Forum posts

Posted 17 years ago2007-09-16 18:12:49 UTC
in WTF ?? Major Map Problem HELP Me !!! Post #234373
Problem fixed it was my updated fgd for the entities

it was getting the angles mixed up on the mov direction

on the pulldowns only

for some strange reason

anyway watch this vid

http://youtube.com/watch?v=pm-a2ItaA98

download link to map

use as you like

http://www.twhl.co.za/mapvault_map.php?id=4791
Posted 17 years ago2007-09-16 13:22:07 UTC
in WTF ?? Major Map Problem HELP Me !!! Post #234342
heres a video I want the screen doors to move but as you can see
they dont

http://youtube.com/watch?v=pm-a2ItaA98
Posted 17 years ago2007-09-16 07:43:53 UTC
in WTF ?? Major Map Problem HELP Me !!! Post #234319
yep tried all that just not happening mate realy begining to p**s me off this

what I did was make each door then tied to entitie func_door named them and changed the movdirection to up and one down.

in the entities properties of the buton flags outputs name of the doors open onpressed

but in the game the appear on a different angle and move on a different angle to .....

download the map someone and fix it for me please.

http://www.twhl.co.za/mapvault_map.php?id=4789

this is on of the last jobs i need sorting out.
Posted 17 years ago2007-09-16 00:26:19 UTC
in WTF ?? Major Map Problem HELP Me !!! Post #234299
I've got a bit of a problem with my map im trying to make two doors one ontop of the other one goes down and one goes upwhen they are both open you can view a tv screen but it not happening for me..

basily i want to push a button then te doors open then when you press the screen behind the doors the doors close and activate a teleporter

if anyone can help me Id give you a big kiss.

because I've been up all day and most of the night trying different angles and righting them down ....

please hep me

here is a link for the map

vmf and bsp

http://www.twhl.co.za/mapvault_map.php?id=4789

thanks

stonedog
Posted 17 years ago2007-09-09 18:17:29 UTC
in Flying Objects Post #233775
it took me ages to make them textures getting it to line up 16 different custom textures i made for that jumper lol
Posted 17 years ago2007-09-09 16:29:58 UTC
in Flying Objects Post #233765
Heres a 3 minute video of the puddle jumper in flight

http://youtube.com/watch?v=9wZlggyELjw

If you've got any comments on it Id love to here them

Sgt StoneDog
Posted 17 years ago2007-09-07 16:11:39 UTC
in Flying Objects Post #233653
its ok sorted it out cheers

If you want to see my Puddle Jumper in action.

as in flying click on link

http://youtube.com/watch?v=enk8GqB3d40&mode=user&search=

Once again Thanks guys
Posted 17 years ago2007-09-07 15:57:15 UTC
in Flying Objects Post #233651
train didnt work :/
Posted 17 years ago2007-09-07 15:40:25 UTC
in Flying Objects Post #233649
cool ill try it now guys

what about custom sounds how do I add them as it flys past ??
Posted 17 years ago2007-09-07 15:22:45 UTC
in Flying Objects Post #233643
well i want the object to fly on a slight bend can I do this with func_tracktrain ?
Posted 17 years ago2007-09-07 15:10:58 UTC
in Flying Objects Post #233640
can you do that with a texture ?

I thought it was models only ????
Posted 17 years ago2007-09-07 14:46:23 UTC
in Flying Objects Post #233637
Hi there Guys im trying to make a texture fly well basicly a load of textures grouped togeather in css

whats the best way of doing this ??

my aim is to make a stargate atlantis ship (puddle jumper) flying over head .

Hope you can help :

:D
Posted 17 years ago2007-07-07 19:32:47 UTC
in Help needed to build a Stargate System Post #227836
Hello all I would really like some help with a stargate. Ive built a one way, one trip only stargate before but it look poo..
so im asking for everyones help to build a stargate that looks as real as the TV show.

give me your ideas
its mainly entities im unsure whats the best way of doing it i want the bubble that burst out.

any help will do

cheers Sgt StoneDog