My problem is that my lighting isn't working...correctly. I can make a light or light_spot entity and press the brightness all the way up, but obviously, that looks horrible. The effect Is Sky w/ light_spot doens't work, texture lighting doens't work, and light_environment doens't work. My lights.rad file is in the same directory as my compile tools and is configured w/ the proper ZHLT compile tools, and my zhlt.wad is loaded. What am I missing?