rootfolder/modfolder/materials/models(/mode
lname[unnececery])
I believe I have all the model materials in the same folder my materials are in for the map, I'm going to experiment with that.
Make sure they aren't in source_sdk folder
I had to add the models/textures into source_sdk content in order to fix an error message that was showing up in the compile log.
Thanks for your reply I'll be testing this ideas and re-updating my post.
*Update
Still haven't found the correct folder to place these materials, I have:
hl2mp/materials/amberville - contains all map/model materials
hl2mp/materials/models/amberville - contains all map/model materials
hl2mp/models/amberville - contains all map/model materials
sourcesdk/hl2/materials - contains all map/model materials
sourcesdk/hl2/materials/amberville - contains all map/model materials
sourcesdk/hl2/models/amberville - contains all map/model materials
*Tested with materials in this folder and without, no change
sourcesdk_content/hl2mp/materialsrc/amberville - contains all map/model materials
sourcesdk_content/hl2mp/modelsrc/amberville - contains all map/model materials
This is why I'm baffled, I placed all materials in all folders I thought would load the textures from and none of these are working since my models are still big red ERROR's in-game. If someone could add me to steam I can show you via google hangouts or team viewer, I know this is a simple issue causing this problem.
My steam = Muffinlad
http://steamcommunity.com/profiles/76561197998011101/