Forum posts

Posted 20 years ago2004-08-12 13:54:41 UTC
in How do you make a Force Field Post #50436
That did the trick - although I did have to change the values a little to make the function more fluid.

Thanks For all the help.
Posted 20 years ago2004-08-11 23:33:12 UTC
in How do you make a Force Field Post #50279
HUH?

I made the multi-manager like you stated and followed your directions -
here is what happens - the game will start and the force field will be there, after 10 seconds it disappears ( Great !!! ). Then It Never comes back?

Any Ideas?
Posted 20 years ago2004-08-11 20:19:20 UTC
in How do you make a Force Field Post #50253
I have no Idea how to use the Multi manager - Please explain?
I am new at this - the maps I have created in the past are real basic with no real features execpt for the crates and doors... ect- I am trying to learn as I go....
Posted 20 years ago2004-08-11 17:54:32 UTC
in How do you make a Force Field Post #50233
Thanks For the quick response, I will try this on a test map and see if I can get it....
Posted 20 years ago2004-08-11 17:42:14 UTC
in How do you make a Force Field Post #50228
I was given the idea of creating a force field in one of my maps, my question is, where would I start to make something like this, is there any examples or tutorials on this. Also I would like to make it a timed event, such as every 10 secs the force field is active.....
Is this something that can be accomplished or am I dreaming
Posted 20 years ago2004-08-11 17:21:10 UTC
in Decompiling?? Post #50223
Just for your info - Decompiling a bsp file is not a easy task and 9 times out of ten, you will have a mess to deal with. If you are trying to get ideas of a map layout or how a function works with a certain map, Please do yourself a favor and read the tutorials and look at the examples given, you will get alot farther and get more knowledge by trial and error, than copying someones idea, with no idea how they made something work or created the map in general.

I have had some one steal and decompile a very basic map that I made, needless to say, I was not happy. Give credit were credit is due. If you are allowed by the author to use the map - then let eveyone know that you are not the true author and you only modified the map.

With that said..... I will shut up now.