okay. well a while ago i made maps just fine. no errors. just peachy goodness of maps... i stopped a while. come back and try my hand at it again (i got into modeling) and now i get errors constantly. with the SAME SETUPS I HAD WEN IT WORKED.
the wads were in a different location. a spot where it worked. got the error.. someone said move the wads. so i did.. same error.... heres the compiling report.
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesSteamsteamapps*************half-life
** Executing...
** Command: Copy File
** Parameters: "E:ProgramsValve HammerValve Hammer EditorCubists.map" "C:Program FilesSteamsteamapps************half-lifevalvemapsCubists.map"
** Executing...
** Command: E:ProgramsVALVEH~1VALVEH~1toolshlcsg.exe
** Parameters: "C:Program FilesSteamsteamapps************half-lifevalvemapsCubists"
hlcsg v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlcsg
---Command line: E:ProgramsVALVEH~1VALVEH~1toolshlcsg.exe "C:Program FilesSteamsteamapps***********half-lifevalvemapsCubists"
Entering C:Program FilesSteamsteamapps************half-lifevalvemapsCubists.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.61 seconds)
SetModelCenters:
50%... (0.02 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.48 seconds)
Warning: Wad file 'program filessteamsteamapps**************half-lifevalvehalflife.wad' not found
Warning: Wad file 'program filessteamsteamapps**************half-lifevalveliquids.wad' not found
Error: Could not open wad file program filessteamsteamapps**************half-lifevalvehalflife.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file program filessteamsteamapps*************half-lifevalveliquids.wad
--- END hlcsg
---** Executing...
** Command: E:ProgramsVALVEH~1VALVEH~1toolshlbsp.exe
** Parameters: "C:Program FilesSteamsteamapps**************half-lifevalvemapsCubists"
hlbsp v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlbsp
---Command line: E:ProgramsVALVEH~1VALVEH~1toolshlbsp.exe "C:Program FilesSteamsteamapps**************half-lifevalvemapsCubists"
>> There was a problem compiling the map.
>> Check the file C:Program FilesSteamsteamapps**************half-lifevalvemapsCubists.log for the cause.
--- END hlbsp
---** Executing...
** Command: E:ProgramsVALVEH~1VALVEH~1toolshlvis.exe
** Parameters: "C:Program FilesSteamsteamapps**************half-lifevalvemapsCubists"
hlvis v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlvis
---Command line: E:ProgramsVALVEH~1VALVEH~1toolshlvis.exe "C:Program FilesSteamsteamapps*****************half-lifevalvemapsCubists"
>> There was a problem compiling the map.
>> Check the file C:Program FilesSteamsteamapps*****************half-lifevalvemapsCubists.log for the cause.
--- END hlvis
---** Executing...
** Command: E:ProgramsVALVEH~1VALVEH~1toolshlrad.exe
** Parameters: "C:Program FilesSteamsteamapps***************half-lifevalvemapsCubists"
hlrad v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlrad
---Command line: E:ProgramsVALVEH~1VALVEH~1toolshlrad.exe "C:Program FilesSteamsteamapps****************half-lifevalvemapsCubists"
>> There was a problem compiling the map.
>> Check the file C:Program FilesSteamsteamapps****************half-lifevalvemapsCubists.log for the cause.
--- END hlrad
---the
******'s are there to screen my email, for privacy reasons.