Forum posts

Posted 20 years ago2004-07-12 13:10:06 UTC
in Major leak problem!!! :( Post #40687
ive emailed you btw!
Posted 20 years ago2004-07-12 07:41:33 UTC
in Major leak problem!!! :( Post #40638
it is all red!! check for yourself!! download the map and see!!!
Posted 20 years ago2004-07-12 07:30:55 UTC
in Major leak problem!!! :( Post #40635
there is no blue bit :(
Posted 20 years ago2004-07-12 07:08:47 UTC
in Major leak problem!!! :( Post #40630
im having major problems with a project that is basically complete, exept for this!! there seems to be a mystery leak and i cant do anything about it!! its completely annoying me. i cant run the poinfile in TFC for some reason and have had to cope with the hammer pointfile view, which made no sense to me.

i have uploaded the map into the Map Vault -> Problem Maps under the name 'Midmap'

if anyone could have a quick look and see if they can find the possible leak i would love them forever ;p

thanks for any help in advance!!

nubei
Posted 20 years ago2004-07-06 06:54:54 UTC
in leak problem Post #39139
running my map with zhlt i get a leak from a light entity, which i dont really understand as how can an entity have a leak? :o its probably a stupid question!

cant find a leak anywhere else in the map and when i put a box around the map i get a max+_patches error becaus eits too big obviosly :o
Posted 20 years ago2004-06-28 12:50:48 UTC
in My map is crashing while ingame. Post #37209
using the new version of hammer with zhlt :o
Posted 20 years ago2004-06-28 06:46:59 UTC
in My map is crashing while ingame. Post #37137
we playtested it in an 8v8, but it just seemed to crash randomly :( doesnt say there is any problems in worldcraft!! arf looks like my map is borked!!

i might see the server logs to see if i can find what crashed it.

there is definatly no progs to find errors in the bsp and such?
Posted 20 years ago2004-06-28 05:59:38 UTC
in My map is crashing while ingame. Post #37125
i have finished my map, and it all compiled fine and everything works fine, after considerable playtesting there are no known bugs, but the map crashes everynow and again. its a TFC map. it didnt crash when a specific thing was done, just randomly. was wondering if there are any tools that can show me what could be wrong with it? :o

ill upload the bsp and .map/.rmf files if i need to!!
Posted 20 years ago2004-06-23 11:33:08 UTC
in Elevator prob Post #35693
ok my diagram has messed up!!! jus imagine it!
Posted 20 years ago2004-06-23 11:32:16 UTC
in Elevator prob Post #35692
ok i have a problem with my elevator. starts on one level, its a trigger_push going up to the next level, it turns on fine with my trigger_multiple but i want the trigger_push to turn off once its pushed the person up the lift so people can jump dack down the lift without getting stuck by the trigger_push.
^  _____________
^   |
0              ^    |
`|`            ^    |
 ^____________|
this is what it looks like if ya get me!
:roll:
Posted 20 years ago2004-06-20 05:42:07 UTC
in Problems with sky. Post #34978
i used zhlt to compile instead of hlcc and its sorted the water effect from the sky.

and thanks for the fan tutorial links, very helpfull. :)
Posted 20 years ago2004-06-19 15:07:39 UTC
in Problems with sky. Post #34857
im in the proces of making a tfc map, yet my skybox seems to act like water! i havnt got a clue whats going on, but its very annoying!

secondly im wondering if anyone could tell me how you make a wind tunnel (one that forces you down a corridor, and u cant get back once you have gone down it)

thnx for any help in advance.