Forum posts

Posted 16 years ago2008-07-31 01:50:23 UTC
in Furniture models disappear when they bec Post #253204
Hello all,

The main thing I want in this map is the windmill to cast a shadow on the ceiling.
User posted image
The model appears without casting shadows when it is used as a npc_furniture.

It seems like it needs to be at least a prop_static to be able to cast a shadow, but it simply disappears when I try to convert it to any prop. However, some other models do appear and cast their shadows when I use the props.

The models I want to use are ticked as statics and physics but not as dynamics. Could it (them being not dynamics) be the reason why they don't show up?

And as I have said before, my real intention is making the windmill to cast a shadow on the wall. I tried the env_protectedtexture but couldn't make it work :ashamed:

Thank you very much in advance!
Posted 16 years ago2008-05-11 17:04:45 UTC
in Post your screenshots! WIP thread Post #249861
I have tested dr_tomb, fascinating! Good work!

My critiques:
*The sky environment you are using isn't going well with this map. A desert environment would fit this map, not green mountains.
*I found the edges of the brushes too sharp; it would give a more realistic look if they were smoother.

And I am ashamed to say that I couldn't understand why the prefix of the map name is "dr".
Posted 16 years ago2008-05-05 17:34:19 UTC
in Post your screenshots! WIP thread Post #249590
User posted image
This is a screenshot from my first Half-Life 2 map.
I'm working on a small horror themed mod.