Forum posts

Posted 20 years ago2004-07-23 04:41:23 UTC
in A Horror Idea, Some Screens Post #43932
this is off the wall, this is some NICE mapping, you shoulda did this back with they hunger...
Posted 20 years ago2004-07-23 04:38:57 UTC
in unkillable hostages Post #43930
you r realy crazy, mabey the CZ hosties can get in a vehical, but i dont think its gona happen... :roll:
Posted 20 years ago2004-07-23 04:36:50 UTC
in Terrorist Cant Win Post #43929
you need to create a trigger brush around your bomb target with the "AAAtrigger" texture, in game, it will NOT come up in any form or fashion, you can walk right into it..., it is used to designate spots such as buyzones away from the player start area in CS... :badass: :)
Posted 20 years ago2004-07-23 04:29:20 UTC
in putting models into maps? Post #43926
umm, this is a deathmatch map, amd when i put a MDL name into the env, it crashed... i need to put a model in for deathmatch [CS/HL] :zonked:
Posted 20 years ago2004-07-20 22:49:04 UTC
in Sprites can be a pain in the ass... Post #43377
THANK YOU
Posted 20 years ago2004-07-20 21:03:04 UTC
in Sprites can be a pain in the ass... Post #43371
:) now, i'm am understanding person (understanding that some stuff with hammer and steam REALY suck) but whenever i put a sprite in my map, it shows up with thet black BG in it, making it look like s..., i'm trying to make a mist effect around a waterfall...
anyone know how to remove the damn black? :
Posted 20 years ago2004-07-20 20:44:29 UTC
in putting models into maps? Post #43368
thank you
Posted 20 years ago2004-07-19 23:04:41 UTC
in putting models into maps? Post #43019
LOOK: i need a CUSTOM model (.mdl) put into my Counter-strike map... env_sprite will ONLY let me use a sprite (.spr) please dont post smap..lol i need trres in my mpa ASAP, its in the woods, it dosn't look like that... :(
Posted 20 years ago2004-07-18 21:32:07 UTC
in putting models into maps? Post #42666
cycler will only leme get a sprite in
Posted 20 years ago2004-07-18 18:45:23 UTC
in putting models into maps? Post #42639
also please note, i'm not taling HL, i'm talking CS...
Posted 20 years ago2004-07-18 18:42:24 UTC
in putting models into maps? Post #42638
ok, i'm srry for making theat cooment, please dont flame the crap outa me, i played, liked, 4got... :(
Posted 20 years ago2004-07-18 17:34:00 UTC
in putting models into maps? Post #42612
i'm mapping for CS, and a mod me and a bunch of people r working on...

lol, i don like halflife anymore, it wuz fun while it lastd and am awating HL2... i'll map there, but im not wasting my time mapping for HL :zonked:...lol

p.s. Inuyasha MOD- www.tornsoft.com/inumod
Posted 20 years ago2004-07-18 16:29:32 UTC
in putting models into maps? Post #42593
i'm a semi-n00b at mapping, one map finished, working on 3 more...
i would like to know how to put models into maps in hammer 3.4, (i don use 1.5, as it seems to run slower on my crapy PC, lol)

if anyone cou;d help me...
Osamaheadhunter@msn.com
AIM: Osamaheadhunter :D