And a matrix is useful when projecting 3D stuff on a 2D screen XD
At least I heard so
the only way I know to measure something is using the "info_player_start" entity´s size in the 2D wiew in Quark..
I totally thought the first picture was a reallllly well textured map.I can always try:
maybe I should teach you how to use some stuff in a better way.Well, that would certainly be nice.
"That said, if you just said the only jokes you want to experience are memes, the door's just over here. Log-out link"Well, it seems that I'm not welcome in TWHL. Goodbye!
"works on a 17 year old Athlon with 396 MB Ram anda Voodoo3 2000 with 16 MB (yes MB) of GPU RAM..."I had an SVGA card PC once. It couldn't even run 2D games properly. I doubt it's any better even than a Voodoo 2.
It's going to have a lot of tools you will never use, along with a lot of bloat.Well, I agree with that. I use maybe 20 or more commands/tools (Bevel, Extrude, Boolean, Connect, Tessellate etc.). But also, never say never =)
In your case, before 3ds max 2010 or so I believe is going to be missing some functionalityI'd gladly make use of newer programs, but my darn limited hardware doesn't allow me to.
if you have trouble with the latest version of Blender, you will have a hard time with 3ds Max (even Maya).I have no problems with 3ds Max 6 and Max 9. As for Max 2017, for example, I doubt it would launch xD
3DSMax is 100 times more difficult to use than MS3D, BTW...Seriously, do I look like I care? My avatar says it all.