16:27:29 UTC
in VERC Proposal Post #251102
Some people are efficient to the extent of it being scary.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-07 09:52:27 UTC
in Half-Life: Static Friction Post #251005
I wish I could help but the list of jobs I have to do is rather immense!
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-06 15:59:35 UTC
in Path tool problems Post #250989
I don't know where I heard it but the day I opened Hammer 2.1 for the first time ever back in 1999 I knew not to use the path tool. Don't know why, but I never did anyway.

It would be so much easier to use path_tracks, seriously.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-06 11:21:00 UTC
in Desktops of June Post #250971
Its one of the freebees that came with the StyleXP 30-day trial (male version) and its called Wisp (modified). I can't find it online anywhere else. :(

The wallpaper was googled. HERE!
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-06 11:12:54 UTC
in Desktops of June Post #250969
I don't get it.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-06 06:43:09 UTC
in Half-Life: Static Friction Post #250964
That pistol model is far too large. It obstructs the players view far too much.

The shotgun model too, looks a little strange. I think its the arm...

Maps look about average.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-06 06:39:38 UTC
in Desktops of June Post #250963
Many thanks Luke.

I patched it good!
User posted image
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-05 22:03:52 UTC
in Desktops of June Post #250951
User posted image
I would have a better Theme + Wallpaper but it seems ThemeXP's designs all require that shitty StyleXP software now.

I aint paying for my fucking desktop to look different! I'd rather go back to Windows 3.1.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-05 21:46:21 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #250948
Haha. I was keeping quiet about loving the movie but seeing ask you guys are now talking about it...

Saw it in the cinema.
Recommended to everyone.
Bought the soundtrack.
Played soundtrack in car.
Bought DVD.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-05 21:38:31 UTC
in Post Your Skins/Models! Post #250946
dont tell me you didnt know about fps banana
Incorrect!
He most likely blanked it from his memory for obvious reasons.
Correct!
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-04 18:26:15 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #250917
Fair enough. :)

The alliance system sounds complex from the players point if view. Can't wait for further updates. :)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-04 18:09:45 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #250915
But Captain Jack is awesome. :(
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-04 05:53:06 UTC
in Post Your Skins/Models! Post #250895
Indeed, many thanks World Crafter.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-03 21:36:20 UTC
in Post Your Skins/Models! Post #250886
Ah, ok then :)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-03 21:23:33 UTC
in Post Your Skins/Models! Post #250884
Am I the only one who finds that site really fucking ugly and overcrowded?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-03 14:48:16 UTC
in Post Your Skins/Models! Post #250877
Hmmm...I want a more detailed Beretta for him. Anyone know where I can legally obtain such a model?

And yes that model is straight from HL1 on the PS2. Ambient impacts is a more enhanced version of this model. I am not blessed with such skill :(
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-02 22:38:51 UTC
in Post Your Skins/Models! Post #250858
His eyes look too...I don't know, he looks like he's hungover or a pothead, but overall I think it looks good.
Its Barney. I'd assume he was hungover. :P
Isn't the PS2 one the same as the one from the HD model pack? you could've just skinned that.
PS2 models have a few more polys + bones (e.g. moving eyes, chinstrap and all 5 fingers and other such crap) but lower texture quality.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-02 19:45:21 UTC
in Now Playing: ... Post #250855
The Hoosiers - Worried about Ray - VIDEO!

This is the band that made me forget MCR :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-02 19:34:51 UTC
in Post Your Skins/Models! Post #250851
Its like reskinning...but not. :P

Anywho, worked on a Barney model for about 3 hours yesterday, another hour this evening and at some point tomorrow i will make him PC compatable and downloadable. :)

Here's a sneak peak. The textures are mostly 512x256 so the screenie does little justice. :P
User posted image
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-06-02 18:30:03 UTC
in Open for TWHL3 Suggestions Post #250852
...and quote tags too for that matter.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-31 22:17:59 UTC
in custom gravity gun-throwable objects Post #250780
if thats possible with brushes
Which it isn't.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-31 10:53:08 UTC
in Post Your Skins/Models! Post #250743
I'm working on some PS2 model hacks. I'll post some screens later.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-30 15:49:30 UTC
in 2d, top-down flash MP arcade Post #250700
Sooo...don't waste your time with flash games either :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-30 15:48:40 UTC
in Spirit of halflife download Post #250699
Or...just wait for the site to go back up?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-30 15:28:25 UTC
in What is Nihilanth? Post #250698
Incoming Epic Yahtzee quote: "Which was your favourite Quake level? The brown castle, the greeny grey temple or the other brown castle?"

Quake 2 was an awesome game, don't get me wrong but its not one I could go back to over and over like I did with HL1.

Quake 2 looked incredible when it was released and a few years later HL1 pushed the engine even further. Games companies seem to like cramming in the detail these days and it has to stop!

They pay so much money getting it to look 'realistic' (and it never does) and when it comes to the gameplay they seem to rush it. Look at doom 3. It took bumpmapping to a whole new level and looked amazing (albeit a little heavy with the shadows but I guess thats the style they wanted) and the game itself was a complete bore.

While Graphics continue to advance, most developers seem to be recycling gameplay elements that are now incredibly outdated.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-30 07:33:09 UTC
in Reissues is Released! [HL1 Mod] - downlo Post #250688
Woah, I forgot about this!

I wish I hadn't moved out half-way through making my section. It might have been in there in the end :(

Anywho, downloading! :D
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-30 07:29:23 UTC
in 2d, top-down flash MP arcade Post #250687
...whatever happened to the Steam Community and playing REAL games... ?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 17:47:04 UTC
in Guess a dialog! Post #250203
Got it in one. :(

Maybe I should have gone for something less recent. :P

Anywho, back to you pb
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 16:25:30 UTC
in Guess a dialog! Post #250199
Ok, I just need to think of a game and then I'll post something.

BOINK!

Sound your bad self
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 06:22:59 UTC
in Guess a dialog! Post #250194
...

Scientist from Half-Life?
Chapter: "Lambda Core?"
Luther model?
Before he uses the retinal scanner?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 06:06:26 UTC
in Guess a dialog! Post #250192
Pokes Penguinboy with a stick
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 05:33:38 UTC
in Post your screenshots! WIP thread Post #250189
Lots of awesome stuff being made at the moment. I should join in.

GAH! WTF DUBBLE POAST!?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 05:33:10 UTC
in Post your screenshots! WIP thread Post #250188
Lots of awesome stuff being made at the moment. I should join in.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 05:31:40 UTC
in Who is Gordon Freeman? Post #250187
The other side of the case has a screen and ID card.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 02:38:37 UTC
in TWHL3 Post #250182
Ah. I thought you were talking about the thread. :rly:

Apologies.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-20 02:37:04 UTC
in Who is Gordon Freeman? Post #250181
Q1. Gordon carries a crowbar because:

A: It is the first object he finds that could be used as a weapon.
B: Its original. Knives are boring.
C: More power behind a crowbars swing than a knife. Useful for breaking shit.

Q2. His lunch, a Nintendo DS and some porn.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-19 17:36:24 UTC
in TWHL3 Post #250169
[deleteplzkthx]
...or you could have just not posted and the thread wouldn't have been bumped...
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-19 17:20:31 UTC
in Who is Gordon Freeman? Post #250167
Who is Breen?
erm...Breen is the old Black Mesa administrator who managed the Earths surrender to the combine, thus being rewarded with power over the Civil Protection and combine soldiers.

Thats all explained in HL2.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-19 12:15:07 UTC
in Who is Gordon Freeman? Post #250161
...i only get to see good tv series.
...Dexter, Stargate SG-1 and Stargate Atlantis.
I lolled. So hard.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-17 17:39:38 UTC
in More Leaves! Post #250084
L'd my A O none the less /further unnecessary post
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-17 17:37:06 UTC
in Model search Post #250083
Cylinda
See Linda
See Linda LOL
LOL Linda LOL
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-17 17:35:55 UTC
in Who is Gordon Freeman? Post #250082
Gordon Freeman is Gman from the future.

He's also John Freeman's brother. (Full Life Consequences) :^_^:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-17 17:30:39 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #250080
whats the difference about the demo and the full version
I laughed...a lot.
monster_urby monster_urbyGoldsourcerer