Forum posts

Posted 19 years ago2005-07-01 17:48:45 UTC
in Error: displacement found on a(n) func_w Post #118131
well thats the error ive looked on the valve error list thingy and i never found how to solve this error :S
Error: displacement found on a(n) func_wall entity - not supported

i run the map still but instead of running the right map it runs the old version of my same map strange eh?
Posted 19 years ago2005-06-05 17:50:27 UTC
in Maps Never Start Up WhenI Try To Run The Post #112828
lol! it works now :D
Posted 19 years ago2005-06-05 11:21:36 UTC
in Song you're listening to now Post #112757
i think that the cillit bang ones beter though ;) 38_98
Posted 19 years ago2005-06-05 10:44:07 UTC
in Maps Never Start Up WhenI Try To Run The Post #112753
oh yea ty
Posted 19 years ago2005-06-05 09:21:11 UTC
in Song you're listening to now Post #112736
Posted 19 years ago2005-06-05 08:58:48 UTC
in Maps Never Start Up WhenI Try To Run The Post #112733
the only error that i have now is Writing C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
2 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 3

but on that site you gave me antony it says that this doesnt affect my map in any way but thats the only error i have now
Posted 19 years ago2005-06-05 08:32:23 UTC
in Maps Never Start Up WhenI Try To Run The Post #112732
check that which has dashes on it

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963sourcesdkbinvbsp.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrikematerials
Loading C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.vmf
Can't find surfaceprop panel for material METAL/PRODVENTA, using default
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.prt...done (0)
Creating default cubemaps for env_cubemap using skybox sky_dust...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (71821 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (71821 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
2 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 4

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963sourcesdkbinvvis.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
reading c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.prt
450 portalclusters
1615 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (4)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (94)
Optimized: 432 visible clusters (0.00%)
Total clusters visible: 64442
Average clusters visible: 143
Building PAS...
Average clusters audible: 449
visdatasize:50943 compressed from 57600
writing c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
1 minute, 38 seconds elapsed

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963sourcesdkbinvrad.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vrad.exe (Mar 8 2005)
--- Radiosity Simulator --
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']

Loading c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
1276 faces
2 degenerate faces
207268 square feet [29846644.00 square inches]
0 displacements
0 square feet [0.00 square inches]
1274 patches before subdivision
9962 patches after subdivision
11 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (25)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (5)
transfers 226021, max 126
transfer lists: 1.7 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(2587, 800, 641)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #2 added RGB(177, 31, 21)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #3 added RGB(16, 2, 1)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #4 added RGB(2, 0, 0)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #5 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0233 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 2/1024 96/49152 ( 0.2%)
brushes 202/8192 2424/98304 ( 2.5%)
brushsides 1657/65536 13256/524288 ( 2.5%)
planes 1604/65536 32080/1310720 ( 2.4%)
vertexes 2522/65536 30264/786432 ( 3.8%)
nodes 870/65536 27840/2097152 ( 1.3%)
texinfos 86/12288 6192/884736 ( 0.7%)
texdata 9/2048 288/65536 ( 0.4%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1276/65536 71456/3670016 ( 1.9%)
origfaces 544/65536 30464/3670016 ( 0.8%)
leaves 873/65536 48888/3670016 ( 1.3%)
leaffaces 1443/65536 2886/131072 ( 2.2%)
leafbrushes 750/65536 1500/131072 ( 1.1%)
surfedges 8337/512000 33348/2048000 ( 1.6%)
edges 4517/256000 18068/1024000 ( 1.8%)
worldlights 11/8192 968/720896 ( 0.1%)
waterstrips 129/32768 1290/327680 ( 0.4%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 1962/65536 3924/131072 ( 3.0%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 315932/0 ( 0.0%)
visdata [variable] 50943/16777216 ( 0.3%)
entdata [variable] 4586/393216 ( 1.2%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/208 ( 0.5%)
pakfile [variable] 20235/0 ( 0.0%)

Win32 Specific Data:
physics [variable] 71821/4194304 ( 1.7%)

Total Win32 BSP file data space used: 788767 bytes

Linux Specific Data:
physicssurface [variable] 71821/6291456 ( 1.1%)

Total Linux BSP file data space used: 788767 bytes

Total triangle count: 3596
Writing c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
32 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp" "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrikemapsOffice Blocks new part 2.bsp"

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963counter-strike sourcehl2.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" +map "Office Blocks new part 2"
Posted 19 years ago2005-06-05 08:29:09 UTC
in Maps Never Start Up WhenI Try To Run The Post #112731
:D found that brought that in 1 sec il get the new compile log
Posted 19 years ago2005-06-05 08:23:42 UTC
in Maps Never Start Up WhenI Try To Run The Post #112729
right it says that they are caused by a leak so now i have fixed the leaks and i get this now

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963sourcesdkbinvbsp.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrikematerials
Loading C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.vmf
Can't find surfaceprop panel for material METAL/PRODVENTA, using default
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
** leaked **
Entity light_environment (2222.00 -2748.00 836.00) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4176.0, 1024.0, -288.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4688.0, 1024.0, -288.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0, 2048.0, -288.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 1536.0, -288.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0, 1024.0, -288.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0, 2048.0, -288.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, 1376.0, -568.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, 1376.0, 64.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

** Suppressing further FindPortalSide errors.... **
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 6 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox sky_dust...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (83389 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (1) (83389 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
4 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 4

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963sourcesdkbinvvis.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
reading c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.prt
LoadPortals: couldn't read c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.prt

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963sourcesdkbinvrad.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vrad.exe (Mar 8 2005)
--- Radiosity Simulator --
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']

Loading c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
No vis information, direct lighting only.
1795 faces
3 degenerate faces
881053 square feet [126871688.00 square inches]
0 displacements
0 square feet [0.00 square inches]
13 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (70)
Build Patch/Sample Hash Table(s).....Done<0.0349 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 2/1024 96/49152 ( 0.2%)
brushes 232/8192 2784/98304 ( 2.8%)
brushsides 1900/65536 15200/524288 ( 2.9%)
planes 1582/65536 31640/1310720 ( 2.4%)
vertexes 2430/65536 29160/786432 ( 3.7%)
nodes 1290/65536 41280/2097152 ( 2.0%)
texinfos 176/12288 12672/884736 ( 1.4%)
texdata 28/2048 896/65536 ( 1.4%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1795/65536 100520/3670016 ( 2.7%)
origfaces 698/65536 39088/3670016 ( 1.1%)
leaves 1293/65536 72408/3670016 ( 2.0%)
leaffaces 1948/65536 3896/131072 ( 3.0%)
leafbrushes 747/65536 1494/131072 ( 1.1%)
surfedges 11081/512000 44324/2048000 ( 2.2%)
edges 5927/256000 23708/1024000 ( 2.3%)
worldlights 11/8192 968/720896 ( 0.1%)
waterstrips 124/32768 1240/327680 ( 0.4%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 1860/65536 3720/131072 ( 2.8%)
cubemapsamples 2/1024 32/16384 ( 0.2%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 527372/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 5075/393216 ( 1.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/394 ( 0.3%)
pakfile [variable] 30560/0 ( 0.0%)

Win32 Specific Data:
physics [variable] 83389/4194304 ( 2.0%)

Total Win32 BSP file data space used: 1071524 bytes

Linux Specific Data:
physicssurface [variable] 83389/6291456 ( 1.3%)

Total Linux BSP file data space used: 1071524 bytes

Total triangle count: 4683
Writing c:program filesvalvesteamsteamappsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
1 minute, 12 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValveSteamSteamAppsnevans963sourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp" "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrikemapsOffice Blocks new part 2.bsp"

** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963counter-strike sourcehl2.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsnevans963counter-strike sourcecstrike" +map "Office Blocks new part 2"
Posted 19 years ago2005-06-05 08:03:57 UTC
in hammer 4 is sluggish for me Post #112727
hehe my Hammer 4 Works Perfect Only Problem My Maps Never Seem t To Work :P
Posted 19 years ago2005-06-05 08:02:31 UTC
in Maps Never Start Up WhenI Try To Run The Post #112726
Well I see teh words **LEAKED** a few times :S
Posted 19 years ago2005-06-05 07:58:29 UTC
in Maps Never Start Up WhenI Try To Run The Post #112722
** Executing...
** Command: "c:program filesvalvesteamsteamappsnevans963sourcesdkbinvbsp.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsUserNamecounter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: c:program filesvalvesteamsteamappsUserNamecounter-strike sourcecstrikematerials
Loading C:Program FilesValveSteamSteamAppsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.vmf
Can't find surfaceprop panel for material METAL/PRODVENTA, using default
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
** leaked **
Entity info_player_terrorist (1859.66 -2995.00 9.00) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4176.0, 1024.0, 224.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4688.0, 1024.0, 224.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0, 2048.0, 224.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 1536.0, 224.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0, 1024.0, 224.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0, 2048.0, 224.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, 1376.0, -56.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, 1376.0, 64.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

** Suppressing further FindPortalSide errors.... **
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 6 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox sky_dust...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (41389 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (41389 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing C:Program FilesValveSteamSteamAppsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
1 second elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 4

** Executing...
** Command: "c:program filesvalvesteamsteamappsUserNamesourcesdkbinvvis.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsUserNamecounter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading c:program filesvalvesteamsteamappsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
reading c:program filesvalvesteamsteamappsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.prt
LoadPortals: couldn't read c:program filesvalvesteamsteamappsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.prt

** Executing...
** Command: "c:program filesvalvesteamsteamappsUserNamesourcesdkbinvrad.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsUserNamecounter-strike sourcecstrike" "C:Program FilesValveSteamSteamAppsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2"

Valve Software - vrad.exe (Mar 8 2005)
--- Radiosity Simulator --
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']

Loading c:program filesvalvesteamsteamappsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
No vis information, direct lighting only.
779 faces
1 degenerate faces
612221 square feet [88159912.00 square inches]
0 displacements
0 square feet [0.00 square inches]
13 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (16)
Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 2/1024 96/49152 ( 0.2%)
brushes 110/8192 1320/98304 ( 1.3%)
brushsides 777/65536 6216/524288 ( 1.2%)
planes 630/65536 12600/1310720 ( 1.0%)
vertexes 971/65536 11652/786432 ( 1.5%)
nodes 572/65536 18304/2097152 ( 0.9%)
texinfos 136/12288 9792/884736 ( 1.1%)
texdata 26/2048 832/65536 ( 1.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 779/65536 43624/3670016 ( 1.2%)
origfaces 396/65536 22176/3670016 ( 0.6%)
leaves 575/65536 32200/3670016 ( 0.9%)
leaffaces 838/65536 1676/131072 ( 1.3%)
leafbrushes 235/65536 470/131072 ( 0.4%)
surfedges 5093/512000 20372/2048000 ( 1.0%)
edges 2858/256000 11432/1024000 ( 1.1%)
worldlights 11/8192 968/720896 ( 0.1%)
waterstrips 41/32768 410/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 594/65536 1188/131072 ( 0.9%)
cubemapsamples 2/1024 32/16384 ( 0.2%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 218828/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 5069/393216 ( 1.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/396 ( 0.3%)
pakfile [variable] 30560/0 ( 0.0%)

Win32 Specific Data:
physics [variable] 41389/4194304 ( 1.0%)

Total Win32 BSP file data space used: 491208 bytes

Linux Specific Data:
physicssurface [variable] 41389/6291456 ( 0.7%)

Total Linux BSP file data space used: 491208 bytes

Total triangle count: 1920
Writing c:program filesvalvesteamsteamappsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp
17 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValveSteamSteamAppsUserNamesourcesdk_contentcstrikemapsrcOffice Blocks new part 2.bsp" "c:program filesvalvesteamsteamappsUserNamecounter-strike sourcecstrikemapsOffice Blocks new part 2.bsp"
Posted 19 years ago2005-06-05 07:14:25 UTC
in Maps Never Start Up WhenI Try To Run The Post #112712
it doesent show any vital info involveing my steam id does it?
only my username?
Posted 19 years ago2005-06-04 12:56:59 UTC
in Making a new mod, join up Post #112578
lol i doubt it XD
Posted 19 years ago2005-06-04 12:35:34 UTC
in Making a new mod, join up Post #112571
what kinnd of jobs in the mod r there? mappers ect.
Posted 19 years ago2005-06-04 12:28:19 UTC
in Maps Never Start Up WhenI Try To Run The Post #112567
yeh VMF AND VMT
Posted 19 years ago2005-06-04 12:26:18 UTC
in Maps Never Start Up WhenI Try To Run The Post #112565
quote : About the 2nd problem, In the options menu, is the RMF directory correct? Are you saving the RMF's in that directory?

Erm this is confuseing

i make some maps which do work so whatever this RMF is it must be right in some cases mustent it?
but some which dont :zonked:
Posted 19 years ago2005-06-04 11:58:57 UTC
in Maps Never Start Up WhenI Try To Run The Post #112557
When i try to run some maps they never seem to work, i thought this coukd be because there was no lighting or i never had ct and t and player_start spawn points but even when i do pout them in the maps never load up properly hammer loads up css and it then just goes to the main menu without running the map when i try to run the map on my server it does the same thing.

I also get this error:

The command failed. Windows reported the error:
"The system cannot find the file specified."

which may have something to do with the error i have above please help me clever people. Thank You