Forum posts

Posted 19 years ago2005-03-01 00:23:08 UTC
in Noob question Post #94337
Well, there will be no water effect as on the jpeg, in fact it will be a different dam and the one I plan to make is a lot larger than this one, and it leads me to another problem... as the dam is as high as a building of 40 levels and as I plan to walk on the top of it, I will have to mask the horizon with fog as seen in HL2 single player when we're under the bridge... well maybe i'm too ambitious for a first map hehe... :confused: Anyway I will have look to the map DM_Hydro.

i'll give you some newz :)

thanks a lot guys
Posted 19 years ago2005-02-27 13:48:41 UTC
in Noob question Post #93989
Actually my question is, should I make the dam a model or build it with brushes?

It won't be the dam on the jpeg but there will be lots of curved bits in it. And curves seems difficult to model in Hammer, isn't it?

thanks again :)
Posted 19 years ago2005-02-27 12:24:39 UTC
in Noob question Post #93958
hello,

As seen in the subject I'm noob at level editing with hammer, I followed the tutorials for beginners but it only shows how to build rooms. My problem is that I want to build more complexes structures but I don't know how to begin or at least how to orient my learning.

I plan to make a outdoor huge level, an electrical power plant. I wonder how should I build the dam, with brushes in Hammer or another 3D software? I plan to walk into the dam and on the top of it too. Does it change anything?

See the image for example: http://semsci.u-strasbg.fr/images/barrage.jpg

Thanks in advance!