Forum posts

Posted 15 years ago2008-08-02 18:34:48 UTC
in Vacant - CoD4 Map Remake Post #253276
Hey guys, this is my latest project I'm working on.

This is a CoD4 Vacant map remake for Counter Strike Source and Zombie Mod Source. I've been working on it for a week~ and the progress is going well. There are two Vacant maps for CSS- one being WIP and another already released but it doesn't hurt to make an accurate version of it. :)

I'm aiming for accurate remake as possible. The map is almost done, just need to fix 3D skybox, blend 3D Skybox fog with the map fog, put in interior props, build warehouse beam supports, build cubemaps, optimize, beta testing, and then release. I'm estimating a release around next week or so.

FPSB Project Profile

Updated 8/2/08

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[url=http://i211.photobucket.com/albums/bb161/prototstar/gg_hivacant0054.jpg][img]http://i211.photobucke
Posted 15 years ago2008-06-26 18:08:57 UTC
in Post your screenshots! WIP thread Post #251857
I forgot to change the skybox and there aren't any good sky textures to match it. :(
Posted 15 years ago2008-06-26 00:44:34 UTC
in Desktops of June Post #251831
My dark techy desktop. Old but my current desktop is close to how it currently look like, only except few more shortcuts were added to my desktop.

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Posted 15 years ago2008-06-18 14:04:45 UTC
in Post your screenshots! WIP thread Post #251484
My first post on TWHL. :D

Trying to make a defend point map. It's a small map but I'm hoping to make this small map into a suitable close quarter combat between the Resistances and the Synths. I'm not even sure if I'll finish the maps at all. Heh..

Any C&C? I've noticed a hole in a displacement on the fourth screenshot and the breakable glasses not fit in the window frame in the last screenshot. Will fix that.

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