Hey Guys,
I just had a question regarding custom textures in hl2. I have been working on getting a custom texture in a dm map for several hours to no avail. I have followed multiple tutorials and I believe I know what I am supposed to do, I?m just not sure as to how.
I had a texture in tga format and put it in the Content Sources directory: (usernamesourcesdk_contenthl2mpmaterialsrc) and I used the command prompt to create a vtf file which went to the Game Content directory: (usernamehalf-life 2 deathmatchhl2mpmaterials).
Now I am supposed to have a vmt file as well to make the texture appear in game however I haven?t been able to get a straight answer as to where and how to get one and what to put in it.
As always any help would be appreciated. Thanks for your time.