hi, im new to this mapping stuff
yesterday i created a "dev set" of basic textures and lights, after i included my lights in lights.rad i created a test map with all my textures and i noticed that the blue light texture (0 0 255) doesnt emit light at all
it looks unlit (shinny) but casts no light
i tried to change the rgb values to a diferent blue 0 50 255 and then it emited green light only
after that i put a light entity on my map and set the rgb to 0 0 255 and that also didnt emit light....i changed the light entity rgb values to 0 50 255 and then it cast a green light but no blue
im using hammer 3.5 and zoner tools