Forum posts

Posted 12 years ago2011-12-18 01:35:21 UTC
in Competition 32 Post #301726
god i had this awesome idea for fy_iceworld... well, i guess theres gotta be something else
Posted 13 years ago2011-10-30 17:21:11 UTC
in Half Life : OPS Post #300375
^ you probably downloaded the sources... btw, this is for goldsource (hl1), not source (hl2)...
Posted 13 years ago2011-10-30 09:57:06 UTC
in Half Life : OPS Post #300362
The "save rooms" have three purposes: to reset entites and values between each map, (hl:ops was designed for the pc and the dreamcast) - to provide a place for the dreamcast version to save avoiding errors, and to provide an actual saving-zone in-game, so you can safelly save.

It actually helps you emerge in the next atmosphere for the mext mission also xD

Thanks for the kind comment and the trigger tip ^^
Posted 13 years ago2011-10-28 15:54:12 UTC
in Half Life : OPS Post #300318
oh, sorry about the confusion on "in-house", you see, this mod was developed at dcfan forums, which only did ports of hl mods to the dreamcast untill then =S
Posted 13 years ago2011-10-28 12:42:12 UTC
in Half Life : OPS Post #300313
HALF LIFE : OPS
  • a in-house hl1 modification
  • by divagante, dedicated to all at dcfan.net.ru
  • game logo by dcFanatic99
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Half Life : OPS is a hl1 modification, made in-house from the ground up, legal, and meant for PC and Dreamcast platforms. It's purpose, other than make a playable game, it's to document the making-of process so it serves as hl1 modding doccumentation, since the old valve-erc has faded long ago.

It has no linear storyline, it's more or less a bunch of random missions mixed together, adding random elements to the gameplay each map. The only thing that isn't modded of has any new elements comparing to original hl1, it's the models.

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(please notice you need a copy of half life 1 to play the mod)
Current PC version (v1.0): http://www.megaupload.com/?d=V544D4CG
Current PC sources (v1.0): http://www.megaupload.com/?d=M4BNSK1M
(please notice the doccumentation is in development)
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More info on the official dev thread: http://www.dcfan.net.ru/forum/f109/half-life-ops-3791/
My blog: www.divagante.tumblr.com

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Release trailer: http://www.youtube.com/watch?v=N6WKmzTwMNk

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I'm kinda new here, so here goes nothing, my recent release "hl:ops", a simple and short mod, that focus more in gameplay and less in bullets