css problem with func_door_rotating Created 19 years ago2005-04-07 14:26:50 UTC by kdhunt2000 kdhunt2000

Created 19 years ago2005-04-07 14:26:50 UTC by kdhunt2000 kdhunt2000

Posted 19 years ago2005-04-07 14:26:50 UTC Post #102299
ok, there is a button in my map. The button has an output to the floor of the map and a delay of 10 seconds. After the 10 seconds are up, the floor titls 90 degrees. But if one were to hit the button and then a team wins or hit the button after a team wins, next round, the floor tilts after 10 seconds. It acts as if delays carry over to the next round! Plz help me!
Posted 19 years ago2005-04-08 06:37:41 UTC Post #102500
I wish I could help but I'm having problems understanding...
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-04-08 06:41:17 UTC Post #102503
just look in the outputs for reset or something obvious like that
Posted 19 years ago2005-04-08 09:16:58 UTC Post #102523
Delays are going to delay, and that's pretty much that :P - The game is coded to do it after teh set delay time. I don't think it's fixable.
RabidMonkey RabidMonkeymapmapmapfapmap
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