Forum posts

Posted 19 years ago2005-03-30 01:58:32 UTC
in Whats your favorite final fantasy? Post #100026
I can't stand 7. I don't know why, I've tried playing, I really have. I just can't get into it.

I just hate Cloud so much...so very VERY much.
Posted 19 years ago2005-03-25 12:01:42 UTC
in Whats your favorite final fantasy? Post #99005
I don't know what you guys are talking about, but obviously Final Fantasy Tactics is the best one. FFTA for the GBA was pretty lame though. It completely lacked a story line.

But if you want a "real" FF game, then, I've always had a soft spot for FF Mystic Quest. And definetly 5 and 6.
Posted 19 years ago2005-02-20 20:06:41 UTC
in All Maps are full Bright Post #92126
I remember hearing somewhere...that if you don't have a regular "light" entity or a "env_light" somewehres in your map, then it will automatically make the map fullbright. So, if you're just using dynamic lighting etc. than that would most likely be the case.
Otherwise...I have no idea. :
Posted 19 years ago2005-02-20 20:02:52 UTC
in Another spec thread Post #92122
kol, you may be retro...but you've still got a bigger HDD than me... :zonked:
Posted 19 years ago2005-02-20 14:35:53 UTC
in Another spec thread Post #92051
AMD Athlon XP 2000+
MSI KT4-VL
512 DDR333
40gb HDD [I'm so tiny...]
Sapphire Radeon 9600se 128mb
LG CDRW 52x24x52x
Creative SB Audigy LS

Yeah...that's about it...
Posted 19 years ago2005-02-19 22:11:39 UTC
in Just out of curiousity. Webpages? Post #91927
Thanks for Winsyntax, I tried it and I like it. Exactly what I wanted. I'll just have to see how it works out in the long run. It's a shame the colors are kind of ugly/annoying even if they are helpful. :
Posted 19 years ago2005-02-19 12:46:03 UTC
in Just out of curiousity. Webpages? Post #91805
I just tried HomeSite+, and I like how it works so far...but the preview is just like dreamweaver, doesn't work very well. Not to mention the fact that it can't even try looking at .php files, wich is practically all I use. I think I'll be sticking with notepad and photoshop, thank you very much.
Posted 19 years ago2005-02-19 12:36:24 UTC
in Your desktop Post #91802
I like your desktop Jaardsi, tee hee pandas...

But gnome? :
Posted 19 years ago2005-02-18 20:55:51 UTC
in Just out of curiousity. Webpages? Post #91646
Notepad isn't exactly 1337
Who said I was trying to be "1337"?

And I've never used Homesite, but If Jennifer Kyrnin says it's good, I don't think I can go wrong.

/me goes off to "buy" Homesite
Posted 19 years ago2005-02-18 19:32:34 UTC
in a stupid thing you did on your comp Post #91613
I'm not even kidding. I don't know exactly what happened...It wasn't my equipment. I was at some BS class that my parents signed me up for many a years ago. It was an old monitor, so for all I know it might have been broken before. Alls I know is that after the installation, the screen went black, and it smelled like...like burning. :confused:
Posted 19 years ago2005-02-18 17:45:16 UTC
in Just out of curiousity. Webpages? Post #91577
Yeah, well, I only have a 40 gig hdd. So the more room I can save, the better. I would buy a new one, but I'm still paying for that trip I had to Whistler last month.

Anyways; Dreamweaver can be a good peice of software, if you know how to use it right, and don't mind "paying" for it.
Posted 19 years ago2005-02-18 17:40:35 UTC
in Just out of curiousity. Webpages? Post #91574
Maybe you should just learn to organize your thoughts, then you wouldn't have to use such big bulky programs. :P
Posted 19 years ago2005-02-18 17:36:26 UTC
in Just out of curiousity. Webpages? Post #91567
Probably, but I'm too lazy to learn how to do things right. And that's why I'll stick with notepad.... for life. :
Posted 19 years ago2005-02-18 17:33:03 UTC
in Just out of curiousity. Webpages? Post #91565
Dreamweaver is for suckers, all I need for my webpages is photyshop and notepad.

Whenever I try to do something advanced in dreamweaver, it gets all the tables mixed up, and I just think it's annoying when you try to add php.
Posted 19 years ago2005-02-18 17:18:11 UTC
in a stupid thing you did on your comp Post #91553
THis one day, I did a fresh install of windows XP. Everything booted up fine, but then the monitor went black, and smoke started coming out...
Posted 19 years ago2005-02-18 17:13:05 UTC
in Your desktop Post #91549
Posted 19 years ago2005-02-02 01:23:56 UTC
in Song you are listening to [closed] Post #87623
Smashing Pumpkins - Zero
Posted 19 years ago2004-12-20 01:28:33 UTC
in Trillian Post #79278
I've been using Trillian since it's humble beginings.

Version 3.0 is out now. Very nice. Way better than the free version. :cool:
Posted 19 years ago2004-11-28 21:49:32 UTC
in HL2BUGGY STUCK! Post #75344
Don't you have to turn it on in the advanced keyboard options...or is that only for cs:s?
Posted 19 years ago2004-11-28 21:46:38 UTC
in HL2BUGGY STUCK! Post #75341
For that one puzzle with the three battery packs, I kinda just shot the car over the barrier with the gravity gun. Seemed like more fun.
Posted 20 years ago2004-10-04 20:21:44 UTC
in HL? and your specs! Post #64135
I only have a wimpy,

Athlon XP 2000+
MSI KT4VL Mobo
512 DDR 333 Ram
ATI 9600se 128 Ram
SoundBlaster Audigy LS
A measly 40gig HDD
17" Daewoo Monitor
Logitech Mouse/Keyboard
Altec Lansing 50watts 2.1 speakers

And that's about it... sniff
Posted 20 years ago2004-08-26 22:16:40 UTC
in dissapearing room Post #54377
You should definetly look for a leak. It's usually that that makes such a big area disappear. :
Posted 20 years ago2004-08-25 18:01:13 UTC
in Gabe Newell Interview Post #54065
I actually did it. I e-mailed him and he gave me an answer. I'm not smart enough to think of faking it...or pulling it off. :
Posted 20 years ago2004-08-25 14:59:53 UTC
in Gabe Newell Interview Post #53985
I never said it was a useful interview, plus it was almost a year ago. I just found it when I was cleaning up my documents. :
Posted 20 years ago2004-08-25 12:34:22 UTC
in Gabe Newell Interview Post #53921
I did this for school last year... It's not really that informative or even good. But I tried, and after all, isn't that all that counts?!

Right?

...Guys?

Interview : http://65.6.196.227/capc/Interview.txt
Posted 20 years ago2004-08-21 00:43:37 UTC
in HL2 and CS:S!! Post #52414
I'm playing the CSS beta right now. Blows my socks off :) But the flash bombs are so intense, they could make you have a seizure. :zonked:
Posted 20 years ago2004-08-14 10:31:27 UTC
in night map Post #50919
It's pretty hard to miss a leak even if you do just skim it. I'm starting to question if people actually read it before posting. :
Posted 20 years ago2004-07-26 23:42:10 UTC
in Textures out of nowhere... Post #45261
Can anyone help me out?

I'm just trying to texturize this basement, but out of nowhere textures will pop up that I'm not even using.

Here's a screenie:
http://kinjutsu.com/capc/texturific.JPG

The weird thing is, is that all of the vents/pipes and whatever, I'm not using ANY of those textures. I don't know whats going on... can anyone help me out? :
Posted 20 years ago2004-07-23 16:50:43 UTC
in Terrorist Cant Win Post #44099
Unless the bomb is underwater. It won't explode if the bomb is placed underwater. Think to fy_poolday, where you plant the bomb on top of the diving board. Usually people would plant it underwater, but when the timer would run down, they would get confused. :P
Posted 20 years ago2004-07-21 21:22:40 UTC
in CS: Source on Steam Post #43619
I got it. Wasn't too impressed. I didn't even see much of a huge boost in the graphics from cs to cz.

But mostly I got it for css. :lol:
Posted 20 years ago2004-07-19 22:17:32 UTC
in Incredible horror map inspriration Post #43010
That is pretty creepy. And I didn't know sarah michelle gellar was still around... :P
Posted 20 years ago2004-07-19 22:07:54 UTC
in Terrorist Cant Win Post #43003
Here's a tutorial for tricking it into letting you plant underwater. Otherwise, if you had it like that, it would not work. It can't explode unless you change this: http://countermap.counter-strike.net/Tutorials/tutorial.php?id=49
Posted 20 years ago2004-07-19 21:59:45 UTC
in Terrorist Cant Win Post #42995
I personally prefer the {INVISIBLE texture.

But other than that I don't see what could be wrong. I used the counter-map tutorial (http://countermap.counter-strike.net/Tutorials/tutorial.php?id=57)
Posted 20 years ago2004-07-19 21:59:07 UTC
in Terrorist Cant Win Post #42994
I personally prefer the {INVISIBLE texture.

But other than that I don't see what could be wrong. I used the counter-map tutorial (http://countermap.counter-strike.net/Tutorials/tutorial.php?id=57)
Posted 20 years ago2004-07-13 13:57:10 UTC
in Press a button through a wall? Post #41053
That I don't know... Just if the wall was thick enough so that it would be too far away to push.
Posted 20 years ago2004-07-13 13:44:49 UTC
in Press a button through a wall? Post #41047
I found that if the wall is thin enough it is possible to push the button through a wall... Probably just a mistake on my part though... :zonked:
Posted 20 years ago2004-07-13 13:30:00 UTC
in Plants??? Post #41040
If you wanted to add a model in CS what would you use? As I can't seem to find a monster_furnature entity.
:
Posted 20 years ago2004-07-02 17:36:58 UTC
in Walkthroughable Brushes?! Post #38342
You're right. I should have, sorry for wasting everyones time. :zonked:
Posted 20 years ago2004-07-02 16:23:35 UTC
in Walkthroughable Brushes?! Post #38328
For my latest crapmap I have a couple of random pieces of grass poking up. The problem is I want people to be able to walkthrough them. Right now you can walk into, or land on top of, the grass.

How can I reverse this? :confused:
Posted 20 years ago2004-07-01 01:09:58 UTC
in Cache Error Post #37903
What's VM?

And I don't know what specs would have to do with it, but 'ere they are...

AMD Athlon XP 2000+
MSI KT4VL+
512 DDR 333 RAM
ATI 9600se 128meg

Anything else you need?
:
Posted 20 years ago2004-06-30 23:36:39 UTC
in Cache Error Post #37884
I get no errors when I run the error check, and what does it mean by a texture perpendicular to the face of the solid with WC mean?
Posted 20 years ago2004-06-30 19:59:03 UTC
in Cache Error Post #37837
Sure am :|
Posted 20 years ago2004-06-30 17:53:59 UTC
in Cache Error Post #37804
I searched through it, but it didn't really have my same problem. I googled around and I found other people who have had this same problem, but no one answered them.

Does anyone else have any other ideas? :zonked:
Posted 20 years ago2004-06-30 16:02:12 UTC
in Cache Error Post #37762
Whenever I run my map I get a D_SCAlloc : bad chache width -4580.

I searched around the forums and found some similar cases, but they all linked to tommy's error page wich just so happens to be down at the moment.

Could anyone help me out?
Posted 20 years ago2004-06-27 02:27:07 UTC
in Weird Compilage Post #36822
I've made a few crappy maps, they usually compile alright, but I'm having some troubles. For this one especially crappy map, whenever I compile It does the usual stuff, but then when it gets into HL it just closes.

Heres the compiling box thingy:

[quote]

** Executing...
** Command: Change Directory
** Parameters: C:SierraHalf-Life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer EditormapsBanans_take1.map" "C:SierraHalf-LifevalvemapsBanans_take1.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:SierraHalf-LifevalvemapsBanans_take1.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: sierrahalf-lifecstriketorntextures.wad
Using WAD File: sierrahalf-lifecstrikede_piranesi.wad
Using WAD File: sierrahalf-lifecstrikecs_dust.wad
Using WAD File: sierrahalf-lifecstrikede_aztec.wad
Using WAD File: valvezhltcsgcfrootcstrikede_aztec.wad
added 3 additional animating textures.
0 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:SierraHalf-LifevalvemapsBanans_take1.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: sierrahalf-lifecstriketorntextures.wad
Using WAD File: sierrahalf-lifecstrikede_piranesi.wad
Using WAD File: sierrahalf-lifecstrikecs_dust.wad
Using WAD File: sierrahalf-lifecstrikede_aztec.wad
Using WAD File: valvezhltcsgcfrootcstrikede_aztec.wad
added 3 additional animating textures.
1 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"

vis.exe v1.3 (Dec 30 1998)
-- vis --
1 thread(s)
LoadPortals: couldn't read C:SierraHalf-LifevalvemapsBanans_take1.prt
No vising performed.

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"
[/quote]

Any Ideas? :roll:
Posted 20 years ago2004-06-01 17:45:13 UTC
in Worldcraft Help, Texture woes... Post #29763
Yay! You guys rock. :cool:
Posted 20 years ago2004-06-01 17:40:53 UTC
in Worldcraft Help, Texture woes... Post #29760
Thanks guys, where is this handy switch? Just in regular configuration? And will that fix my weird invalid textures error when compiling?
Posted 20 years ago2004-06-01 17:21:18 UTC
in Worldcraft Help, Texture woes... Post #29749
When I make a new object, all I see are the lines, no textures. And if I try compiiling it, I get an error saying that the textures are invalid, but I'm using the textures from a fresh install of CS 1.5 & HL 1.1.whatever...

Any Ideas?
Posted 20 years ago2004-06-01 16:31:56 UTC
in Worldcraft Help, Texture woes... Post #29737
I reformatted my HDD last weekend, and when I installed worldcraft, It hasn't been working right at all...

First off in the normal view mode, when I apply a texture to a model, You can't see the texture in 3d view. If I add something like a light, it won't show the usual symbol thingy either.

I've tried both 3.3 and 3.4 but I have had no luck with either... can someone help me out? :