Ok well here's my problem. I have a map that I've been working on for a while which has 3 arenas (knife, ak/m4, awp). CT's and T's spawn in different rooms. Both rooms have a teleporter which teleports them to the same yet random arena every round. On top of the teleporter pad theres a sprite (a small glow). Well i finished my map, compiled, and uploaded it to my server so people can play it. 5 seconds after switching to the map, my server crashes. First i thought it was the wads so i deleted them but it still didnt work. Then i realized i forgot to do a res file and upload the sprites. So i did that with resgen but it still didnt work. So finally i deleted the sprites and it STILL didnt work. After testing my map so many times, i realized that the server crashed exactly when a teleporter sound was heard. That's weird because I never put any sound in my map at all. I have no idea how that got there at all. Maybe it's not that. Can anyone help me? I'm desperate!
PS: I'm mapping for CS 1.6 and I use Hammer 3.4