Forum posts

Posted 17 years ago2007-06-11 22:40:25 UTC
in worldcraft lighting textures Post #224974
Double post! I know! I'm getting the hang of this...
Posted 17 years ago2007-06-11 22:38:43 UTC
in worldcraft lighting textures Post #224973
Well, I hacked up the map and it works fine. Maybe it had a leak after all. :
Hammer 3.5 does seem a bit quicker.
Thanks everybody!
Posted 17 years ago2007-06-11 17:27:25 UTC
in worldcraft lighting textures Post #224964
I'm also getting weird trails.
Posted 17 years ago2007-06-11 17:25:04 UTC
in worldcraft lighting textures Post #224963
Now I've got the reverse problem, like there is a leak, but I can't find one! :cry:
Posted 17 years ago2007-06-11 15:55:00 UTC
in worldcraft lighting textures Post #224940
Let me rephrase, as betas are unstable by definition.
Can the beta be ridden effectively, or do you have to be a hacker-god to hop on?
Posted 17 years ago2007-06-11 15:45:16 UTC
in worldcraft lighting textures Post #224938
I'm using 3.3. I see 3.4 on the website. 3.5 is beta, right? Is it stable?
I didn't have it set up right. I had the wrong BSP, VIS, etc. I'll just download Hammer when I get home and do a fresh install.
Posted 17 years ago2007-06-11 12:08:06 UTC
in worldcraft lighting textures Post #224914
Ever had a question that just gets asked and asked over and over? I'm certain this is one. I tried to search for this in previous posts. Couldn't find the answer, so I gotta ask outright. Exonerate a noob, please:

I made a map in worldcraft, but after a wipe and reinstall of my hard drive, my lighting textures aren't luminous in the recompiled map. Any idea why?