The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_poisongarden
by
Rimrook
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
game_counter (possible to count up)
Created
19 years ago
2005-07-20 10:08:41 UTC
by
alexb911
Forums
HL Engine Discussion
View Thread
Created
19 years ago
2005-07-20 10:08:41 UTC
by
alexb911
alexb911
Posted
19 years ago
2005-07-20 10:08:41 UTC
Post #122266
by using a game_counter (or anything other entity) is it poss. to make a counter that adds 1 everytime you kill a npc.
cheers guys
TWHL RUYLES!!
alexb911
Seventh-Monkey
Posted
19 years ago
2005-07-20 11:08:52 UTC
Post #122277
Yes, use the "TriggerCondition" field of the monster set to "Death", and "TriggerTarget" to be the name of the counter.
Seventh-Monkey
Pretty nifty
Elon Yariv
Posted
19 years ago
2005-07-20 11:13:56 UTC
Post #122282
example map
Elon Yariv
You must be logged in to post a response.